Difference between revisions of "Negotiation Ability"

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* [[Talking]]: [[Talking Importance::0.9|90%]] importance, 5% allowed defect. Max [[Talking Limit::1|100%]]
 
* [[Talking]]: [[Talking Importance::0.9|90%]] importance, 5% allowed defect. Max [[Talking Limit::1|100%]]
 
* [[Hearing]]: [[Hearing Importance::0.9|90%]] importance, 5% allowed defect. Max [[Hearing Limit::1|100%]]
 
* [[Hearing]]: [[Hearing Importance::0.9|90%]] importance, 5% allowed defect. Max [[Hearing Limit::1|100%]]
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Revision as of 05:34, 24 March 2021

Negotiation Ability is a stat: How effective this person is as a negotiator.
This affects the speed of prisoner recruitment, impact on faction relations when giving gifts, and the outcome of peace talks. Its minimum allowed value is 40%. Its default value is 100%.

Factors

  • Social: 40% plus 7.5% per skill level.
  • Talking: 90% importance, 5% allowed defect. Max 100%
  • Hearing: 90% importance, 5% allowed defect. Max 100%