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  • 23:36, 11 October 2021 diff hist +124 Transport poddescription changes; type: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; cover: - -> 0.5; minifiable: - -> false; terrain affordance: - -> medium; research: Transport Pod -> transport pod
  • 23:35, 11 October 2021 diff hist +181 Tool cabinetdescription changes; type: Misc -> Building; type2: - -> Misc; placeable: Yes -> true; path cost: - -> 42; passability: - -> pass through only; cover: 0.4 -> 0.5; minifiable: - -> true; size: 1 ˣ 2 -> 2 ˣ 1; mass base: 40 -> 20; flammability: 1 -> 0.5; sell price multiplier: - -> 0.7; power: 0 -> -; terrain affordance: - -> light; research: - -> complex furniture; thingCategories: - -> BuildingsMisc;
  • 23:34, 11 October 2021 diff hist -49 Styling stationtype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 50; passability: - -> pass through only; cover: -> 0.5; minifiable: - -> true; size: 3 * 1 -> 3 ˣ 1; sell price multiplier: - -> 0.7; beauty: 0 -> -; terrain affordance: Medium -> medium; thingCategories: -> BuildingsFurniture;
  • 23:32, 11 October 2021 diff hist +149 Small nature shrinetype: Misc -> Building; type2: - -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; flammability: 1.0 -> 1; sell price multiplier: - -> 0.7; terrain affordance: - -> medium; thingCategories: - -> BuildingsMisc; stuff tags: Metallic, Stony, Woody -> Metallic, Woody, Stony;
  • 23:31, 11 October 2021 diff hist +627 N Small altarcreated page (stub)
  • 23:29, 11 October 2021 diff hist -20 Sleep acceleratortype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; sell price multiplier: - -> 0.7; terrain affordance: - -> light; research: Microelectronics -> microelectronics; thingCategories: -> BuildingsMisc;
  • 23:26, 11 October 2021 diff hist +89 Skullspiketype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 30; passability: - -> pass through only; blockswind: - -> true; minifiable: - -> true; flammability: 1.0 -> 0; sell price multiplier: - -> 0.7; terrain affordance: - -> medium; thingCategories: -> BuildingsMisc; terrain requirement: Medium -> -;
  • 23:24, 11 October 2021 diff hist +148 Ship landing beacontype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 14; minifiable: - -> true; sell price multiplier: - -> 0.7; lightradius: - -> 2; terrain affordance: - -> light; research: - -> electricity; thingCategories: - -> BuildingsMisc; skill 1: Construction -> -; leavesresourceswhendestroyed: - -> false;
  • 23:23, 11 October 2021 diff hist +135 Sarcophagustype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 42; passability: - -> pass through only; blockswind: - -> true; minifiable: - -> false; flammability: 1.0 -> 1; terrain affordance: - -> light; research: - -> complex furniture; stuff tags: Metallic, Woody, Stony -> Woody, Metallic, Stony;
  • 23:22, 11 October 2021 diff hist +43 Sacrificial flagtype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; size: 1 * 1 -> 1 ˣ 1; flammability: 1.0 -> 0; hp: 50 -> 20; sell price multiplier: - -> 0.7; lightradius: - -> 10; terrain affordance: - -> light; styledominance: - -> 10; thingCategories: -> BuildingsMisc; terrain requirement: light -> -;
  • 23:21, 11 October 2021 diff hist -219 Ritual spottype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> standable; minifiable: - -> false; size: 1 * 1 -> 1 ˣ 1; flammability: -> 0; terrain affordance: - -> light; work to make: -> 0
  • 23:20, 11 October 2021 diff hist -5 Reliquarytype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 30; passability: - -> pass through only; minifiable: - -> false; size: 3 * 2 -> 3 ˣ 2; flammability: 1.0 -> 1; beauty: 0 -> -; terrain affordance: - -> light;
  • 23:19, 11 October 2021 diff hist +39 Pyretype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> impassable; minifiable: - -> true; size: 2 * 2 -> 2 ˣ 2; flammability: 1.0 -> 0; sell price multiplier: - -> 0.7; lightradius: - -> 18; terrain affordance: - -> light; styledominance: - -> 10; thingCategories: -> BuildingsMisc; terrain requirement: light -> -;
  • 23:18, 11 October 2021 diff hist +64 Pod launchertype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> impassable; cover: 0.5 -> 1; minifiable: - -> false; terrain affordance: - -> medium; research: Transport Pod -> transport pod;
  • 23:17, 11 October 2021 diff hist +64 Pewtype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 25; minifiable: - -> true; size: 3 * 1 -> 3 ˣ 1; flammability: 1.0 -> 1; sell price multiplier: - -> 0.7; terrain affordance: - -> light; styledominance: - -> 5; thingCategories: -> BuildingsFurniture;
  • 23:16, 11 October 2021 diff hist +155 Pen markertype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 0; passability: - -> pass through only; minifiable: - -> true; mass base: - -> 8; sell price multiplier: - -> 0.7; terrain affordance: - -> light; thingCategories: - -> BuildingsMisc; mass: 8 -> -;
  • 23:15, 11 October 2021 diff hist +65 Party spotdescription changes; type: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> standable; minifiable: - -> false; flammability: - -> 0; terrain affordance: - -> light; work to make: - -> 0;
  • 23:14, 11 October 2021 diff hist +146 Orbital trade beacontype: Misc -> Building; type2: Trade -> Misc; placeable: Yes -> true; path cost: - -> 14; minifiable: - -> true; sell price multiplier: - -> 0.7; power: - 40 -> -40; terrain affordance: - -> light; research: Microelectronics -> microelectronics; thingCategories: - -> BuildingsMisc; leavesresourceswhendestroyed: - -> false;
  • 23:13, 11 October 2021 diff hist -47 Neural superchargertype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 42; passability: - -> pass through only; minifiable: - -> true; size: 1 * 3 -> 1 ˣ 3; sell price multiplier: - -> 0.7; terrain affordance: - -> light; research: Neural Supercharger -> neural supercharger;
  • 23:11, 11 October 2021 diff hist +143 Multi-analyzertype: Misc -> Building; type2: Research -> Misc; placeable: Yes -> true; passability: - -> pass through only; cover: 0.4 -> 0.5; minifiable: - -> true; mass base: 100 -> 60; sell price multiplier: - -> 0.7; power: - 200 -> -200; terrain affordance: - -> medium; research: Multi-analyzer -> multi-analyzer; thingCategories: - -> BuildingsMisc;
  • 23:10, 11 October 2021 diff hist +108 Moisture pumptype: Misc -> Building; type2: Furniture -> Misc; placeable: Yes -> true; path cost: - -> 30; passability: - -> pass through only; minifiable: - -> false; terrain affordance: - -> light; research: Moisture Pump -> moisture pump;
  • 23:08, 11 October 2021 diff hist +641 N Medium altarcreated page (stub)
  • 23:07, 11 October 2021 diff hist +121 Meditation spottype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> standable; minifiable: - -> false; flammability: - -> 0; terrain affordance: - -> light; work to make: - -> 0
  • 23:06, 11 October 2021 diff hist +118 Marriage spottype: Misc -> Building; type2: -> Misc; placeable: yes -> true; passability: - -> standable; minifiable: - -> false; size: 1 ˣ 2 -> 2 ˣ 1; flammability: - -> 0; terrain affordance: - -> light; work to make: - -> 0;
  • 23:05, 11 October 2021 diff hist -44 Loudspeakertype2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; size: 1 * 1 -> 1 ˣ 1; flammability: -> 0; sell price multiplier: - -> 0.7; lightradius: - -> 3; terrain affordance: - -> light; research: Electricity -> electricity; resource 1: steel -> Steel; resource 2: component -> Component;
  • 23:02, 11 October 2021 diff hist +134 Long-range mineral scannertype: Misc -> Building; type2: Resources -> Misc; placeable: Yes -> true; path cost: 25 -> 50; passability: - -> pass through only; minifiable: - -> false; power: - 700 -> -700; terrain affordance: - -> heavy; research: - -> long-range mineral scanner; leavesresourceswhendestroyed: - -> false;
  • 23:01, 11 October 2021 diff hist -44 Lightballtype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; size: 1 * 1 -> 1 ˣ 1; flammability: -> 0; sell price multiplier: - -> 0.7; lightradius: - -> 7; terrain affordance: - -> light; research: Electricity -> electricity;
  • 23:00, 11 October 2021 diff hist -6 Lecterntype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; minifiable: - -> true; size: 1 * 1 -> 1 ˣ 1; flammability: 1.0 -> 1; sell price multiplier: - -> 0.7; terrain affordance: - -> light; thingCategories: -> BuildingsMisc; terrain requirement: light -> -;
  • 22:58, 11 October 2021 diff hist -3 m Large stele
  • 22:58, 11 October 2021 diff hist +22 m Large stele
  • 22:57, 11 October 2021 diff hist +106 Large steletype: Misc -> Building; type2: Decoration -> Misc; placeable: Yes -> true; path cost: - -> 50; passability: - -> pass through only; minifiable: - -> false; terrain affordance: - -> medium; research: - -> complex furniture;
  • 22:55, 11 October 2021 diff hist +150 Large nature shrinetype: Misc -> Building; type2: - -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; flammability: 1.0 -> 1; sell price multiplier: - -> 0.7; terrain affordance: - -> heavy; thingCategories: - -> BuildingsMisc; stuff tags: Metallic, Stony, Woody -> Metallic, Woody, Stony;
  • 22:54, 11 October 2021 diff hist +637 N Large altarcreated page (stub)
  • 22:52, 11 October 2021 diff hist +64 Kneel sheettype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 25; minifiable: - -> true; size: 2 * 2 -> 2 ˣ 2; flammability: 1.0 -> 1; sell price multiplier: - -> 0.7; terrain affordance: - -> light; styledominance: - -> 5; thingCategories: -> BuildingsFurniture;
  • 22:51, 11 October 2021 diff hist +64 Kneel pillowtype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 25; minifiable: - -> true; size: 1 * 1 -> 1 ˣ 1; flammability: 1.0 -> 1; hp: 40 -> 20; sell price multiplier: - -> 0.7; terrain affordance: - -> light; styledominance: - -> 5; thingCategories: -> BuildingsFurniture;
  • 22:49, 11 October 2021 diff hist +33 Incense shrinetype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; size: 2 * 2 -> 2 ˣ 2; flammability: 1.0 -> 0; sell price multiplier: - -> 0.7; terrain affordance: - -> light; styledominance: - -> 10; thingCategories: -> BuildingsMisc
  • 22:39, 11 October 2021 diff hist -182 Ideogramtype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> standable; minifiable: - -> false; size: 3x3 -> 3 ˣ 3; terrain affordance: Light -> light; styledominance: - -> 20;
  • 22:38, 11 October 2021 diff hist +133 Ground-penetrating scannertype: Misc -> Building; type2: Resources -> Misc; placeable: Yes -> true; path cost: 25 -> 50; passability: - -> pass through only; minifiable: - -> false; size: 2 ˣ 3 -> 3 ˣ 3; power: - 700 -> -700; terrain affordance: - -> heavy; research: - -> ground-penetrating scanner; leavesresourceswhendestroyed: - -> false;
  • 22:36, 11 October 2021 diff hist +49 Gravetype: Misc -> Building; type2: Thoughts -> Misc; placeable: Yes -> true; passability: - -> standable; minifiable: - -> false; flammability: - -> 0; terrain affordance: - -> diggable;
  • 22:35, 11 October 2021 diff hist +630 N Grand altarcreated page (stub)
  • 22:31, 11 October 2021 diff hist -56 Gibbet cagetype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 42; passability: - -> pass through only; blockswind: - -> true; minifiable: - -> true; size: 1 * 1 -> 1 ˣ 1; flammability: -> 0; sell price multiplier: - -> 0.7; terrain affordance: Medium -> medium;
  • 22:28, 11 October 2021 diff hist +188 Firefoam poppertype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: 75 -> 30; passability: - -> pass through only; minifiable: - -> true; flammability: - -> 1; sell price multiplier: - -> 0.7; terrain affordance: - -> light; research: Firefoam -> firefoam; thingCategories: - -> BuildingsMisc; leavesresourceswhendestroyed: - -> false
  • 22:27, 11 October 2021 diff hist +124 Egg boxtype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 10; minifiable: - -> true; mass base: - -> 3; sell price multiplier: - -> 0.7; terrain affordance: - -> light; thingCategories: - -> BuildingsMisc; mass: 3 -> -;
  • 22:25, 11 October 2021 diff hist +28 Effigytype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; size: 1 * 1 -> 1 ˣ 1; flammability: 1.0 -> -; sell price multiplier: - -> 0.7; lightradius: - -> 10; terrain affordance: - -> light; styledominance: - -> 10; thingCategories: -> BuildingsMisc; terrain requirement: light -> -;
  • 22:23, 11 October 2021 diff hist +10 Drumtype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 50; passability: - -> pass through only; minifiable: - -> true; size: 1 x 1 -> 1 ˣ 1; mass base: -> 5; flammability: 0 -> -; sell price multiplier: - -> 0.7; beauty: 0 -> -; recreation type: - -> music; terrain affordance: - -> light; tradeTags: - -> MusicalInstrument; thingCategories: -> BuildingsJoy; work to make: 840 -> 800;
  • 22:20, 11 October 2021 diff hist +105 Cryptosleep caskettype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 42; passability: - -> pass through only; blockswind: - -> true; minifiable: - -> false; size: 2 ˣ 1 -> 1 ˣ 2; terrain affordance: - -> medium; research: - -> cryptosleep casket; rotatable: Yes -> -;
  • 22:18, 11 October 2021 diff hist +66 Comms consoletype: Misc -> Building; type2: Trade -> Misc; placeable: Yes -> true; path cost: - -> 50; passability: - -> pass through only; blockswind: - -> true; cover: - -> 0.5; minifiable: - -> false; power: - 200 -> -200; terrain affordance: - -> medium; research: Microelectronics -> microelectronics;
  • 22:16, 11 October 2021 diff hist +725 N Christmas treeCreated page with "{{Ideology}}{{stub}}{{infobox main|misc| |name = Christmas tree |image = Christmas_tree.png |description = A celebratory tree decorated with ornaments and lights traditionally..."
  • 22:14, 11 October 2021 diff hist +156 Caravan hitching spottype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> standable; minifiable: - -> false; terrain affordance: - -> light; work to make: - -> 0;
  • 22:10, 11 October 2021 diff hist +73 Burnbongtype: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; size: -> 1 ˣ 1; mass base: -> 25; hp: -> 50; sell price multiplier: - -> 0.7; terrain affordance: - -> light; styledominance: - -> 10; thingCategories: -> BuildingsMisc; work to make: -> 10000; resource 1: -> Wood; resource 1 amount: -> 30; resource 2: -> Smokeleaf leaves; resource 2 amount: -> 150; leavesresourceswhendestroyed: - -> false; bonusdestroyleavings: -

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