Difference between revisions of "Melee Hit Chance"

From RimWorld Wiki
Jump to navigation Jump to search
Line 15: Line 15:
 
** [[Traits#Brawler|Brawler]]: +75%
 
** [[Traits#Brawler|Brawler]]: +75%
  
{{col-begin|width=60}}
+
<div class="center" style="width:auto; margin-left:auto; margin-right:auto;"></div>
<div class="center" style="width:auto; margin-left:auto; margin-right:auto;">'''Chance to hit'''</div>
 
 
{| {{STDT| c_12 text-center}}
 
{| {{STDT| c_12 text-center}}
 +
! colspan="6" style="text-align: center;" | '''Chance to hit'''
 +
|-
 
!Skill Level
 
!Skill Level
 
!Standard
 
!Standard

Revision as of 06:11, 28 July 2021

Melee Hit Chance is a stat: Base chance to hit a target in melee. Its minimum allowed value is 1%. Its default value is 100%.

Factors

Chance to hit
Skill Level Standard Brawler Skill Level Standard Brawler
0 50% 62% - - -
1 53% 65% 11 81% 85%
2 56% 68% 12 82% 86%
3 59% 71% 13 83% 87%
4 62% 74% 14 84% 88%
5 65% 77% 15 85% 89%
6 68% 80% 16 86% 90%
7 71% 81% 17 87% 90.3%
8 74% 82% 18 88% 90.6%
9 77% 83% 19 89% 90.9%
10 80% 84% 20 90% 91.2%