Difference between revisions of "Template:Melee Weapons Table"

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<includeonly>{| {{STDT|sortable c_06 text-center}}
+
<includeonly><!--
! colspan="2" | Name
+
 
! data-sort-type="number" | Average {{DPS}}
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CONTROL PANEL (DISABLED BECAUSE: adding material to the whole list isn't possible unless the "Preprocessor visited node count" of [[Template:True Melee DPS Calculator]] is drastically reduced)
! data-sort-type="number" | Average cooldown
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{| class="wikitable"
! Damage type {{ref label|Blunt|A|A}}
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! Feature !! Toggle
! data-sort-type="number" | Average {{AP}}
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{{Control Panel|MeleeWeaponsTable|label = [[Material]]}}
! data-sort-type="number" | Value {{icon|silver|}}
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|}
 +
 
 +
TABLE
 +
--><div><li style="display: inline-table;">
 +
{| {{STDT|sortable c_06 text-center}}
 +
! style="vertical-align: middle;" colspan="2" rowspan="2" | Name
 +
! style="vertical-align: middle;" rowspan="2" | Material
 +
! data-sort-type="number" colspan="2" | Awful
 +
! data-sort-type="number" colspan="2" | Poor
 +
! data-sort-type="number" colspan="2" | Normal
 +
! data-sort-type="number" colspan="2" | Good
 +
! data-sort-type="number" colspan="2" | Excellent
 +
! data-sort-type="number" colspan="2" | Masterwork
 +
! data-sort-type="number" colspan="2" | Legendary
 +
! data-sort-type="number" rowspan="2" | Average<br/>cooldown
 +
! style="vertical-align: middle;" rowspan="2" | Damage<br/>type {{Ref label|Blunt|A|A}}
 +
! style="vertical-align: middle;" data-sort-type="number" rowspan="2" | Value<br/>in {{Icon Small|silver}}
 
|-
 
|-
!
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! data-sort-type="number" style="background-color:#f68a87; border-style: none none none none;" | {{DPS}}
! style='text-align: left' | Unarmed human
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! data-sort-type="number" style="background-color:#f68a87;" | {{AP}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{AP}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{AP}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{AP}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{AP}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{AP}}
 +
! data-sort-type="number" style="background-color:#f68a87;" | {{DPS}}
 +
! data-sort-type="number" style="background-color:#f68a87; border-style: none none none none;" | {{AP}}
 +
|-
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! {{Icon Small|human}}
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! style='text-align: left' | Unarmed [[human]]
 +
! –
 +
| data-sort-value="{{#vardefineecho:humanDPS|{{True Melee DPS Calculator|Human}} }}" | –
 +
| data-sort-value="{{#var:trueAP  }}" | –
 +
| data-sort-value="{{#var:humanDPS}}" | –
 +
| data-sort-value="{{#var:trueAP  }}" | –
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| {{#var:humanDPS}}
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| {{#var:trueAP}}%
 +
| data-sort-value="{{#var:humanDPS}}" | –
 +
| data-sort-value="{{#var:trueAP  }}" | –
 +
| data-sort-value="{{#var:humanDPS}}" | –
 +
| data-sort-value="{{#var:trueAP  }}" | –
 +
| data-sort-value="{{#var:humanDPS}}" | –
 +
| data-sort-value="{{#var:trueAP  }}" | –
 +
| data-sort-value="{{#var:humanDPS}}" | –
 +
| data-sort-value="{{#var:trueAP  }}" | –
 
| 2 s
 
| 2 s
| 2.29
 
 
| Blunt
 
| Blunt
 
| –
 
| –
|
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|-{{#vardefine:ignoreMaterial|true}}<!-- Tells "Template:Melee Weapons Table Row" that we didn't call via "Template:Melee Weapons Table/Material" -->
|-
 
 
{{#ask: [[Mode::Melee]]
 
{{#ask: [[Mode::Melee]]
 
   | named args = yes
 
   | named args = yes
   | ?Name = ?Name
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   | ?Name = weaponMWT
 
   | format = template
 
   | format = template
 
   | template = Melee Weapons Table Row
 
   | template = Melee Weapons Table Row
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}}
 
}}
 
|}
 
|}
 
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:{{Note label|Blunt|A|A}} All sharp melee weapons come also with (weak) blunt attacks.
:{{note label|Blunt|A|A}} All sharp melee weapons come also with (weak) blunt attacks.
+
:{{Note label|Jade|B|B}} A [[jade knife]] can only be obtained via the Lost tribe scenario; they cannot be crafted nor purchased.
:{{note label|Body|B|B}} Material cannot be changed for these. They also do not come in varying quality levels. The average {{DPS}} is always the final value and no formulas are needed for them.
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:{{Note label|Ultra|C|C}} These weapons cannot be created by the player, they are able to be obtained through quests and purchasing them from Merchants. All but the [[eltex staff]] come in "[[Persona weapon|persona]]" variants that cannot be wielded by anyone other than the bonded pawn unless it has the "[[Persona weapon#Freewielder|freewielder]]" trait, so make sure you choose a good pawn to use them.
:{{note label|Quality|C|C}} These do not come in varying quality levels.
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:{{Note label|Plasma|D|D}} These weapons also have a 75% chance to set a pawn on fire. This damage is included in the {{DPS}}.
:{{note label|Jade|D|D}} A jade knife can only be obtained via the Lost tribe scenario; they cannot be crafted nor purchased.
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</li></div></includeonly><noinclude>
:{{note label|Ultra|E|E}} These weapons cannot be created by the player, they are able to be obtained through quests and purchasing them from Merchants. All but the Eltex staff come in "persona" variants that cannot be wielded by anyone other than the bonded pawn unless it has the "[[Persona weapon#Freewielder|freewielder]]" trait, so make sure you choose a good and unlikely to die pawn to use them.
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{{Documentation}}
:{{note label|Plasma|F|F}} These weapons also have a 75% chance to set a pawn on fire. This damage is included in the {{DPS}}.</includeonly>
+
</noinclude>
<noinclude>{{documentation}}</noinclude>
 

Latest revision as of 15:29, 1 January 2024

Documentation icon Template documentation[view] [edit] [history] [purge]

Overview[edit]

This template is supposed to be used on the weapons page to generate rows for an automated comparison table of all melee weapons. It relies on Template:Melee Weapons Table Row.

Example[edit]

{{Melee Weapons Table}}

Preview[edit]

  • Name Material Awful Poor Normal Good Excellent Masterwork Legendary Average
    cooldown
    Damage
    type [A]
    Value
    in Silver
    DPS AP DPS AP DPS AP DPS AP DPS AP DPS AP DPS AP
    Human Unarmed human 4.1 12% 2 s Blunt
    Archotech arm Archotech arm 6.28 18.75% 2 s Blunt 2,800
    Axe Axe Content added by the Royalty DLC Steel Steel 5.48 16.07% 6.08 17.83% 6.68 19.58% 7.28 21.34% 7.88 23.1% 9.38 27.5% 10.58 31.01% 2 s Sharp 120
    Beer Beer 4.4 12.75% 2 s Blunt 12
    Bionic arm Bionic arm 5.53 16.5% 2 s Blunt 1,030
    Breach axe Breach axe Steel Steel 5.14 9.4% 5.68 10.39% 6.22 11.38% 6.76 12.36% 7.3 13.35% 8.65 15.82% 9.73 17.79% 1.25 s Blunt 113
    Club Club Steel Steel 6.31 18.83% 2 s Blunt 80
    Drill arm Drill arm Content added by the Royalty DLC 5.9 18% 2 s Sharp 425
    Elbow blade Elbow blade Content added by the Royalty DLC 7.78 23.25% 2 s Sharp 355
    Elephant tusk Elephant tusk 6.44 23.33% 2.45 s Sharp 80
    Eltex staff Eltex staff Content added by the Royalty DLC [C] 3.98 12.6% 4.12 13.4% 4.51 16.5% 4.88 17.85% 5.24 19.2% 6.16 22.58% 6.9 25.28% 2.45 s Blunt 2,000
    Field hand Field hand Content added by the Royalty DLC 4.4 12.75% 2 s Blunt 425
    Flesh whip Flesh whip Content added by the Anomaly DLC 8.71 48% 2 s Sharp Expression error: Unexpected < operator.
    Gladius Gladius Steel Steel 5.78 17.27% 6.42 19.18% 7.06 21.08% 7.7 22.99% 8.33 24.9% 9.93 29.67% 11.2 33.49% 2 s Sharp 138
    Hand talon Hand talon Content added by the Royalty DLC 8.18 14.25% 1.63 s Blunt 355
    Ikwa Ikwa Steel Steel 5.46 16% 6.08 17.81% 6.7 19.63% 7.32 21.44% 7.94 23.25% 9.48 27.78% 10.72 31.41% 2 s Sharp 113
    Jade knife Jade knife [B] 4.69 14.29% 5.21 15.89% 5.73 17.48% 6.26 19.08% 6.78 20.68% 8.09 24.68% 9.13 27.87% 2.04 s Sharp 159
    Knee spike Knee spike Content added by the Royalty DLC 7.57 31.5% 2.45 s Sharp 355
    Knife Knife Steel Steel 5.74 13.95% 6.38 15.51% 7.02 17.06% 7.65 18.62% 8.29 20.18% 9.89 24.07% 11.17 27.18% 1.63 s Sharp 64
    Longsword Longsword Steel Steel 6.44 23.27% 7.17 25.93% 7.9 28.58% 8.64 31.24% 9.37 33.9% 11.54 41.69% 13.13 47.44% 2.45 s Sharp 255
    Mace Mace Steel Steel 5.69 17.27% 6.32 19.18% 6.95 21.08% 7.57 22.99% 8.2 24.9% 9.76 29.67% 11.02 33.49% 2 s Blunt 117
    Monosword Monosword Content added by the Royalty DLC [C] 8.73 57.2% 10.3 64.8% 11.45 72% 12.59 79.2% 13.74 86.4% 16.6 104.4% 18.89 118.8% 1.9 s Sharp 2,000
    Persona monosword Persona monosword Content added by the Royalty DLC [C] 11.63 57.6% 13.08 64.8% 14.53 72% 15.98 79.2% 17.44 86.4% 24.47 130.5% 27.84 148.5% 1.6 s Sharp 3,000
    Persona plasmasword Persona plasmasword Content added by the Royalty DLC [C] [D] 8.12 24.2% 9.05 26.98% 9.97 29.75% 10.9 32.53% 12.79 36.9% 15.45 44.59% 17.59 50.74% 1.9 s Sharp + Burn 3,000
    Persona zeushammer Persona zeushammer Content added by the Royalty DLC [C] 9.91 31.07% 11.06 34.7% 13.17 40% 14.49 44% 15.8 48% 19.1 58% 21.73 66% 2.05 s Blunt + EMP 3,000
    Plasmasword Plasmasword Content added by the Royalty DLC [C] [D] 6.03 22.4% 6.71 24.95% 7.39 27.5% 8.08 30.05% 8.76 32.6% 10.47 38.98% 12.63 47.03% 2.45 s Sharp + Burn 2,000
    Power claw Power claw 9.28 27.75% 2 s Blunt 385
    Prosthetic arm Prosthetic arm 4.1 12% 2 s Blunt 260
    Spear Spear Steel Steel 6.39 33.5% 7.13 37.5% 7.88 41.5% 8.63 45.5% 9.38 49.5% 11.43 61.63% 13.01 70.13% 2.6 s Sharp 186
    Thrumbo horn Thrumbo horn 9.44 34.63% 2.45 s Sharp 800
    Venom fangs Venom fangs Content added by the Royalty DLC 6.65 19.5% 2 s Blunt 355
    Venom talon Venom talon Content added by the Royalty DLC 6.34 14.25% 1.63 s Blunt 355
    Warhammer Warhammer Content added by the Royalty DLC Steel Steel 5.64 21.07% 6.28 23.45% 6.91 25.83% 7.55 28.22% 8.19 30.6% 9.78 36.56% 11.26 43.73% 2.6 s Blunt 350
    Wood Wood 4.78 14.25% 2 s Blunt 1.2
    Zeushammer Zeushammer Content added by the Royalty DLC [C] 7.62 31.07% 8.52 34.7% 9.41 38.33% 10.3 41.97% 11.78 48% 14.24 58% 16.2 66% 2.75 s Blunt + EMP 2,000
    A All sharp melee weapons come also with (weak) blunt attacks.
    B A jade knife can only be obtained via the Lost tribe scenario; they cannot be crafted nor purchased.
    C These weapons cannot be created by the player, they are able to be obtained through quests and purchasing them from Merchants. All but the eltex staff come in "persona" variants that cannot be wielded by anyone other than the bonded pawn unless it has the "freewielder" trait, so make sure you choose a good pawn to use them.
    D These weapons also have a 75% chance to set a pawn on fire. This damage is included in the DPS.