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Double bed.png

A simple double-wide bed that fits two people.

AncientBarrelA.png

An ancient, broken barrel that looks like it once contained waste of some sort. The only thing it contains now is a smear of dried sludge.

Trap spike armed.png

Five spikes under tension, connected to a touch-activated trigger. When the victim disturbs the trigger, the spikes spring forth and strike the victim. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.

Baby decoration a.png

A decoration for babies. Baby decorations increase the rate at which babies fill their play need when an adult plays with them. Place these around your child play areas.

PenMarker.png

A post with a sign designating an animal pen. It must be placed in an area enclosed by fences, barricades, walls, and doors. You can assign each pen marker a set of animals to accept, and handlers will bring animals to an appropriate pen.

Kneel pillow.png

A pillow on which believers kneel while observing rituals, praying, or discussing.

Ancient pipeline section.png

A section from an ancient pipeline. It once carried some valuable fluid over long distances. Now it's been looted and deteriorated to uselessness.

Crafting spot.png

A place for crafting simple items like knives or bows. Production here is slow because of the lack of tools.

Ancient system rack.png

An ancient rack unit packed with unidentifiable devices. Valuable parts are missing, and everything else is degraded to uselessness.

FenceGate.png

A simple gate made of posts and crossbars. It blocks some animals like a fence. Handlers can lead animals in and out of the pen through these gates.

Large nature shrine.png

A large shrine for honoring spiritual beings. Tribal psycasters can focus on this shrine while meditating to increase psyfocus gain. Nature shrines lose their power if they are close to artificial structures, so they are always built in nature. Since they look like natural objects to unobservant outsiders, raiders will generally ignore them.

ActivatorCountdown.png

A timed mechanoid activation unit. After counting down, it will wake nearby dormant mechanoids and structures.

Grave full south.png

A decent final resting place. Colonists will visit full graves to gain meditative joy.

Drum.png

A large wooden drum used as a music source for tribal rituals and parties.

Ancient giant wheel.png

A giant wheel which came off some large vehicle many ages ago. The rubber has disintegrated away and the metal is twisted and rusted.

StonecuttersTable.png

A work table with saws and chisels for cutting stone chunks into usable blocks.

Plant pot.png

Plant decorative flowers here to improve the mood of people nearby.

Ancient mech drop beacon.png

The broken shell of a mech drop beacon. Its useful components are missing and the shell has deteriorated after many years.

Table3x3 north.png

People eat off tables when chairs are placed facing them.

Ancient dropship.png

The remains of an ancient dropship. The valuable parts were looted long ago and the rest has deteriorated to uselessness.

Ancient postbox.png

An ancient postbox, smashed and deteriorated to uselessness. It seems to have been moved here long ago for some unknown reason.

ToxicSpewer.png

An ultratech weapon of mass destruction designed for area denial. This device harvests available compounds and converts them into self-reproducing poisons. By spewing these into the atmosphere, it can poison a whole region of the planet.

Totemic slab (medium) A wood.png

A wooden bas relief of totemic imagery for decorating a floor.

Sculpture large abstract a.png

A person-sized piece of material sculpted into an artistic form.

Electroharvester south.png

An electrical generator that can be placed near a holding platform, where it will draw power from a contained entity. The generator hooks into the entity's body and harnesses energy generated by unnatural spatial distortions or psychic flows inside it.
Larger entities produce more power. However, electroharvesting agitates entities, making them more likely to escape.
An electroharvester can link to up to four platforms. However, each holding platform can support only one electroharvester.

Ancientexostriderhead.png

The remains of the head of a massive, ancient exostrider mechanoid. It was blasted by some kind of high-energy weapon.

Foam turret menu icon.png

An activatable turret for extinguishing fires. The turret stands idle until someone approaches and activates it, after which it will automatically spray large amounts of firefoam on any flames in sight.

Game-of-ur south.png

Dating from 2500BC, this exciting yet infuriating board game can be played by one or two people. It trains intellectual skills.

Grand altar.png

A grand platform that plays a role in ideoligious rituals.

Ancient warwalker leg east.png

The shattered leg of a mid-scale warwalker that fell here long ago. It has been picked clean by looters, and no valuable components remain.

Animalist slab (broad) A wood.png

A wooden bas relief of animalist imagery for decorating a floor.

Animal sleeping spot.png

Designates a spot on the ground where animals should sleep.

Ancient lamp.png

An ancient self-powered lamp. Its internal power supply is badly depleted, but it still emits a weak glow.

Billiards table.png

A soft-topped bounded table for playing a variety of billiards-type games. It trains shooting ability.

Bonsai pot.png

This special pot is suitable for planting bonsai trees, which can improve the mood of people nearby and satisfy ideoligious requirements.

Ancient warwalker shell.png

Most of the armored shell of a warwalker. It appears to have been torn off by some colossal weapon system. All the valuable parts were looted, and the rest is badly deteriorated.

Hermetic crate.png

A self-powered hermetically-sealed crate for preserving valuable items. These can preserve their contents for a long time.

Autodoor.png

Divides rooms. Powered operation allows people to move through the door without slowing down.

Drape.png

A decorative sheet hanging from a vertical wooden frame. Appropriate for royal rooms.

Ancient container east.png

A large container from some ancient freight carrying vehicle. It has long since been looted and deteriorated into uselessness.

Styling station.png

A table with a mirror and styling tools. People can use this to change their look.

Ancient small crate.png

A small, empty crate which was abandoned ages ago. It's too rusted to store anything.

[[|none|32px|link=Recreation]]

Recreation is the need to have fun. Repeating the same kind of activity makes it less fun, so variety is necessary.

DryadSphereBack.png

A sphere of fibrous plant matter. A dryad inside is slowly morphing into a new form. Gauranlen trees grow these spheres to help protect the dryads as they morph.

Table2x2 north.png

People eat off tables when chairs are placed facing them.

Ancient ATM.png

An ancient ATM. Smashed and rusted, it is completely useless now. How it got here is hard to say.

Ancient concrete barrier.png

A traffic management solution from long ago.

ClimateAdjuster.png

An ultratech device for controlling climate. Using chemicals and exotic fields to manipulate the atmosphere, it shifts the temperature in this region of the world.

AncientMegacannonTripodA.png

A mounting platform that once held some sort of cannon. It has been broken for many years and every useful component was looted long ago.

Sleeping spot.png

Designates a spot on the ground where people should sleep. Not comfortable.