Difference between revisions of "Ritual spot"

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{{Ideology}}
 
{{Ideology}}
 
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{{About|the ideoligious ritual spot|the psychic ritual spot from the [[Anomaly DLC]]|Psychic ritual spot}}
 
{{Infobox main|misc
 
{{Infobox main|misc
 
| name = Ritual spot
 
| name = Ritual spot
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| page verified for version = 1.3.3069
 
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A '''Ritual spot''' is a ritual focus added by the [[Ideology DLC]]. It does something.
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A '''Ritual spot''' is a ritual focus added by the [[Ideology DLC]].  
  
 
== Acquisition ==
 
== Acquisition ==

Latest revision as of 07:37, 14 April 2024

Ritual spot

Ritual spot

A spot for carrying out certain kinds of rituals.

Base Stats

Type
BuildingIdeology (Buildings)
Flammability
0%

Building

Size
1 × 1
Minifiable
False
Placeable
True
Passability
standable
Terrain Affordance
Light

Creation

Work To Make
ticks (0 secs)

A Ritual spot is a ritual focus added by the Ideology DLC.

Acquisition[edit]

Ritual spots do not require a colonist to construct or deconstruct, nor is there a cost, build time, or skill requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.

Summary[edit]

?

Analysis[edit]

?

Version history[edit]