Difference between revisions of "Eating"

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Eating is a function of a human's and animal's bodies provided by the jaw. It is a major factor of [[Eating Speed]] and is therefore critical to keeping people and animals from [[Malnutrition|starving]].
 
Eating is a function of a human's and animal's bodies provided by the jaw. It is a major factor of [[Eating Speed]] and is therefore critical to keeping people and animals from [[Malnutrition|starving]].
  
{{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Eating capacity is 100% with a healthy pawn.
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{{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Eating capacity is 150% with a healthy pawn high on [[go-juice]], [[luciferium]] and [[wake-up]], and having used a [[neural supercharger]]{{IdeologyIcon}} to buff [[Consciousness]].
  
 
== Affected stats ==
 
== Affected stats ==

Revision as of 11:28, 27 January 2022

Eating is a pawn capacity: A character's ability to eat.

Eating is a function of a human's and animal's bodies provided by the jaw. It is a major factor of Eating Speed and is therefore critical to keeping people and animals from starving.

At the time of writing, the maximum possible Eating capacity is 150% with a healthy pawn high on go-juice, luciferium and wake-up, and having used a neural superchargerContent added by the Ideology DLC to buff Consciousness.

Affected stats

NameTypeWeightMaxDescription
Eating SpeedStat0.95-Multiplier on eating speed.

Factors

The following factors affect Eating:

  • Consciousness: 100% importance, no allowed defect. No Max
  • Jaw part efficiency. ?% importance, 0% allowed defect. ? Max
  • Tongue part efficiency. 50% importance, 0% allowed defect. ? Max