Husky

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Husky

Husky

A large, energetic dog with a thick fur coat for remaining comfortable in arctic environments.

Base Stats

Type
Animal
Market Value
250 Silver
Flammability
70%

Pawn Stats

Move Speed
5 c/s
Health Scale
1.05
Body Size
0.86
Mass - Baby
10.32 kg
Mass - Juvenile
25.8 kg
Mass - Adult
51.6 kg
Carrying Capacity
65 kg
Filth Rate
1
Hunger Rate
0.8 Nutrition/Day
"omnivorous and ovivorous" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none) of allowed values for the "Diet" property.
Diet
omnivorous and ovivorous
Life Expectancy
12 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
Advanced
Wildness
0%
Nuzzle Interval
12 hours
Mate Interval
12 hours
Maturity Age
0.5 years (30 days)
Juvenile Age
0.25 years (15 days)
Comfortable Temp Range
-50 °C – 40 °C (-58 °F – 104 °F)

Production

Meat Yield
120 husky meat
Leather Yield
36 dog leather
Gestation Period
10 days
Offspring Per Birth
1-3 (1.721 avg)

Melee Combat

Attack 1
Front left paw
9.7 dmg (Scratch)
15 % AP
2 second cooldown
Attack 2
Front right paw
9.7 dmg (Scratch)
15 % AP
2 second cooldown
Attack 3
Teeth
14.2 dmg (Bite)
21 % AP
2.6 second cooldown
0.7 chance factor
Attack 4
Head
6 dmg (Blunt)
9 % AP
2 second cooldown
0.2 chance factor
Average DPS
2.82
Technical
tradeTags
AnimalPet, AnimalCommon


The husky is a cold weather canine found on the boreal forest and tundra biomes. They are sometimes selected as a starter pet. Huskies, like the labrador retriever, can periodically haul items and rescue downed pawns, making them useful pets to have.

Analysis

Huskies are notable for not having a minimum skill level to handle or tame. This, their hauling ability, and lack of tameness decay make them strong candidates for hauler animals. Compared to the labrador retriever, a husky is more combat effective (2.82 vs 2.55), eats more (0.8 vs 0.64), carries slightly more (65 vs 56), and has slightly fewer puppies per litter (1.721 vs 1.937).

They also produce more meat (120 vs 105) and leather (36 vs 33) when slaughtered.

Dogs are the only omnivorous animals that require neither a pen nor taming upkeep. Having no wildness, they also do not generate filth indoors. Feeding them with meals or kibble can thus require zero labor from colonists: simply zone them to go into the appropriate stockpiles and eat directly.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Check.png
Haul:  Check.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 26
Skull 26
Brain 11
Nose 11
Neck 26
Jaw 21
Eye [1]
(left, right)
11
Ear
(left, right)
11
Body 42
Kidney[2]
(left, right)
16
Lung[2]
(left, right)
16
Liver[2] 21
Heart[2] 16
Spine[2] 26
Stomach[2] 21
Limbs
(left, right, fore, hind)
32
Appendage
(left, right, fore, hind)
21
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history

  • 0.12.906 - Added
  • Beta 19/ 1.0 - Body sizes reduced slightly.