Difference between revisions of "Metabolism"

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**[[Nuclear stomach]]. 125% part efficiency for +12.5% Metabolism.
 
**[[Nuclear stomach]]. 125% part efficiency for +12.5% Metabolism.
 
* [[Liver]] part efficiency. 50% importance, no allowed defect. No Max
 
* [[Liver]] part efficiency. 50% importance, no allowed defect. No Max
 +
{{nav|stats|wide}}
 
<noinclude>[[Category:Capacity]]</noinclude>
 
<noinclude>[[Category:Capacity]]</noinclude>

Revision as of 05:31, 24 March 2021

Metabolism is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Other than killing the character if it reaches 0%, it also influences the rest rate multiplier at 30% weight.

It is lethal for humans and animals for Metabolism to be reduced to zero.

NameTypeWeightMaxDescription
Rest Rate MultiplierStat0.3-A multiplier on how quickly a creature rests while sleeping.

Factors

The following factors affect Metabolism.

  • Stomach part efficiency. 50% importance, no allowed defect. No Max
  • Liver part efficiency. 50% importance, no allowed defect. No Max