Difference between revisions of "Template:Aiming Time Row"

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(Created page with "<noinclude> {| {{STDT|sortable c_06 text-center}} |- ! colspan="2" | Weapon !! 100% Aiming Time !! 125% Aiming Time !! 60% Aiming Time !! 50% Aiming Time !! 10% Aiming Time !...")
 
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  | ?Aiming Time Base #=?Aiming Time Base
 
  | ?Aiming Time Base #=?Aiming Time Base
 
  | ?Ranged Cooldown Base #=?Ranged Cooldown Base
 
  | ?Ranged Cooldown Base #=?Ranged Cooldown Base
 +
| ?Burst Count =?Burst Count
 +
| ?Burst Ticks =?Burst Ticks
 
  | format=template
 
  | format=template
 
  | template=Aiming Time Row
 
  | template=Aiming Time Row
 
}}
 
}}
 
|}</noinclude><includeonly>
 
|}</noinclude><includeonly>
|-
+
|- {{#vardefine:baseTime| {{#expr: {{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}}  }} }}
 
! {{icon small|{{{?Name}}}}}
 
! {{icon small|{{{?Name}}}}}
 
! [[{{{?Name}}}]]
 
! [[{{{?Name}}}]]
| 100%
+
| 100% {{{Burst Count|}}} {{{Burst Ticks|}}}
| {{#expr: (({{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}})/((1.25*{{{?Aiming Time Base}}})+{{{?Ranged Cooldown Base}}}))*100 round 0}}%
+
| {{#expr: (({{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}})/((1.25*{{{?Aiming Time Base}}})+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}}))*100 round 0}}%
| {{#expr: (({{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}})/((0.60*{{{?Aiming Time Base}}})+{{{?Ranged Cooldown Base}}}))*100 round 0}}%
+
| {{#expr: (({{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}})/((0.60*{{{?Aiming Time Base}}})+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}}))*100 round 0}}%
| {{#expr: (({{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}})/((0.50*{{{?Aiming Time Base}}})+{{{?Ranged Cooldown Base}}}))*100 round 0}}%
+
| {{#expr: (({{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}})/((0.50*{{{?Aiming Time Base}}})+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}}))*100 round 0}}%
| {{#expr: (({{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}})/((0.10*{{{?Aiming Time Base}}})+{{{?Ranged Cooldown Base}}}))*100 round 0}}%
+
| {{#expr: (({{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}})/((0.10*{{{?Aiming Time Base}}})+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}}))*100 round 0}}%
| {{#expr: (({{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}})/((0.01*{{{?Aiming Time Base}}})+{{{?Ranged Cooldown Base}}}))*100 round 0}}%
+
| {{#expr: (({{{?Aiming Time Base}}}+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}})/((0.01*{{{?Aiming Time Base}}})+{{{?Ranged Cooldown Base}}}{{#if:{{{Burst Count|}}}|+({{{Burst Count|}}}*{{{Burst Ticks|}}})}}))*100 round 0}}%
 
</includeonly>
 
</includeonly>

Revision as of 05:46, 15 September 2021

Weapon 100% Aiming Time 125% Aiming Time 60% Aiming Time 50% Aiming Time 10% Aiming Time 1% Aiming Time
Assault rifle Assault rifle 100% 92% 117% 123% 150% 158%
Autopistol Autopistol 100% 95% 110% 113% 126% 130%
Bolt-action rifle Bolt-action rifle 100% 88% 127% 136% 192% 211%
Chain shotgun Chain shotgun 100% 89% 123% 131% 173% 187%
Charge lance Charge lance 100% 91% 118% 124% 153% 162%
Charge rifle Charge rifle 100% 92% 115% 120% 143% 149%
EMP grenades EMP grenades 100% 92% 117% 122% 148% 155%
EMP launcher EMP launcher 100% 89% 125% 133% 182% 198%
Flamebow Flamebow 100% 90% 122% 129% 168% 180%
Frag grenades Frag grenades 100% 92% 117% 122% 148% 155%
Greatbow Greatbow 100% 88% 130% 140% 206% 230%
Grenadier armor Grenadier armor 100% 87% 132% 143% 217% 246%
Heavy SMG Heavy SMG 100% 92% 116% 121% 147% 154%
Hellcat rifle Hellcat rifle 100% 91% 119% 124% 155% 164%
Incendiary launcher Incendiary launcher 100% 89% 125% 133% 182% 198%
LMG LMG 100% 89% 125% 133% 182% 198%
Machine pistol Machine pistol 100% 92% 117% 122% 147% 155%
Minigun Minigun 100% 88% 126% 135% 188% 206%
Molotov cocktails Molotov cocktails 100% 92% 117% 122% 148% 155%
Nerve spiker Nerve spiker 100% 90% 123% 131% 173% 186%
Pila Pila 100% 89% 125% 133% 182% 198%
Pump shotgun Pump shotgun 100% 91% 120% 126% 160% 171%
Recurve bow Recurve bow 100% 90% 123% 131% 173% 186%
Revolver Revolver 100% 96% 107% 109% 117% 119%
Short bow Short bow 100% 90% 122% 129% 168% 180%
Smoke launcher Smoke launcher 100% 89% 125% 133% 182% 198%
Sniper rifle Sniper rifle 100% 87% 132% 143% 219% 248%
Tactical turret gun Tactical turret gun 100% 100% 100% 100% 100% 100%