Difference between revisions of "Firefoam pop pack"

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(analysis and barebones summary)
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== Summary ==
 
== Summary ==
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Creates a ?-tile radius of [[firefoam]] when used.
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Has 1 charge. Must be reloaded with 30 [[chemfuel]] each time.
  
 
== Analysis ==
 
== Analysis ==
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Firefoam packs are useful in any combat situation involving fire. Pawns lit on fire will stop shooting and run around wildly, which can be very dangerous. Deployed firefoam sets flammability to 0%, which prevents fire from happening at all. Useful for the [[diabolus]]{{BiotechIcon}} in particular. Unless it is [[rain]]ing, the firefoam will stay on the ground until a colonist actually cleans it up.
  
 
== Version history ==
 
== Version history ==

Revision as of 08:12, 20 December 2022

Firefoam pop pack

Firefoam pop pack

A utility pack made for firefighters. When triggered, a burst of fire-retardant foam is released, covering a wide circle around its wearer.

Base Stats

Type
GearUtility
Tech Level
Industrial
Market Value
143 Silver [Note]
Mass
3 kg
HP
100

Apparel

Coverage
Waist
Layer
Belt

Creation

Crafted At
Machining table
Required Research
Firefoam
Skill Required
Crafting 3
Work To Make
1,200 ticks (20 secs)
Resources to make
Steel 20 + Component 1 + Chemfuel 30
Technical
defName
Apparel_FirefoampopPack
thingCategories
ApparelUtility
tags
BeltDefensePop
tradeTags
Clothing


The firefoam pop pack is an utility item that releases an non-damaging explosion of firefoam on command, putting out fires, preventing the spread of other fires, and reducing the flammability of pawns in the area to 0%.

Acquisition

Firefoam pop pack can be crafted at a Machining table once the Firefoam research project has been completed. Each requires Steel 20 Steel, Component 1 Component, Chemfuel 30 Chemfuel and 1,200 ticks (20 secs) of work.

Summary

Creates a ?-tile radius of firefoam when used.

Has 1 charge. Must be reloaded with 30 chemfuel each time.

Analysis

Firefoam packs are useful in any combat situation involving fire. Pawns lit on fire will stop shooting and run around wildly, which can be very dangerous. Deployed firefoam sets flammability to 0%, which prevents fire from happening at all. Useful for the diabolusContent added by the Biotech DLC in particular. Unless it is raining, the firefoam will stay on the ground until a colonist actually cleans it up.

Version history


Acquisition