Difference between revisions of "Ancient bed"

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== Analysis ==
 
== Analysis ==
Ancient beds can be useful in the very early stages of a colony if there are limited resources available to make your own beds. They can eliminate the mood penalty that pawns get from sleeping on the ground. Their main disadvantage is that they cannot be moved to a different location. Sometimes when you rescue characters who are not part of your faction, they will remain on the map after they have healed and will continue to sleep on an ancient bed. You can avoid this by deconstructing the beds, designating them for medical use, or making them impossible to reach.
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=== For medicine ===
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Never use it for medicine. it's worse in Surgery Success Chance and in Immunity Gain Speed than even a sleeping spot, let alone a real bed.
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===For sleeping ===
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Ancient beds can be useful in the very early stages of a colony if there are limited resources available to make your own beds. They can eliminate the mood penalty that pawns get from sleeping on the ground and their rest effectiveness is slightly better than a sleeping spot. Their main disadvantage is that they cannot be moved to a different location. Sometimes when you rescue characters who are not part of your faction, they will remain on the map after they have healed and will continue to sleep on an ancient bed. You can avoid this by deconstructing the beds, designating them for medical use, or making them impossible to reach.
  
 
== Version history ==
 
== Version history ==

Revision as of 07:37, 16 December 2023

Ancient bed

Ancient bed

An old, rotted mattress on a rusty frame. Though uncomfortable, it can still be used, but it's too dilapidated to restore.

Base Stats

Type
BuildingRuins
Tech Level
Medieval
Mass
20 kg
Beauty
1
HP
140
Flammability
80%
Path Cost
42

Building

Size
1 × 2
Placeable
True
Cover Effectiveness
40%
Surgery Success Chance Factor
0.65
Immunity Gain Speed Factor
0.95
Rest Effectiveness
0.85
Comfort
0.75
Technical
Has Quality
False


Ancient bed are ruins added by the Ideology DLC. Can be used as a bed. Has no quality.

Analysis

For medicine

Never use it for medicine. it's worse in Surgery Success Chance and in Immunity Gain Speed than even a sleeping spot, let alone a real bed.

For sleeping

Ancient beds can be useful in the very early stages of a colony if there are limited resources available to make your own beds. They can eliminate the mood penalty that pawns get from sleeping on the ground and their rest effectiveness is slightly better than a sleeping spot. Their main disadvantage is that they cannot be moved to a different location. Sometimes when you rescue characters who are not part of your faction, they will remain on the map after they have healed and will continue to sleep on an ancient bed. You can avoid this by deconstructing the beds, designating them for medical use, or making them impossible to reach.

Version history