Difference between revisions of "Bridge"

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Building a bridge requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work.
 
Building a bridge requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work.
  
==Summary==
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== Summary ==
While structures, bridges act as a [[floor]] tile. Unlike the water its on, bridges don't penalize movement, making travel faster. They can also support "light" structures, such as wooden walls and buildings, but not structures that require medium or heavy terrain, like any other type of wall.
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While structures, bridges act as a [[floor]] tile. Unlike the water its on, bridges don't penalize movement, making travel faster. They can also support "light" structures, such as wooden [[walls]] and buildings, but not structures that require medium or heavy terrain affordance, like any other type of wall.
  
 
Bridges can be destroyed by [[fire]] or explosions. When destroyed, whatever is built on top will be destroyed alongside it. Bridges can also be removed from the "Remove Bridge" gizmo under Architect/Structures.
 
Bridges can be destroyed by [[fire]] or explosions. When destroyed, whatever is built on top will be destroyed alongside it. Bridges can also be removed from the "Remove Bridge" gizmo under Architect/Structures.

Revision as of 11:08, 17 December 2022

Bridge

Bridge

A flat wooden surface on supportive beams which can be built over water. You can build light structures on bridges, but be careful - bridges are fragile. If a bridge falls, buildings on top of it fall as well.

Base Stats

Type
Structure
Market Value
20 Silver [Note]
Beauty
0
HP
35
Flammability
80%

Building

Size
1 × 1
Placeable
True
Terrain Affordance
Bridgeable
Move Speed Factor
100%

Creation

Work To Make
1,500 ticks (25 secs)
Resources to make
Wood 12
Technical
tags
Floor


Bridges are structures that can be built on water, and allow building in water. This includes shallow water and marsh, but not deep water.

Acquisition

Building a bridge requires Wood 12 Wood and 1,500 ticks (25 secs) of work.

Summary

While structures, bridges act as a floor tile. Unlike the water its on, bridges don't penalize movement, making travel faster. They can also support "light" structures, such as wooden walls and buildings, but not structures that require medium or heavy terrain affordance, like any other type of wall.

Bridges can be destroyed by fire or explosions. When destroyed, whatever is built on top will be destroyed alongside it. Bridges can also be removed from the "Remove Bridge" gizmo under Architect/Structures.

Analysis

Bridges are essential if you need certain objects on water or marshy soil, such as wood walls and moisture pumps, which removes the water. Due to the faster move speed, colonists and raiders alike may path through the bridge, allowing you to control their movement.

Power conduits can be built on bridges, replacing the need for waterproof conduits. The latter costs Steel 10 steel, which is 10x more than a regular conduit. However, the bridge has its own wood cost, and bridges are much more vulnerable to fire.

Version history