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  • ...t versatile [[material]]s. They can be used for [[buildings]] as well as [[armor]] and [[weapons]]. ...or - Sharp}} or {{%|{{Q|steel|Armor - Sharp Factor}}*{{Q|plate armor|Armor Factor - Sharp}} }}.
    2 KB (342 words) - 06:42, 16 April 2024
  • ...or - Sharp}} or {{#expr: {{Q|Cloth|Armor - Sharp Factor}}*{{Q|Duster|Armor Factor - Sharp}} *100}}% ...at. The material's HP factor is applied to the items base HP, flammability factor to flammability etc. Insulation is not expressed as a percentage and is thu
    2 KB (311 words) - 11:38, 24 April 2022
  • ...le" buildings and items ([[walls]], [[armchair]]s, [[longsword]]s, [[plate armor]] etc.) have [[Property:Stuff Tags|stuff tags]]. They determine from which * Stone can't be used for [[apparel]]. (Note that even though jade has armor and insulation modifiers, it can't be used for any type of apparel.)
    2 KB (312 words) - 12:10, 28 December 2022
  • ...here are some textiles that are best used for different clothing, some for armor, some for hot/cold weather, some for furniture, etc. See the relevant item ...or - Sharp}} or {{#expr: {{Q|Cloth|Armor - Sharp Factor}}*{{Q|Duster|Armor Factor - Sharp}} *100}}%
    3 KB (410 words) - 11:39, 24 April 2022
  • ...A pair of pants with armor plates sewn in. While it's not as good as solid armor, it offers effective protection against all manner of attacks while remaini | type2 = Armor
    4 KB (563 words) - 12:15, 5 May 2024
  • ...sheared. You can avoid excessive hauling by zoning or [[pen]]ning your wool-bearing livestock close to your storage. You can keep track of wool developm ...excellent cold insulation, modest heat insulation, and comparatively poor armor, while also being easy to acquire in large quantities. The wool stats, yiel
    3 KB (358 words) - 11:36, 20 May 2023
  • | description = The tanned skin of a cold-blooded reptile. Lizardskin is reasonably tough, but does not insulate well | beauty factor = 1.2
    3 KB (498 words) - 15:09, 7 January 2024
  • ...arp}} or {{#expr: {{Q|Plainleather|Armor - Sharp Factor}}*{{Q|Duster|Armor Factor - Sharp}} *100}}% ...at. The material's HP factor is applied to the items base HP, flammability factor to flammability etc. Insulation is not expressed as a percentage and is thu
    3 KB (444 words) - 13:45, 7 December 2022
  • | beauty factor = 1.6 | max hit points factor = 1.5
    2 KB (301 words) - 15:05, 7 January 2024
  • ...t of a thrumbo. Luxurious and extraordinarily durable. Used for the highest-quality crafts for its insulation and strength. | beauty factor = 8
    4 KB (524 words) - 15:14, 7 January 2024
  • ...nstead of a base insulation value, the textiles instead have a multiplier. Armor values aren't analogous etc. This makes comparisons difficult, and the use | armor - sharp factor = 1.1
    2 KB (218 words) - 00:20, 23 August 2022
  • | beauty factor = 1 | work to make factor = 1
    2 KB (265 words) - 15:03, 7 January 2024
  • ...n-Headgear layer items, including [[duster]]s, [[flak vest]]s, and [[power armor]]. As the Headgear layer is considered to be over the Outer, Middle and Ski Also note that this layer-coverage combination means it is the only item that conflicts with the [[sla
    7 KB (976 words) - 15:23, 16 February 2024
  • | beauty factor = 1 | work to make factor = 1
    4 KB (496 words) - 13:41, 8 May 2024
  • | beauty factor = 1.5 | work to make factor = 1
    3 KB (402 words) - 15:03, 7 January 2024
  • | beauty factor = 1 | work to make factor = 1
    2 KB (282 words) - 15:08, 7 January 2024
  • | beauty factor = 1.9 | work to make factor = 1
    2 KB (341 words) - 15:03, 7 January 2024
  • | description = Nano-fibers woven into sheets molecule-by-molecule using specialized production mechanites. While it flexes freely mos | beauty factor = 5.5
    4 KB (598 words) - 15:07, 7 January 2024
  • | beauty factor = 1.85 | work to make factor = 1
    3 KB (400 words) - 15:07, 7 January 2024
  • | beauty factor = 1 | insulation - heat factor = 12
    2 KB (319 words) - 19:57, 3 May 2024
  • | beauty factor = 2.4 | work to make factor = 1
    2 KB (331 words) - 15:12, 7 January 2024
  • | name = Plate armor | description = Overlapping solid plates of armor covering the entire body from neck to feet.
    8 KB (1,210 words) - 03:17, 17 February 2024
  • | beauty factor = 3.6 | max hit points factor = 1
    3 KB (392 words) - 15:02, 7 January 2024
  • | beauty factor = 1 | max hit points factor = 1.3
    3 KB (373 words) - 15:05, 7 January 2024
  • | beauty factor = 1.5 | work to make factor = 1
    3 KB (433 words) - 15:13, 7 January 2024
  • | beauty factor = 1.5 | work to make factor = 1
    3 KB (429 words) - 15:09, 7 January 2024
  • | beauty factor = 1.3 | work to make factor = 1
    3 KB (394 words) - 15:03, 7 January 2024
  • | beauty factor = 2 | work to make factor = 1
    4 KB (567 words) - 15:13, 7 January 2024
  • | beauty factor = 1.7 | work to make factor = 1
    3 KB (390 words) - 15:10, 7 January 2024
  • | beauty factor = 1.3 | max hit points factor = 1.3
    3 KB (389 words) - 02:13, 6 February 2024
  • | beauty factor = 1 | work to make factor = 1
    3 KB (489 words) - 15:02, 7 January 2024
  • ...s an implant added by the [[Royalty DLC]] that gives the host pawn natural armor, in exchange for making them uglier and slower. It is the middle option of ...ons]]. It also reduces [[pawn beauty]] by 1 and multiplies [[moving]] by a factor of 90%, a 10% reduction. In turn, the penalty to moving reduces the [[move
    5 KB (711 words) - 11:23, 8 January 2024
  • | beauty factor = 1.5 | work to make factor = 1
    3 KB (465 words) - 15:04, 7 January 2024
  • | name = Recon armor ...s in the lower body allow a human to wear the armor and still move easily. Armor like this is often used by imperial scout troops and glitterworld police fo
    10 KB (1,424 words) - 03:18, 17 February 2024
  • | beauty factor = 1 | work to make factor = 2.2
    4 KB (531 words) - 11:55, 14 February 2024
  • | description = A soft furry pelt harvested from a wolf-like creature. It is difficult to pierce and insulates well against cold. | beauty factor = 1.7
    3 KB (401 words) - 15:15, 7 January 2024
  • | description = Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, ligh | beauty factor = 2.3
    3 KB (425 words) - 15:14, 7 January 2024
  • | beauty factor = 2 | work to make factor = 1
    3 KB (461 words) - 15:06, 7 January 2024
  • | beauty factor = 1.5 | work to make factor = 1
    4 KB (553 words) - 15:09, 7 January 2024
  • | beauty factor = 2.8 | work to make factor = 1
    3 KB (488 words) - 15:06, 7 January 2024
  • ...stant to damage. While it doesn't add as much protection as some other skin-hardening glands, the toughskin gland has the advantage of not noticeably al ...s an implant added by the [[Royalty DLC]] that gives the host pawn natural armor, in exchange for making them slower. It is the least protective and has the
    6 KB (838 words) - 11:36, 8 January 2024
  • ...extreme density and hardness also make it good for making certain weapons, armor, and ammunition. | beauty factor = 0.5
    5 KB (810 words) - 15:14, 7 January 2024
  • ...{Q|Wall|Max Hit Points Base}} = {{#expr: {{Q|granite blocks|Max Hit Points Factor}}*{{Q|Wall|Max Hit Points Base}}}}</code> ...harp damage factor is applied to the items base sharp damage, flammability factor to flammability etc.
    4 KB (585 words) - 01:37, 29 December 2023
  • | beauty factor = 1 | work to make factor = 1
    3 KB (465 words) - 15:10, 7 January 2024
  • | beauty factor = 1 | work to make factor = 1
    3 KB (468 words) - 15:10, 7 January 2024
  • ...n cases of disordered mechanite behavior, this happens in a chaotic, cancer-like way.<br>The material is known to interact with some types of psychic fl | beauty factor = 0.25
    5 KB (720 words) - 11:33, 18 April 2024
  • ...nd decorations. Its hardness and density also makes it a good material for blunt weapons. | beauty factor = 2.5
    6 KB (850 words) - 15:12, 7 January 2024
  • ...ong wire support to maintain a ladylike shape. Appropriate for middle-upper-ranked noblewomen. ...ank and above require either one of these, a [[Eltex vest]], or [[prestige armor]] to consider themselves properly dressed and avoid a negative moodlet. The
    6 KB (835 words) - 15:28, 16 February 2024
  • ...nk and above require either one of these, an [[eltex vest]], or [[prestige armor]] to consider themselves properly dressed and avoid a negative moodlet. The ...[[thrumbofur]] formal vest having about as much sharp protection and worse blunt protection than an [[Quality|awful]] flak vest, which also covers the neck
    6 KB (866 words) - 15:31, 16 February 2024
  • | beauty factor = 1 | work to make factor = 1
    4 KB (563 words) - 02:48, 29 April 2024
  • | name = Cataphract armor | image = CataphractArmor.png|Cataphract armor
    7 KB (1,091 words) - 03:19, 17 February 2024
  • | beauty factor = 3.2 | work to make factor = 1
    5 KB (804 words) - 17:12, 19 March 2024
  • | beauty factor = 4 | work to make factor = 0.9
    7 KB (1,024 words) - 15:06, 7 January 2024
  • | beauty factor = 1 | work to make factor = 0.7
    8 KB (1,181 words) - 01:44, 11 May 2024
  • ...ght]]|30px}}'''Artificial body parts''' are - as the name would imply - non-organic body parts that exist with the purpose of replacing a missing or dam Most prostheses fall loosely under one of several categories based on tech-level and [[research]]:
    11 KB (1,379 words) - 22:35, 11 May 2024
  • === Compared to Armor === ...ator. For a similar cost you could craft [[recon armor|recon]] or [[marine armor]] instead of a coagulator.
    5 KB (812 words) - 11:31, 8 January 2024
  • {{For|the non-persona variant of this weapon|Zeushammer}} | meleeattack2type = blunt
    8 KB (1,103 words) - 21:02, 15 February 2024
  • {{For|the non-persona variant of this weapon|Monosword}} ...es that maintain a mono-molecular cutting edge. It cuts through even thick armor with ease, and its light weight permits fast attacks.<br/>This weapon has a
    13 KB (1,923 words) - 20:25, 15 February 2024
  • '''Apparello''' is a mod that adds a variety of new clothing and armor to RimWorld, along with the crafting stations to craft them and the researc *5 powered armor
    79 KB (7,637 words) - 22:22, 15 February 2023
  • | description = An iron-carbon metal alloy used for building a huge variety of structures, weapons, | beauty factor = 1
    13 KB (1,956 words) - 22:09, 9 May 2024
  • == Clothing vs Armor == ...e two main types of apparel, [[clothing]] and [[armor]]. Both clothing and armor use the same basic mechanics and the distinction is largely arbitrary beyon
    36 KB (5,564 words) - 21:37, 5 January 2024
  • ...] messages for injuries, different interactions with different targets and armor types, and different default stats. Not to be confused with [[Health Diffic {| {{STDT| sortable c_08 text-center}}
    23 KB (3,529 words) - 10:11, 17 April 2024
  • Range weapons consist mostly of firearms, as well as explosives, other non-gunpowder weapons like [[Neolithic Weapons|bows and throwing spears]], and m # '''Aiming time'''. Sometimes referred to as '''warm-up'''. During this period the shooter will remain stationary and aim at the
    19 KB (2,824 words) - 13:26, 30 March 2024
  • ...jacent to. If you have the time and resources to spare, you can make multi-layer defenses, with rows of cover you can fall back to if you're being over ...rough, pawns will "lean" out from a wall and fire from its side. A row of 1-tile wide walls, interspersed with [[barricade]]s or [[sandbag]]s, are the s
    15 KB (2,437 words) - 22:30, 21 April 2024
  • {| {{STDT|sortable mw-collapsible c_01 text-center}} {| {{STDT|sortable mw-collapsible c_01 text-center}}
    25 KB (3,336 words) - 09:33, 6 March 2023
  • {{Version Nav|date=2018-10-17}} ...an unmodded game, just keep playing. Version 1.0 will be compatible with un-modded savegames from Beta 19 and Beta 18.
    27 KB (3,995 words) - 04:11, 7 November 2023
  • ...nudist cannibals to tunnelers deep underground. It is not necessary to min-max in order to enjoy the game. In order to get the most out of the Ideology # Even in a min-max standpoint, there are many different viable memes and meme choices.
    45 KB (7,202 words) - 07:06, 4 May 2024
  • * Researching Medieval-level tech, like Long Swords, takes 1.5x the research points for tribes to c * Researching Industrial-level tech or higher takes 2x the research for tribes. Note that the majorit
    82 KB (10,037 words) - 01:15, 7 May 2024
  • <div style="float: right; margin-left: 2em;">__TOC__</div> !colspan=2|Low-risk tasks
    37 KB (6,042 words) - 05:56, 4 May 2024