Difference between revisions of "Metabolism"

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It is lethal for [[human]]s and [[animals]] for Metabolism to be reduced to 0%.  
 
It is lethal for [[human]]s and [[animals]] for Metabolism to be reduced to 0%.  
  
{{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Metabolism capacity is 132.5% with a healthy pawn high on [[luciferium]] with any of the artificial stomachs installed.
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{{Hover title|Version/1.4.3580|At the time of writing}}, the maximum possible Metabolism capacity is [[Effective Maximum::1.325|132.5%]] with a healthy pawn high on [[luciferium]] with any of the artificial stomachs installed.
  
 
== Affected stats ==
 
== Affected stats ==

Revision as of 13:02, 23 December 2022

Metabolism is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Metabolism influences the rest rate multiplier at 30% weight.

It is lethal for humans and animals for Metabolism to be reduced to 0%.

At the time of writing, the maximum possible Metabolism capacity is 132.5% with a healthy pawn high on luciferium with any of the artificial stomachs installed.

Affected stats

NameTypeWeightMaxDescription
Rest Rate MultiplierStat0.3-A multiplier on how quickly a creature rests while sleeping.

Factors

The following factors affect Metabolism.

  • Stomach part efficiency: 50% importance, no allowed defect. No Max
  • Liver part efficiency: 50% importance, no allowed defect. No Max

Offsets

The following offsets affect Metabolism.