Difference between revisions of "Negotiation Ability"

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| min value = 0.4
 
| min value = 0.4
 
| to string style = PercentTwo
 
| to string style = PercentTwo
| description = How effective this person is as a negotiator. <Br>This affects the speed of prisoner recruitment, impact on faction relations when giving gifts, and the outcome of peace talks.
+
| description = How effective this person is as a negotiator. This affects the speed of [[prisoner]] recruitment, impact on faction relations when giving gifts, and the outcome of peace talks.
 
}}
 
}}
  
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  '''Negotiation Ability''' = (0.4 + 20 × 0.075) × {1} × {1} = '''190%'''
 
  '''Negotiation Ability''' = (0.4 + 20 × 0.075) × {1} × {1} = '''190%'''
  
{| class = "wikitable" width="180" style="text-align: center;"
+
{{Stat Factors Table}}
! Social Skill Level
 
! Negotiation Ability
 
|-
 
| 0
 
| {{#expr: ({{P|Skill Base Factor}} + 0*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 1
 
| {{#expr: ({{P|Skill Base Factor}} + 1*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 2
 
| {{#expr: ({{P|Skill Base Factor}} + 2*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 3
 
| {{#expr: ({{P|Skill Base Factor}} + 3*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 4
 
| {{#expr: ({{P|Skill Base Factor}} + 4*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 5
 
| {{#expr: ({{P|Skill Base Factor}} + 5*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 6
 
| {{#expr: ({{P|Skill Base Factor}} + 6*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 7
 
| {{#expr: ({{P|Skill Base Factor}} + 7*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 8
 
| {{#expr: ({{P|Skill Base Factor}} + 8*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 9
 
| {{#expr: ({{P|Skill Base Factor}} + 9*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 10
 
| {{#expr: ({{P|Skill Base Factor}} + 10*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 11
 
| {{#expr: ({{P|Skill Base Factor}} + 11*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 12
 
| {{#expr: ({{P|Skill Base Factor}} + 12*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 13
 
| {{#expr: ({{P|Skill Base Factor}} + 13*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 14
 
| {{#expr: ({{P|Skill Base Factor}} + 14*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 15
 
| {{#expr: ({{P|Skill Base Factor}} + 15*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 16
 
| {{#expr: ({{P|Skill Base Factor}} + 16*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 17
 
| {{#expr: ({{P|Skill Base Factor}} + 17*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 18
 
| {{#expr: ({{P|Skill Base Factor}} + 18*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 19
 
| {{#expr: ({{P|Skill Base Factor}} + 19*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|-
 
| 20
 
| {{#expr: ({{P|Skill Base Factor}} + 20*{{P|Skill Bonus Factor}})* 100 round 0}}%
 
|}
 
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}

Latest revision as of 05:39, 25 April 2022

Negotiation Ability is a stat: How effective this person is as a negotiator. This affects the speed of prisoner recruitment, impact on faction relations when giving gifts, and the outcome of peace talks. Its minimum allowed value is 40%. Its default value is 100%.

Factors[edit]

  • Social: 40% plus 7.5% per skill level.
  • Talking: 90% importance, 5% allowed defect. Max 100%
  • Hearing: 90% importance, 5% allowed defect. Max 100%

Formula[edit]

Negotiation Ability = (0.4 + Social skill level × 0.075) × {IF Talking < 0.95 THEN [1 + (Talking - 1) × 0.9] ELSE 1} × {IF Hearing < 0.95 THEN [1 + (Hearing - 1) × 0.9] ELSE 1}

For example the maximum possible value:

Negotiation Ability = (0.4 + 20 × 0.075) × {1} × {1} = 190%
Social Skill Level Negotiation Ability
0 40%
1 47.5%
2 55%
3 62.5%
4 70%
5 77.5%
6 85%
7 92.5%
8 100%
9 107.5%
10 115%
11 122.5%
12 130%
13 137.5%
14 145%
15 152.5%
16 160%
17 167.5%
18 175%
19 182.5%
20 190%