Difference between revisions of "Morbid slab (medium)"

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{{Ideology}}
 
{{Ideology}}
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{{Infobox main|structure
 
{{Infobox main|structure
 
| name = Morbid slab (medium)
 
| name = Morbid slab (medium)
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| page verified for version = 1.3.3117
 
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A '''morbid slab (medium)''' is a smaller counterpart to the [[morbid slab (broad)]]. It significantly increases the dominance of the morbid style to those who see it, and is also moderately beautiful. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion.
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A '''morbid slab (medium)''' a floor covering added by the [[Ideology DLC]]. It is a smaller counterpart to the [[morbid slab (broad)]].  
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== Acquisition ==
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Each morbid slab (medium) requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. They can only be constructed by pawns with [[ideoligion]]s that include the {{P|Style}} [[style]].
  
 
== Summary ==
 
== Summary ==
Relevant for [[move speed]] and [[cleanliness]] is the [[floor]] or [[terrain]] beneath the slab.
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It significantly increases the dominance of the {{P|Style}} style to those who see it, and is also moderately beautiful. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion.
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Relevant for [[move speed]] and [[cleanliness]] is the [[floor]] or [[terrain]] beneath the slab.{{Check Tag|Detail|This is vague - does this mean that the floor exclusively controls these factors?}}
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== Analysis ==
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{{Stub|section=1}}
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{{Building Material Table}}
 
{{Building Material Table}}
  

Revision as of 00:09, 11 April 2023

Morbid slab (medium)

Morbid slab (medium)

A stone bas relief of morbid imagery for decorating a floor.

Base Stats

Type
BuildingFloor
Mass
100 kg
Beauty
15
Style Dominance
Morbid 30
HP
100
Flammability
0%

Building

Size
3 × 3
Minifiable
True
Placeable
True
Edifice
false
Terrain Affordance
Heavy

Creation

Required Research
Stonecutting
Work To Make
1,000 ticks (16.67 secs)
Stuff Tags
Stony
Resources to make
Stuff 100
Deconstruct yield
Stuff 50
Destroy yield
Stuff 25

A morbid slab (medium) a floor covering added by the Ideology DLC. It is a smaller counterpart to the morbid slab (broad).

Acquisition

Each morbid slab (medium) requires Stuff 100 Stuff (Stony) and 1,000 ticks (16.67 secs) of work. They can only be constructed by pawns with ideoligions that include the Morbid style.

Summary

It significantly increases the dominance of the Morbid style to those who see it, and is also moderately beautiful. As it is not an edifice, other buildings can be built on top of it. There are several possible varieties of texture available - the texture is determined randomly upon completion.

Relevant for move speed and cleanliness is the floor or terrain beneath the slab.[Detail]

Analysis

Stats table

  • Morbid slab (medium) Morbid slab (medium) Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Granite blocks Granite blocks 15 006,140 ticks (1.71 mins) 170 0% 112 Silver
    Limestone blocks Limestone blocks 15 006,140 ticks (1.71 mins) 155 0% 112 Silver
    Marble blocks Marble blocks 21 005,640 ticks (1.57 mins) 120 0% 110 Silver
    Sandstone blocks Sandstone blocks 16 005,140 ticks (1.43 mins) 140 0% 109 Silver
    Slate blocks Slate blocks 16 006,140 ticks (1.71 mins) 130 0% 112 Silver
    Jade Jade 47 005,000 ticks (1.39 mins) 50 0% 520 Silver
  • Gallery

    Version history