Difference between revisions of "Eating"

From RimWorld Wiki
Jump to navigation Jump to search
(Only the first instance of the page title needs bolding, and its done by the the stat tempalte)
(No need to explain the consciousness calculations here)
(18 intermediate revisions by 4 users not shown)
Line 2: Line 2:
 
{{Capacity
 
{{Capacity
 
| default base value = 1
 
| default base value = 1
 +
| min value = 0.1
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = A character's ability to eat.  
 
| description = A character's ability to eat.  
}} Eating is a function of a human's or animal's body provided by the jaw and tongue. It is a major factor of [[Eating Speed]] and is therefore critical to allowing pawns to maintain their [[Saturation]] and prevent them from [[Malnutrition|starving]].
+
}}{{#set:Effective Minimum|0.1}}{{#set:Effective Maximum|{{Q|Consciousness|Effective Maximum}} }}
 +
Eating is a function of a human's or animal's health, affected by Consciousness, the jaw, tongue, and neck.  
  
{{Hover title|Version/1.3.3200|At the time of writing}}, the maximum possible Eating capacity is 150% with a healthy pawn high on [[go-juice]], [[luciferium]] and [[wake-up]], and having used a [[neural supercharger]]{{IdeologyIcon}} to buff [[Consciousness]].
+
Eating and manipulation are the two determining factors of the [[Eating Speed]] stat.
 +
 
 +
Eating is not affected by [[Body parts|stomach]] efficiency or [[metabolism]]; these factors independently affect the ability to use [[nutrition]] to satisfy [[hunger]]. [[Moving]] can severely restrict a creature's ability to move to nearby nutrition but are also independent from eating. [[Sight]] does not affect eating nor a creature's ability to find available nutrition.
  
 
== Affected stats ==
 
== Affected stats ==
Line 18: Line 22:
 
| mainlabel = Name
 
| mainlabel = Name
 
| headers = plain
 
| headers = plain
| sort = Health Type,
+
| sort = Health Type
 
}}
 
}}
  
 
== Factors ==
 
== Factors ==
{{Stub|section=1|reason=Numbers}}
 
 
The following factors affect Eating:
 
The following factors affect Eating:
 
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance, no allowed defect. [[Consciousness Limit::-|No]] Max
 
* [[Consciousness]]: [[Consciousness Importance::1|100%]] importance, no allowed defect. [[Consciousness Limit::-|No]] Max
* Jaw part efficiency. ?% importance, 0% allowed defect. ? Max
+
* Jaw part efficiency. 140% importance, 0% allowed defect. No Max
* Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
+
** [[Denture]]: Part efficiency {{Bad|80%}}
** [[Bionic tongue]]: Part efficiency offset '''0%'''
+
* Tongue part efficiency. 50% importance, 0% allowed defect. No Max
 +
** [[Bionic tongue]]: Part efficiency '''100%'''
 +
 
 +
Since consciousness is effectively maxed out to {{Good|{{%|{{Q|Consciousness|Effective Maximum}} }} }} and there is no way to achieve more than 100% part efficiency for the jaw and tongue, ''eating'' effectively ranges from {{Bad|{{%|{{P|Effective Minimum}} }} }} (absolute minimum) to {{Good|{{%|{{P|Effective Maximum}} }} }}.
  
{{nav|stats|wide}}
+
{{Nav|stats|wide}}
<noinclude>[[Category:Capacity]]</noinclude>
+
{{Verified|1.4.3901}}

Revision as of 23:47, 17 November 2023

Eating is a pawn capacity: A character's ability to eat. Eating is a function of a human's or animal's health, affected by Consciousness, the jaw, tongue, and neck.

Eating and manipulation are the two determining factors of the Eating Speed stat.

Eating is not affected by stomach efficiency or metabolism; these factors independently affect the ability to use nutrition to satisfy hunger. Moving can severely restrict a creature's ability to move to nearby nutrition but are also independent from eating. Sight does not affect eating nor a creature's ability to find available nutrition.

Affected stats

NameTypeWeightMaxDescription
Eating SpeedStat0.95-Multiplier on eating speed.

Factors

The following factors affect Eating:

  • Consciousness: 100% importance, no allowed defect. No Max
  • Jaw part efficiency. 140% importance, 0% allowed defect. No Max
  • Tongue part efficiency. 50% importance, 0% allowed defect. No Max

Since consciousness is effectively maxed out to 170% and there is no way to achieve more than 100% part efficiency for the jaw and tongue, eating effectively ranges from 10% (absolute minimum) to 170%.