Woodmaker

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Revision as of 12:54, 27 September 2021 by Cheldra (talk | contribs) (corrected manhunter and meat)
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Woodmaker

Woodmaker

A slow, bumbling caste of dryad which specializes in wood production. Together with its Gauranlen tree, this dryad can generate a wood-like material on an ongoing basis. However, it is slow and ineffective at work or combat.

Base Stats

Type
AnimalsDryads
Market Value
Silver

Pawn Stats

Move Speed
3.00 c/s
Health Scale
0.80
Body Size
0.667
Mass - Baby
8.004 kg
Mass - Juvenile
20.01 kg
Mass - Adult
40.02 kg
Carrying Capacity
50 kg
Filth Rate
1
Hunger Rate
0 Nutrition/Day
Diet
none
Life Expectancy
80 years
Manhunter Chance
100%
Trainable Intelligence
None
Wildness
0%
Comfortable Temp Range
-50 °C – 50 °C (-58 °F – 122 °F)

Production

Meat Yield
4 immature dryad meat

Melee Combat

Attack 1
Teeth
9 dmg (Bite)
13 % AP
2 second cooldown
Attack 2
Front paw
8 dmg (Scratch)
12 % AP
2 second cooldown
Average DPS
2.64

Woodmakers are a caste of Dryads, a type of animal added by the Ideology DLC.

Generates wood x32 every two days. Maintaining 4 woodmaker dryads requires between 8.2 (Skill 0, non-Connection ideoligion) and 3.6 (Skill 20, connection ideoligion) in-game hours of pruning per day. Or between 20,500 ticks (5.69 mins) and 9,000 ticks (2.5 mins) for 64 wood. In comparison, for the same yield:

Note however, that the Plant Work Speed significantly affects the amount of work required, and high skill or the use of a field hand Content added by the Royalty DLC drastically improve these numbers.

Version history