Difference between revisions of "Harp"

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{{Royalty}}{{Stub}}{{infobox main|furniture||
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{{Royalty}}
 +
{{Infobox main|furniture
 
| name = Harp
 
| name = Harp
 
| image = Harp.png
 
| image = Harp.png
 +
| audio = Concert_Harp_Room.wav
 
| description = A simple stationary musical instrument. A row of strings are stretched over a frame and plucked directly by a musician's fingers. It can be crafted at a crafting spot or smithy.
 
| description = A simple stationary musical instrument. A row of strings are stretched over a frame and plucked directly by a musician's fingers. It can be crafted at a crafting spot or smithy.
| type = Misc
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| type = Building
| placeable = Yes
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| type2 = Recreation
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| placeable = True
 
| size = 1 ˣ 1
 
| size = 1 ˣ 1
 
| beauty = 10
 
| beauty = 10
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| production facility 1 = Fueled smithy
 
| production facility 1 = Fueled smithy
 
| production facility 2 = Electric smithy
 
| production facility 2 = Electric smithy
 +
| production facility 3 = Crafting spot
 
| research = Harp
 
| research = Harp
 
| resource 1 = wood  
 
| resource 1 = wood  
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| recreation power = 1.0
 
| recreation power = 1.0
 
| recreation type = Music
 
| recreation type = Music
 +
| has quality = true
 
| page verified for version = 1.2.2900
 
| page verified for version = 1.2.2900
 
| thingCategories = BuildingsJoy
 
| thingCategories = BuildingsJoy
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}}
 
}}
 
A '''Harp''' is a source of High Culture [[recreation]] and is a requirement for specific [[titles]].
 
A '''Harp''' is a source of High Culture [[recreation]] and is a requirement for specific [[titles]].
 +
 
== Acquisition ==
 
== Acquisition ==
Harp can be crafted at either the [[Fueled smithy|fueled]] or [[electric smithy]] using {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} after the [[Research#Harp|Harp]] research has been completed.  
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Harps can be crafted at either the [[Fueled smithy|fueled]] or [[electric smithy]] or at a [[crafting spot]] using {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} after the [[Research#Harp|Harp]] research has been completed.
  
==Analysis==
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== Summary ==
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{{Stub|section=1|reason= 1) Has almost no information about unique mechanics 2)  Titles information}}
 
Nobles can put on concerts with the harp, similar to a [[Events#Party|party]], giving a [[mood]] bonus to the noble and attendees.
 
Nobles can put on concerts with the harp, similar to a [[Events#Party|party]], giving a [[mood]] bonus to the noble and attendees.
Anyone listening to or playing the harp receives a +2 thought for as long as the harp is being played. It can be heard within a radius of 12 tiles.
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Anyone listening to or playing the harp receives a +2 thought for as long as the harp is being played. It can be heard within a radius of 12 tiles. Pawns with {{Bad|0%}} [[Hearing]] do not get the mood bonus. 
<div><li style="display: inline-table;">
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{{Recreation Power Quality Table}}
{| {{STDT| sortable c_10 text-center}}
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! [[Quality]]
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The harp cannot be played if the pawn has a [[manipulation]] capacity of 0%.
!data-sort-type="number"| Awful
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!data-sort-type="number"| Poor
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== Analysis ==
!data-sort-type="number"| Normal
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Since the harp provides its own recreation type (Musical) and costs only 150 wood and 500 research points to build, it is a good way to increase recreation in a colony. In addition, it is only 1 tile in size, so it fits neatly into an already established rec room.  
!data-sort-type="number"| Good
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!data-sort-type="number"| Excellent
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{{Building Stats Table}}
!data-sort-type="number"| Masterwork
 
!data-sort-type="number"| Legendary
 
|-
 
!Rec Power
 
| {{#expr:{{P|Recreation Power}}*0.76*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*0.88*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*1.00*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*1.12*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*1.24*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*1.40*100 round 0}}%
 
| {{#expr:{{P|Recreation Power}}*1.80*100 round 0}}%
 
|}
 
</li><div>
 
  
==Version History==
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== Version history ==
* [[Version/1.1.2559|1.1.2559]]: no longer crafted at the [[art bench]]
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* [[Royalty DLC]] Release - Added.
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* [[Version/1.1.2559|1.1.2559]] - No longer crafted at the [[art bench]].
 +
* [[Version/1.2.2719|1.2.2719]] - Humans with 0% [[hearing]] no longer get thoughts from listening to instruments. Fix: While paused, musical instruments constantly loop, this also occurs while in the trade menu.
 +
* [[Version/1.3.3067|1.3.3067]] - Fix: Musical instruments don't give recreation.
  
<noinclude>
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{{Nav|joy}}
{{nav|furniture|wide}}
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[[Category:Recreation]]
{{nav|joy}}
 
</noinclude>
 
[[Category:Furniture]]
 
[[Category:Joy]]
 
[[Category:Royalty]]
 

Latest revision as of 13:05, 31 December 2023

Harp

Harp

A simple stationary musical instrument. A row of strings are stretched over a frame and plucked directly by a musician's fingers. It can be crafted at a crafting spot or smithy.

Base Stats

Type
BuildingRecreation
Market Value
245 Silver
Mass
4 kg
Beauty
10
HP
70
Flammability
0%

Building

Size
1 × 1
Placeable
True
Cover Effectiveness
0%
Recreation
100% Music

Creation

Crafted At
Fueled smithy / Electric smithy / Crafting spot
Required Research
Harp
Skill Required
Crafting 3
Work To Make
18,000 ticks (5 mins)
Resources to make
Wood 150
Deconstruct yield
Wood 75
Destroy yield
Wood 37 - 38
Technical
Has Quality
True
thingCategories
BuildingsJoy
tradeTags
MusicalInstrument


A Harp is a source of High Culture recreation and is a requirement for specific titles.

Acquisition[edit]

Harps can be crafted at either the fueled or electric smithy or at a crafting spot using Wood 150 Wood in 18,000 ticks (5 mins) after the Harp research has been completed.

Summary[edit]

Nobles can put on concerts with the harp, similar to a party, giving a mood bonus to the noble and attendees. Anyone listening to or playing the harp receives a +2 thought for as long as the harp is being played. It can be heard within a radius of 12 tiles. Pawns with 0% Hearing do not get the mood bonus.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rec Power 76% 88% 100% 112% 124% 140% 180%
  • The harp cannot be played if the pawn has a manipulation capacity of 0%.

    Analysis[edit]

    Since the harp provides its own recreation type (Musical) and costs only 150 wood and 500 research points to build, it is a good way to increase recreation in a colony. In addition, it is only 1 tile in size, so it fits neatly into an already established rec room.

    Stats table

  • Harp Harp Beauty Recreation
    power
    Work to Build HP Flamma­bility Market
    Value
    Quality
    Awful -1 0.76 018,000 ticks (5 mins) 70 0% 123 Silver
    Poor 5 0.88 018,000 ticks (5 mins) 70 0% 184 Silver
    Normal 10 1 018,000 ticks (5 mins) 70 0% 245 Silver
    Good 20 1.12 018,000 ticks (5 mins) 70 0% 305 Silver
    Excellent 30 1.24 018,000 ticks (5 mins) 70 0% 365 Silver
    Masterwork 50 1.4 018,000 ticks (5 mins) 70 0% 610 Silver
    Legendary 80 1.8 018,000 ticks (5 mins) 70 0% 1,225 Silver
  • Version history[edit]

    • Royalty DLC Release - Added.
    • 1.1.2559 - No longer crafted at the art bench.
    • 1.2.2719 - Humans with 0% hearing no longer get thoughts from listening to instruments. Fix: While paused, musical instruments constantly loop, this also occurs while in the trade menu.
    • 1.3.3067 - Fix: Musical instruments don't give recreation.