Difference between revisions of "Butchery Efficiency"
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(Undo revision 99347 by Albedo (talk) - butchery efficiency applies separately to the slaughter bonus.) Tag: Undo |
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Revision as of 02:54, 16 May 2023
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Account for Ideoligion#Ranching precept inc effect but also order of operations. |
Butchery Efficiency is a stat: The amount of meat produced when butchering flesh creatures. The actual amount is also related to the creature's size.
Butchery Efficiency acts as a multiplier to the butchered animal's Meat Amount and Leather Amount.
Factors
- Cooking: 75% plus 2.5% per skill level.
- Manipulation: 90% importance. No max
- Sight: 40% importance, 100% max.
Butchering efficiency is capped at 100%.
Cooking Skill Level | Butchery Efficiency | ||
---|---|---|---|
100% Manipulation | 125% Manipulation | 150% Manipulation | |
0 | 75% | 91.88% | 100% |
1 | 77.5% | 94.94% | 100% |
2 | 80% | 98% | 100% |
3 | 82.5% | 100% | 100% |
4 | 85% | 100% | 100% |
5 | 87.5% | 100% | 100% |
6 | 90% | 100% | 100% |
7 | 92.5% | 100% | 100% |
8 | 95% | 100% | 100% |
9 | 97.5% | 100% | 100% |
10 | 100% | 100% | 100% |
11 | 100% | 100% | 100% |
12 | 100% | 100% | 100% |
13 | 100% | 100% | 100% |
14 | 100% | 100% | 100% |
15 | 100% | 100% | 100% |
16 | 100% | 100% | 100% |
17 | 100% | 100% | 100% |
18 | 100% | 100% | 100% |
19 | 100% | 100% | 100% |
20 | 100% | 100% | 100% |