Difference between revisions of "Butchery Efficiency"
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− | {{Verified|1.2.2900}}{{Stat | + | {{Stub|reason=Account for [[Ideoligion#Ranching]] precept inc effect but also order of operations}} |
+ | {{Verified|1.2.2900}} | ||
+ | {{Stat | ||
| default base value = 1 | | default base value = 1 | ||
+ | | min value = 0 | ||
+ | | max value = 1 | ||
| to string style = PercentZero | | to string style = PercentZero | ||
| description = The amount of meat produced when butchering flesh creatures. The actual amount is also related to the creature's size. | | description = The amount of meat produced when butchering flesh creatures. The actual amount is also related to the creature's size. | ||
}} | }} | ||
− | ==Factors== | + | Butchery Efficiency acts as a multiplier to the butchered animal's [[Meat Amount]] and [[Leather Amount]]. |
+ | |||
+ | == Factors == | ||
* [[Skills#Cooking|Cooking]][[Skill::Cooking| ]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level. | * [[Skills#Cooking|Cooking]][[Skill::Cooking| ]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level. | ||
* [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance. [[Manipulation Limit::-|No]] max | * [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance. [[Manipulation Limit::-|No]] max | ||
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Butchering efficiency is capped at 100%. | Butchering efficiency is capped at 100%. | ||
− | {{ | + | {{Stat Factors Table}} |
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− | + | {{Nav|stats|wide}} | |
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Latest revision as of 15:37, 22 November 2023
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Account for Ideoligion#Ranching precept inc effect but also order of operations. |
Butchery Efficiency is a stat: The amount of meat produced when butchering flesh creatures. The actual amount is also related to the creature's size. Its minimum allowed value is 0%. Its maximum allowed value is 100%. Its default value is 100%.
Butchery Efficiency acts as a multiplier to the butchered animal's Meat Amount and Leather Amount.
Factors[edit]
- Cooking: 75% plus 2.5% per skill level.
- Manipulation: 90% importance. No max
- Sight: 40% importance, 100% max.
Butchering efficiency is capped at 100%.
Cooking Skill Level | Butchery Efficiency | ||
---|---|---|---|
100% Manipulation | 125% Manipulation | 150% Manipulation | |
0 | 75% | 91.88% | 100% |
1 | 77.5% | 94.94% | 100% |
2 | 80% | 98% | 100% |
3 | 82.5% | 100% | 100% |
4 | 85% | 100% | 100% |
5 | 87.5% | 100% | 100% |
6 | 90% | 100% | 100% |
7 | 92.5% | 100% | 100% |
8 | 95% | 100% | 100% |
9 | 97.5% | 100% | 100% |
10 | 100% | 100% | 100% |
11 | 100% | 100% | 100% |
12 | 100% | 100% | 100% |
13 | 100% | 100% | 100% |
14 | 100% | 100% | 100% |
15 | 100% | 100% | 100% |
16 | 100% | 100% | 100% |
17 | 100% | 100% | 100% |
18 | 100% | 100% | 100% |
19 | 100% | 100% | 100% |
20 | 100% | 100% | 100% |