Difference between revisions of "Hunting Stealth"

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(added post-process curve)
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==Post-Processing Curve==
 
==Post-Processing Curve==
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{{stub|section=1|reason=Add table of values to complement graph}}
 
Hunting stealth is affected by a post-processing curve that has points:
 
Hunting stealth is affected by a post-processing curve that has points:
 
*(0.0, 0.0)
 
*(0.0, 0.0)

Revision as of 11:42, 25 September 2021

Hunting Stealth is a stat: This stat reduces the chance of hunted animals attacking the hunter. A 0% score means no reduction. A 100% score means animals never attack.

Factors

  • Shooting: 0% plus 5% per skill level.
  • Animals: 0% plus 5% per skill level.
  • Moving: 100% importance. No max

Post-Processing Curve

Hunting stealth is affected by a post-processing curve that has points:

  • (0.0, 0.0)
  • (0.1, 0.5)
  • (0.2, 0.75)
  • (0.5, 0.8)
  • (1.0, 0.9)

In effect, this caps hunting stealth at 90%.