Difference between revisions of "Plant Harvest Yield"

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=== Skill Table ===  
 
=== Skill Table ===  
{{stub|section=1|reason=Add columns for improved manipulation, eg bionic arm.}}
 
 
 
{| {{STDT| c_03 text-center}}
 
{| {{STDT| c_03 text-center}}
!Growing Skill
+
!Plants Skill
 
!0  
 
!0  
 
!1
 
!1
Line 44: Line 42:
 
|-  
 
|-  
 
! Manip. 100%
 
! Manip. 100%
|0.6
+
|{{#expr: 100*0.60 round 0}}%
|0.7
+
|{{#expr: 100*0.70 round 0}}%
|0.75
+
|{{#expr: 100*0.75 round 0}}%
|0.8
+
|{{#expr: 100*0.80 round 0}}%
|0.85
+
|{{#expr: 100*0.85 round 0}}%
|0.90
+
|{{#expr: 100*0.90 round 0}}%
|0.95
+
|{{#expr: 100*0.95 round 0}}%
|0.975
+
|{{#expr: 100*0.975 round 0}}%
|1
+
|{{#expr: 100*1.00 round 0}}%
|1.01
+
|{{#expr: 100*1.01 round 0}}%
|1.02
+
|{{#expr: 100*1.02 round 0}}%
|1.03
+
|{{#expr: 100*1.03 round 0}}%
|1.04
+
|{{#expr: 100*1.04 round 0}}%
|1.05
+
|{{#expr: 100*1.05 round 0}}%
|1.06
+
|{{#expr: 100*1.06 round 0}}%
|1.07
+
|{{#expr: 100*1.07 round 0}}%
|1.08
+
|{{#expr: 100*1.08 round 0}}%
|1.09
+
|{{#expr: 100*1.09 round 0}}%
|1.10
+
|{{#expr: 100*1.10 round 0}}%
|1.12
+
|{{#expr: 100*1.12 round 0}}%
|1.13
+
|{{#expr: 100*1.13 round 0}}%
|-<!---
+
|-
 
! Manip. 112.5%
 
! Manip. 112.5%
|{{#expr: (1+(0.125*0.3))*0.60 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*0.60 round 0}}%
|{{#expr: (1+(0.125*0.3))*0.70 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*0.70 round 0}}%
|{{#expr: (1+(0.125*0.3))*0.75 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*0.75 round 0}}%
|{{#expr: (1+(0.125*0.3))*0.80 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*0.80 round 0}}%
|{{#expr: (1+(0.125*0.3))*0.85 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*0.85 round 0}}%
|{{#expr: (1+(0.125*0.3))*0.90 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*0.90 round 0}}%
|{{#expr: (1+(0.125*0.3))*0.95 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*0.95 round 0}}%
|{{#expr: (1+(0.125*0.3))*0.975 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*0.975 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.00 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.00 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.01 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.01 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.02 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.02 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.03 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.03 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.04 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.04 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.05 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.05 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.06 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.06 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.07 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.07 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.08 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.08 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.09 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.09 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.10 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.10 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.12 round 3}}
+
|{{#expr: 100*(1+(0.125*0.3))*1.12 round 0}}%
|{{#expr: (1+(0.125*0.3))*1.13 round 3}} --->
+
|{{#expr: 100*(1+(0.125*0.3))*1.13 round 0}}%
 +
|-
 +
! Manip. 125%
 +
|{{#expr: 100*(1+(0.25*0.3))*0.60 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*0.70 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*0.75 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*0.80 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*0.85 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*0.90 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*0.95 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*0.975 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.00 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.01 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.02 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.03 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.04 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.05 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.06 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.07 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.08 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.09 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.10 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.12 round 0}}%
 +
|{{#expr: 100*(1+(0.25*0.3))*1.13 round 0}}%
 +
|-
 +
! Manip. 138%
 +
|{{#expr: 100*(1+(0.38*0.3))*0.60 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*0.70 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*0.75 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*0.80 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*0.85 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*0.90 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*0.95 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*0.975 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.00 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.01 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.02 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.03 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.04 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.05 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.06 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.07 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.08 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.09 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.10 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.12 round 0}}%
 +
|{{#expr: 100*(1+(0.38*0.3))*1.13 round 0}}%
 +
|-
 +
! Manip. 150%
 +
|{{#expr: 100*(1+(0.50*0.3))*0.60 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*0.70 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*0.75 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*0.80 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*0.85 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*0.90 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*0.95 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*0.975 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.00 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.01 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.02 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.03 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.04 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.05 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.06 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.07 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.08 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.09 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.10 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.12 round 0}}%
 +
|{{#expr: 100*(1+(0.50*0.3))*1.13 round 0}}%
 
|}
 
|}
  

Revision as of 03:21, 9 September 2021

Plant Harvest Yield is a stat: The yield this person gets when harvesting plants. Low yields give a chance that this person will accidentally waste the harvest.

Summary

Yields lower than 1.00 (100%) give a random chance that the entire harvest will be wasted. Yields above 1.00 (100%) will give a proportionate bonus to the amount of resources produced, on average.

Factors

Skill Table

Plants Skill 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Manip. 100% 60% 70% 75% 80% 85% 90% 95% 98% 100% 101% 102% 103% 104% 105% 106% 107% 108% 109% 110% 112% 113%
Manip. 112.5% 62% 73% 78% 83% 88% 93% 99% 101% 104% 105% 106% 107% 108% 109% 110% 111% 112% 113% 114% 116% 117%
Manip. 125% 65% 75% 81% 86% 91% 97% 102% 105% 108% 109% 110% 111% 112% 113% 114% 115% 116% 117% 118% 120% 121%
Manip. 138% 67% 78% 84% 89% 95% 100% 106% 109% 111% 113% 114% 115% 116% 117% 118% 119% 120% 121% 123% 125% 126%
Manip. 150% 69% 81% 86% 92% 98% 104% 109% 112% 115% 116% 117% 118% 120% 121% 122% 123% 124% 125% 127% 129% 130%

Version history

  • 0.12.906 - Unskilled or injured growers can fail at harvesting, destroying the harvest for one plant
  • 1.3.3066 - PlantHarvestYield stat above 100% gives a bonus to yield.