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- 16:52, 23 September 2023 diff hist +109 Events →Heat wave: Stubbed, needs vital details still
- 05:01, 2 August 2023 diff hist +738 Wood Melee weapon analysis, because this is CLEARLY what wood needed the most. Obviously.
- 21:11, 31 July 2023 diff hist +53 Ailments (Hopefully) link all instances of vomiting. Fixed a few typos and extra spaces while scrolling.
- 17:49, 31 July 2023 diff hist -2 m Ailments →Vomiting: Fix a broken check tag
- 17:48, 31 July 2023 diff hist +875 Ailments →Vomiting: A bit more work to flesh out the section now that it's not 10 at night. I'll do a bit more later today.
- 05:14, 31 July 2023 diff hist +843 Ailments →General: Add Vomiting as a section. Idk where else to put it, but if someone disagrees it can be moved now that it exists.
- 04:52, 31 July 2023 diff hist -1 m Ailments →Resurrection psychosis: The ONE damn time I don't check the link...
- 04:52, 31 July 2023 diff hist +166 Ailments →Resurrection psychosis: Rewrite the sentence to note that re-reviving can cure it. And that cryptosleep caskets exist
- 04:47, 31 July 2023 diff hist +300 Ailments →Trauma savant: Fix typo, note that it ONLY ignores the consciousness penalty, it does not negate the pain or lost health from a scar. Add links
- 02:19, 31 July 2023 diff hist +32 Sight →Base factors: Colorizes
- 02:17, 31 July 2023 diff hist +260 Hearing →Base factors: Pull in missing info from related pages
- 04:43, 30 July 2023 diff hist +151 Dye Correct dye value, update analysis to reflect new value, note that it was changed at some point in the version history but it absolutely needs fixing since idk when lmao
- 03:53, 30 July 2023 diff hist +59 Concrete →Analysis: Note dirt's indoor beauty penalty so people aren't misled into thinking dirt has a lower beauty penalty. current
- 15:36, 25 July 2023 diff hist +1,363 Events →Bad: Restore missing cold snap event
- 04:56, 25 July 2023 diff hist +72 Apocriton →Psychic drone: Non-stacking
- 23:30, 24 July 2023 diff hist +384 Styling station →Analysis: Note that there's a penalty for an invalid hairstyle as well.
- 23:25, 24 July 2023 diff hist +63 Events →Man in black: Man loves black.
- 23:23, 24 July 2023 diff hist +85 Ideoligion →Apparel preferences: Ideologons MUSt have a color, and pawns must have a favorite color. Pawns do not necessarily spawn with their favorite colors, outside of Man in Black, who always wears black and has a favorite color of black. Correct a few typoes. I feel the last two paras need to be rearranged but I can't figure out how.
- 23:12, 24 July 2023 diff hist +20 Kid romper →Summary: Correct age to a range
- 14:25, 23 July 2023 diff hist -66 Mechanoid creation →Gestation cycles: Remove check tag
- 14:24, 23 July 2023 diff hist -67 Mech Gestation Speed Remove check tag - It's remaining time
- 03:50, 22 July 2023 diff hist +68 Mech Gestation Speed Fully de-stubbed!
- 03:49, 22 July 2023 diff hist +93 Mechanoid creation →Gestation cycles: MGS applies retroactively.
- 01:38, 21 July 2023 diff hist +94 Artificial body parts →Installation and Removal: Note that the mechlink is *special*
- 14:33, 16 July 2023 diff hist +1,195 Ideoligion →Apparel preferences: Fill out this section a lot more. Still missing a lot of details, though.
- 14:15, 16 July 2023 diff hist +365 Food →Food crop comparison: Add best crop
- 14:07, 16 July 2023 diff hist +10 Food →Degradation: Stockpiles can be placed outdoors, so this should say 'indoors' not 'in a stockpile'. Also it didn't mention raw food at all.
- 02:10, 16 July 2023 diff hist -101 Caravan →Caravan Schedule: Confirmed that they will stop between two tiles without fixtures
- 23:10, 15 July 2023 diff hist +163 Training →Social: Note that lovin gives social XP
- 23:07, 15 July 2023 diff hist +78 Skills →Passion: Note that *child* pawns can gain passions.
- 22:04, 15 July 2023 diff hist +808 Toughskin gland →Analysis: Add some analysis for people to argue over
- 20:26, 15 July 2023 diff hist +66 Ideoligion →Roles: Clarify one known case of the mood debuff NOT applying.
- 16:14, 15 July 2023 diff hist +256 Raw food Add best food to table
- 00:41, 15 July 2023 diff hist +238 Bonsai tree →As a wood source: Note that they do not grow at full speed under a standing lamp
- 23:09, 14 July 2023 diff hist 0 m Large stele →Analysis: Correct stele type
- 19:13, 14 July 2023 diff hist +413 Caravan →Caravan Schedule: Note that caravans *will* push on for the last little bit, if moving into a settlement, etc.. Needs further investigation, though.
- 01:13, 14 July 2023 diff hist +652 Luciferium →Luciferium management: Minor numbers correction, fixed outdated and potentially harmful info based on MortalSmurph's research.
- 22:38, 13 July 2023 diff hist +686 Constructoid →Analysis: Mention using constructoids to help with high-work buildings that have a quality level.
- 22:51, 12 July 2023 diff hist +11 Traits →Combat: Changed shooting inspiration removal for brawler from negative to neutral. Fixed weird break issue with wimp's pain mood buff removal.
- 14:25, 12 July 2023 diff hist +189 Caravan →Creation: Note that mechanoids always add carrying capacity. Add stub to note that carrying capacity for mechanoids is still missing.
- 23:08, 11 July 2023 diff hist -7 Paramedic →Acquisition
- 23:08, 11 July 2023 diff hist -7 Fabricor →Acquisition
- 23:07, 11 July 2023 diff hist -2 Cleansweeper →Acquisition
- 23:07, 11 July 2023 diff hist -2 Agrihand →Acquisition
- 23:06, 11 July 2023 diff hist -2 Constructoid →Acquisition
- 23:05, 11 July 2023 diff hist -2 Lifter →Acquisition
- 23:04, 11 July 2023 diff hist -1 Militor →Acquisition: Fix res bill
- 22:50, 11 July 2023 diff hist +908 Hauling Fix a couple typos, including me somehow mixing up silver and steel. Add some further detail, including that pawns can always haul to jobs they're allowed to do.
- 04:57, 11 July 2023 diff hist +51 Ideoligion →Hair and tattoos: Note that there is a mood penalty for failing to use the station.
- 19:45, 10 July 2023 diff hist +186 World generation →Quadrums: Note that permanent winter is also a thing, note that these areas do still vaguely follow seasons despite saying "Permanent X", provide example of "Reversed seasons" for clarity's sake
- 14:49, 9 July 2023 diff hist +80 m Titles →Clothing requirements: Needs check for precept as well. "No rules" definitely does not ignore it, and I assume forced nudity does, but that should be double checked.
- 23:51, 8 July 2023 diff hist +43 Toxic wastepack →Storage: Pawns can also clean pollution.
- 19:31, 8 July 2023 diff hist +4 m Haygrass →Compared to corn: Link current
- 04:27, 8 July 2023 diff hist -42 Hauling →Mechanics: Remove a check tag and clarify things a bit.
- 00:41, 8 July 2023 diff hist +136 Mechanoid creation →Gestation cycles: Remove part of the stub.
- 00:31, 8 July 2023 diff hist -64 Mech gestator →Summary: Looking at it - we don't actually need to list the timing at all. It's already listed on the mech gestation page. Undid previous edit and removed time to initiate.
- 23:48, 7 July 2023 diff hist +5 Gestation cycle Fix redirect to go to the proper section current Tag: Redirect target changed
- 23:32, 7 July 2023 diff hist +30 Mech gestator →Summary: Restore time to complete information for reviving mechs. I don't like the word "process" but idk what else to put there rn
- 03:18, 7 July 2023 diff hist +509 Mechanoid transponder →Summary: Note that decrypting early is almost always the best idea
- 21:29, 6 July 2023 diff hist +164 Social Stubs misc for a couple missing modifiers
- 14:39, 6 July 2023 diff hist +4 User:DuskTheUmbreon current
- 22:48, 5 July 2023 diff hist +133 m Sun lamp →Analysis: Add in a possibly obvious statement for clarity's sake
- 03:25, 6 July 2023 diff hist +1 m Long-range mineral scanner →Summary
- 23:58, 5 July 2023 diff hist +1,481 User:DuskTheUmbreon Noting some ideas I've had floating around.
- 16:50, 4 July 2023 diff hist +1,307 Bonsai tree Add wood source comparison. Add a couple missing links.
- 12:59, 26 May 2023 diff hist +2 Children →Age: Very minor wording edit - Technically "400% faster" would mean *5x* faster than adult aging.
- 23:53, 19 January 2023 diff hist +6 Nano structuring chip →See also: Diabolus->Diaboli
- 23:52, 19 January 2023 diff hist +6 Powerfocus chip →See also: Diabolus->Diaboli
- 23:50, 19 January 2023 diff hist -33 Diabolus Diaboluses->diaboli
- 12:31, 19 January 2023 diff hist +18 m User:DuskTheUmbreon
- 02:36, 19 January 2023 diff hist +145 Nano structuring chip Link to other chips
- 02:36, 19 January 2023 diff hist +152 Powerfocus chip Adding links to other chip types
- 02:35, 19 January 2023 diff hist +3 Signal chip →See Also
- 02:34, 19 January 2023 diff hist +155 Signal chip Link to other chips
- 07:00, 16 January 2023 diff hist +113 Immunity Gain Speed Remove an accidental underscore. Note that Immunoenhancers and detox kidneys are mutually exclusive.
- 06:54, 16 January 2023 diff hist +3,543 Detoxifier kidney Add comparison to both detox lungs and immunoenhancers. I feel I maybe got a bit wordy here again, sorry.
- 04:53, 16 January 2023 diff hist +55 m Ship Link to *trade* ships as well.
- 04:49, 16 January 2023 diff hist +164 Immunity Gain Speed Detox kidneys
- 06:38, 8 January 2023 diff hist +113 Artificial body parts →Installation and Removal: Parts can be installed to children, but not babies.
- 06:33, 8 January 2023 diff hist +28 Reproduction →Social: Breastfeeding applies opinion boosts, but unsure if it's the same level or not. I assume it is.
- 06:30, 8 January 2023 diff hist +263 Reproduction →Babies: No prosthetics, yes gene mods.
- 00:00, 5 January 2023 diff hist +135 Luciferium →Withdrawal: Deathless does not stop this death
- 10:47, 3 January 2023 diff hist +95 War queen →Combat: Steel is not recovered.
- 07:07, 3 January 2023 diff hist +633 Tunneler Add section for combat. Correct research from high to standard mechtech
- 10:52, 2 January 2023 diff hist +162 Mechanoid creation →Behavior: Note that mechs can always be rezoned.
- 11:21, 1 January 2023 diff hist -169 Bionic stomach →Installation: Removed section due to redundancy
- 11:20, 1 January 2023 diff hist -116 m Bionic stomach Minor grammatical fixes, reword the nuclear stomach section.
- 13:41, 30 December 2022 diff hist +8 Pollution →Acidic Smog: Greening only happens outdoors, not under roofs.
- 01:51, 30 December 2022 (diff | hist) . . +336 . . Re:diabolus on User talk:DuskTheUmbreon (Hide)
- 01:35, 28 December 2022 diff hist +41 Reliquary →Summary: Reliquaries do not have quality levels.
- 13:19, 26 December 2022 diff hist -80 Mech gestator Correct copied references to large mech gestators
- 10:30, 24 December 2022 diff hist +1 m Relic →Summary
- 10:30, 24 December 2022 diff hist +69 Relic →Summary: Note that finding relics adds to development points.
- 15:20, 22 December 2022 diff hist -3 Shuttle Confirmed through personal experience - crashing shuttles do not always land at beacons. While it's possible they might have a higher chance of doing so than landing elsewhere, I highly doubt this is the case.
- 01:14, 21 December 2022 diff hist +117 Events →Aurora: Note that the text for this event is misleading.
- 05:55, 19 December 2022 diff hist +198 Mechanoid creation →Acquisition: Note that each cycle must be initiated independently. Note that losing power does not lose the mech.
- 05:48, 19 December 2022 diff hist 0 m Mech gestator →Analysis: Moving the S
- 05:46, 19 December 2022 diff hist +855 Mech gestator Add the bones of the article. Could use some more fleshing out.
- 05:22, 19 December 2022 diff hist 0 Machining table →Shred mechanoid: Formatting is the spawn of satan
- 05:20, 19 December 2022 diff hist +52 Machining table →Shred mechanoid: Militors
- 05:19, 19 December 2022 diff hist +146 Machining table →Shred mechanoid: Add info for Diabolus. Add stub tag to note that other mechs need stats.
- 04:34, 19 December 2022 diff hist +27 m Psychic Sensitivity Fix link
- 00:51, 19 December 2022 diff hist +666 Large mech gestator Add the bones of the article. Could use some more fleshing out.
- 12:05, 18 December 2022 diff hist +249 Pollution →Acidic Smog: Split likely misconceptions to a third paragraph and elaborate on them. Kinda strange it doesn't do anything for pollution stimulus...
- 11:58, 18 December 2022 diff hist +34 N Acidic smog Create redirect to the page in question. current Tag: New redirect
- 11:57, 18 December 2022 diff hist 0 m Pollution →Summary: Capital T
- 11:56, 18 December 2022 diff hist +725 Pollution →Acidic Smog: More details on this
- 05:09, 18 December 2022 diff hist +196 Fibercorn Rewrite a jumbled mess of a sentence. Expand a little bit on utility (indicate that it's useful when real trees are infeasible to grow). Generally fix up grammar. Note that the plant cannot be *indirectly* turned into food by feeding animals with it.
- 13:07, 15 December 2022 diff hist +290 Diabolus Sorted things a bit better, changed wording a bit, fixed "flame armor" to "Heat armor"
- 12:24, 15 December 2022 diff hist +3 Diabolus →Combat: Fix redlinks >w>
- 12:20, 15 December 2022 diff hist +2,171 Diabolus →Combat: Shilling for Big Devilstrand - Added a note that it's only possible to survive the Hellsphere Cannon in very specific circumstances and it absolutely 100% should be avoided. Add a paragraph suggesting general armor as this is a "boss" enemy of sorts, and its summoning can be mostly controlled. Also add a short paragraph pointing out that all allied mechanoids have 200% flame armor and how this can be exploited.
- 02:05, 15 December 2022 diff hist +216 Mech gestator →Acquisition: Added section
- 01:25, 14 December 2022 diff hist +57 Skills Note that skilltrainers do not apply to the soft cap
- 13:42, 12 December 2022 diff hist -275 Genes →Healing: Superclotting numbers updated per decomped functions. Thanks Khitrir.
- 06:58, 11 December 2022 diff hist +512 Skills →Improving skills: Add paragraph about XP soft cap. Fixed a few typos.
- 12:28, 8 December 2022 diff hist +50 Drugs Update opening description for addiction to clarify that addictions happen when drugs are taken repeatedly (obvious, but probably bears *some* clarification and definition, especially since it feels too awkward to go straight into withdrawal without even mentioning addiction). Also slight wording improvement to my previous addition to addiction amelioration.
- 02:25, 8 December 2022 diff hist +539 Drugs →Addiction and Tolerance: Add section mentioning that loaning pawns will still advance addiction.
- 13:06, 3 December 2022 (diff | hist) . . +185 . . Explaining partial-revert on Talk:Sterile tile (Hide)
- 02:57, 3 December 2022 diff hist +3,996 Sterile tile →Analysis: LOTS of changes, elaboration, and clarification, including a comparison to not just steel tiles, but ALL "clean" tiles (except straw, I'll add that later). I'll take another look after work to see what I missed.
- 12:33, 1 December 2022 (diff | hist) . . +52 . . Suggestion - Indication as to which ruins can be broken for scrap on Talk:Ruins (Hide)
- 12:19, 1 December 2022 (diff | hist) . . +8 . . Suggestion - Indication as to which ruins can be broken for scrap on Talk:Ruins (Hide)
- 02:52, 1 December 2022 (diff | hist) . . +23 . . Suggestion - Indication as to which ruins can be broken for scrap on Talk:Ruins (Hide)
- 02:52, 1 December 2022 (diff | hist) . . +27 . . Suggestion - Indication as to which ruins can be broken for scrap on Talk:Ruins (Hide)
- 02:45, 1 December 2022 diff hist +149 Anima tree →Artifical buldings: Mention of how ruins do/don't impact the anima grass rate. Also fixed a few typos.
- 14:58, 29 November 2022 diff hist +1,038 Ancient lamp →Analysis: Analysis exists. Probably needs some touching up, it's late and I'm tired, but at least one of the more useful ruins is sorta analyzed.
- 14:37, 29 November 2022 (diff | hist) . . +634 . . N Suggestion - Indication as to which ruins can be broken for scrap on Talk:Ruins (Hide)
- 14:25, 29 November 2022 diff hist +24 Prosthetic arm →Installation: Also 2 medicine
- 14:24, 29 November 2022 diff hist +24 Prosthetic leg →Installation: 2 medicine
- 15:09, 28 November 2022 diff hist +3 m Doctoring →Medicines: in>since
- 04:01, 28 November 2022 diff hist +28 Genes →Healing: Observed even worse tends with superclotting, so I updated the note. I suspect the actual tend quality range is 0-70% and is biased towards the 50-60 range, but have no conclusive proof of this yet.
- 02:52, 27 November 2022 diff hist +750 Apparel →Disposal: Added tips on burn pits and water-based deterioration
- 13:24, 26 November 2022 diff hist +590 Genes →Healing: Updates to superclotting. It still badly needs more details, but I somewhat clarified its effects through minimal testing.
- 13:04, 26 November 2022 (diff | hist) . . 0 . . Longjump to hemogen? on Talk:Genes . . DuskTheUmbreon (talk | contribs) marked the topic "Longjump to hemogen?" as resolved (marked as resolved)
- 13:04, 26 November 2022 (diff | hist) . . +68 . . Longjump to hemogen? on Talk:Genes
- 13:03, 26 November 2022 diff hist 0 Genes Moved longjump ability to hemogenic
- 09:31, 25 November 2022 diff hist 0 m Sleeping spot →Comfort: Another minor grammar fix I missed
- 09:30, 25 November 2022 diff hist +21 m Sleeping spot →Analysis: Minor wording fixes
- 08:52, 25 November 2022 diff hist +91 User:DuskTheUmbreon
- 08:51, 25 November 2022 diff hist +73 N User:DuskTheUmbreon Created page with "Hewwo! I'm Dusk, an Umbreon. I occasionally fix small details on wikis."
- 08:47, 25 November 2022 diff hist +98 Traits →Social views: Added a note specifying that cooked and raw cannibalism stacked. Also corrected a weird extra linebreak in cannibalism.
- 13:28, 21 November 2022 diff hist -1 m Gas →Analysis: Typo fix
- 13:50, 12 September 2022 diff hist +393 Major archotech structure →Archotech Emanation: Include information regarding the inner debuff ring. Remove the incorrect part regarding it not affecting the mood of creatures, as it does, in fact, affect their mood.
- 13:42, 12 September 2022 (diff | hist) . . +28 . . Inner debuff ring on Talk:Major archotech structure (Hide)
- 10:48, 5 September 2022 (diff | hist) . . +629 . . N Inner debuff ring on Talk:Major archotech structure (Hide)
- 14:14, 28 August 2022 diff hist +78 Solar generator Replace "Bad weather" with a more detailed explanation - weather that someone would expect would obscure the sun, but which does not actually do so in-game.
- 13:35, 28 August 2022 diff hist +1 m Circadian assistant →Analysis: oxford commas are vital to society's continued functioning
- 09:57, 28 August 2022 diff hist +74 Bionic stomach →Analysis: Mention sleep accelerators in comparison of the addable ways to reduce time sleeping.
- 11:49, 26 August 2022 diff hist +1,088 Mechanoid cluster Elaborate on mech node, suggest conditions in which a melee fight might be worthwhile, corrected instances of "Mortar Shield" to Mech high-shield. Corrected minor grammatical errors. Suggested letting other raids handle clusters when safe to do so.
- 07:56, 24 August 2022 diff hist +5 m Plague Correcting minor typos - it takes about 3 days to kill, not 30, and it can only cause 85% pain at very late stages
- 11:16, 21 August 2022 diff hist +118 m Mech node →Analysis: - A few wording changes and fixing typos
- 12:41, 11 August 2022 diff hist +247 Psychoid plant Trivia relating to the coca plant it's based on.