Difference between revisions of "Woodmaker"

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(corrected manhunter and meat)
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| type = Animals
 
| type = Animals
 
| type2 = Dryads
 
| type2 = Dryads
| bodysize = 0.67
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| bodysize = 0.667
 
| healthscale = 0.80
 
| healthscale = 0.80
 
| hungerrate = 0.00
 
| hungerrate = 0.00
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| attack2part = front paw
 
| attack2part = front paw
 
| attack2cool = 2
 
| attack2cool = 2
| manhunter = .25
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| manhunter = 1
| manhuntertame = 0
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| manhuntertame =
 
| diet = none
 
| diet = none
 
| trainable = none
 
| trainable = none
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| marketvalue = 1
 
| marketvalue = 1
 
| meatname = immature dryad meat
 
| meatname = immature dryad meat
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| basemeatamount = 2
 
| leathername =  
 
| leathername =  
 
| leatheryield =  
 
| leatheryield =  
 
| massadult =
 
| massadult =
| min comfortable temperature =  
+
| min comfortable temperature = -50
| max comfortable temperature =
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| max comfortable temperature = 50
 
| page verified for version = 1.3.3066
 
| page verified for version = 1.3.3066
 
}}
 
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Revision as of 12:54, 27 September 2021

Woodmaker

Woodmaker

A slow, bumbling caste of dryad which specializes in wood production. Together with its Gauranlen tree, this dryad can generate a wood-like material on an ongoing basis. However, it is slow and ineffective at work or combat.

Base Stats

Type
AnimalsDryads
Market Value
Silver

Pawn Stats

Move Speed
3.00 c/s
Health Scale
0.80
Body Size
0.667
Mass - Baby
8.004 kg
Mass - Juvenile
20.01 kg
Mass - Adult
40.02 kg
Carrying Capacity
50 kg
Filth Rate
1
Hunger Rate
0 Nutrition/Day
Diet
none
Life Expectancy
80 years
Manhunter Chance
100%
Trainable Intelligence
None
Wildness
0%
Comfortable Temp Range
-50 °C – 50 °C (-58 °F – 122 °F)

Production

Meat Yield
4 immature dryad meat

Melee Combat

Attack 1
Teeth
9 dmg (Bite)
13 % AP
2 second cooldown
Attack 2
Front paw
8 dmg (Scratch)
12 % AP
2 second cooldown
Average DPS
2.64

Woodmakers are a caste of Dryads, a type of animal added by the Ideology DLC.

Generates wood x32 every two days. Maintaining 4 woodmaker dryads requires between 8.2 (Skill 0, non-Connection ideoligion) and 3.6 (Skill 20, connection ideoligion) in-game hours of pruning per day. Or between 20,500 ticks (5.69 mins) and 9,000 ticks (2.5 mins) for 64 wood. In comparison, for the same yield:

Note however, that the Plant Work Speed significantly affects the amount of work required, and high skill or the use of a field hand Content added by the Royalty DLC drastically improve these numbers.

Version history