Difference between revisions of "Global Certainty Loss Factor"
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− | {{Ideology}}{{See also|Ideoligion#Conversion{{!}}Conversion|Conversion Power}}{{Stat | + | {{Ideology}}{{See also|Ideoligion#Conversion{{!}}Conversion|Conversion Power}}{{Verified|1.3.3200}}{{Stat |
| default base value = 1 | | default base value = 1 | ||
| hide at value = 1 | | hide at value = 1 | ||
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==Factors== | ==Factors== | ||
− | All factors stack multiplicatively | + | All factors stack multiplicatively. |
− | ===Traits=== | + | === Traits === |
− | * [[ | + | * [[Iron-willed]] - 25% multiplier |
− | * [[ | + | * [[Steadfast]] - 50% multiplier |
− | * [[ | + | * [[Nervous]] - 200% multiplier |
− | * [[ | + | * [[Volatile]] - 300% multiplier |
− | * [[ | + | * [[Kind]] - 200% multiplier |
− | * [[ | + | * [[Psychopath]] - 50% multiplier |
− | * [[ | + | * [[Abrasive]] - 50% multiplier |
− | * [[ | + | * [[Too smart]] - 50% multiplier |
− | * [[ | + | * [[Ascetic]] - 50% multiplier |
− | * [[ | + | * [[Wimp]] - 200% multiplier |
− | * [[ | + | * [[Slow learner]] - 50% multiplier |
− | ===Precepts=== | + | Some [[traits]] also agree or conflict with the memes of a given ideology (such as pawns with the nudist trait being fond of ideoligions with the nudism meme). While this does add another multiplier on the conversion attempt, it does not affect this stat specifically. |
+ | |||
+ | === Precepts === | ||
* [[Ideoligion#Apostasy|Apostasy: Abhorrent]] - 40% multiplier | * [[Ideoligion#Apostasy|Apostasy: Abhorrent]] - 40% multiplier | ||
* [[Ideoligion#Apostasy|Apostasy: Horrible]] - 60% multiplier | * [[Ideoligion#Apostasy|Apostasy: Horrible]] - 60% multiplier | ||
* [[Ideoligion#Apostasy|Apostasy: Disapproved]] - 80% multiplier | * [[Ideoligion#Apostasy|Apostasy: Disapproved]] - 80% multiplier | ||
+ | |||
+ | === Roles === | ||
+ | Any ideoligious role (leader, moral guide, or specialist), imposes a 50% multiplier. | ||
{{nav|stats|wide}} | {{nav|stats|wide}} |
Latest revision as of 15:26, 4 July 2023
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
See also: Conversion and Conversion Power
Global Certainty Loss Factor is a stat: A multiplier on how much certainty this person loses when someone else tries to convert them away from their ideoligion.
Factors[edit]
All factors stack multiplicatively.
Traits[edit]
- Iron-willed - 25% multiplier
- Steadfast - 50% multiplier
- Nervous - 200% multiplier
- Volatile - 300% multiplier
- Kind - 200% multiplier
- Psychopath - 50% multiplier
- Abrasive - 50% multiplier
- Too smart - 50% multiplier
- Ascetic - 50% multiplier
- Wimp - 200% multiplier
- Slow learner - 50% multiplier
Some traits also agree or conflict with the memes of a given ideology (such as pawns with the nudist trait being fond of ideoligions with the nudism meme). While this does add another multiplier on the conversion attempt, it does not affect this stat specifically.
Precepts[edit]
- Apostasy: Abhorrent - 40% multiplier
- Apostasy: Horrible - 60% multiplier
- Apostasy: Disapproved - 80% multiplier
Roles[edit]
Any ideoligious role (leader, moral guide, or specialist), imposes a 50% multiplier.