Difference between revisions of "Grass"

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(1.3.3066)
(sowTags: Ground -> -; path cost: 30 -> -; beauty outdoors: - -> 1; livesin_temperateforest: - -> 5; livesin_borealforest: - -> 9; livesin_tundra: - -> 3.6; livesin_aridshrubland: - -> 7; livesin_desert: - -> 6; livesin_extremedesert: - -> 6; livesin_tropicalrainforest: - -> 3;)
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{{Stub}}{{infobox main|plant|
 
{{Stub}}{{infobox main|plant|
| name = Grass  
+
|name = Grass
| image = Grass.png| Grass
+
|image = Grass.png| Grass
| description = Wild grass. Grows anywhere there is a little light and minimally fertile ground.
+
|description = Wild grass. Grows anywhere there is a little light and minimally fertile ground.
| type = Plant
+
|type = Plant
| type2 = Wild
+
|type2 = Wild
| hp = 85
+
|hp = 85
| cover =  
+
|flammability = 1.3
| beauty =
+
|beauty outdoors = 1
| flammability = 1.3
+
|grow days = 2.5
| grow days = 2.5
+
|harvest work = 40
| lifespanDaysPerGrowDays =
+
|min fertility = 0.05
| sow work =
+
|fertility sensitivity = 0.3
| harvest work = 40
+
|nutrition = 0.5
| product =
+
|livesin_temperateforest = 5
| yield =
+
|livesin_borealforest = 9
| min sowing skill =
+
|livesin_tundra = 3.6
| min fertility = 0.05
+
|livesin_aridshrubland = 7
| fertility sensitivity = 0.3
+
|livesin_desert = 6
| nutrition = 0.5
+
|livesin_extremedesert = 6
| sowTags = Ground
+
|livesin_tropicalrainforest = 3
| path cost = 30
 
 
}}
 
}}
Wild grass. Grows anywhere there is a little light and minimally fertile ground. Grass can be manually cut using the [[cut plants]] command in the [[architect]] tab. Builders automatically remove grass when building.
+
Wild grass. Can be found in biomes. Grows anywhere there is a little light and minimally fertile ground. Grass can be manually cut using the [[cut plants]] command in the [[architect]] tab. Builders automatically remove grass when building.
  
 
== Version History ==
 
== Version History ==
 
*[[version/1.3.3066|1.3.3066]] - Reduced grass nutrition from 0.7 to 0.5
 
*[[version/1.3.3066|1.3.3066]] - Reduced grass nutrition from 0.7 to 0.5
 +
  
 
{{nav|plant|wide}}
 
{{nav|plant|wide}}
 
[[Category:Plants]]
 
[[Category:Plants]]
 
[[Category:Wild plants]]
 
[[Category:Wild plants]]

Revision as of 21:56, 6 October 2021

Grass

Wild grass. Grows anywhere there is a little light and minimally fertile ground.

Base Stats

Type
PlantWild
Beauty
0 (1)
HP
85
Flammability
130%

Ingestion

Nutrition
0.5

Plant Stats

Time to grow
2.5 days (4.62 days)
Work to Harvest
40 ticks (0.67 secs)
Min Fertility
5%
Fertility Sensitivity
30%
Min light to grow
50%

Wild grass. Can be found in biomes. Grows anywhere there is a little light and minimally fertile ground. Grass can be manually cut using the cut plants command in the architect tab. Builders automatically remove grass when building.

Version History

  • 1.3.3066 - Reduced grass nutrition from 0.7 to 0.5