Difference between revisions of "Toxifier generator"

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The toxifier generator's key drawback is its pollution, however, with sufficient infrastructure it can provide net positive power without polluting the map.
 
The toxifier generator's key drawback is its pollution, however, with sufficient infrastructure it can provide net positive power without polluting the map.
  
Each generator produces, on average, 2 tiles of pollution per day, while a [[pollution pump]] consuming {{Q|Pollution pump|Power Consumption #}}W clears 1 tile of pollution every 6 hours, or 4 tiles per day. Therefore, each pump, can support two generators. Wastepacks are produced approximately at a rate of approximately 1 per 6 tiles cleaned, or 1 every 1.5 days if a pump is in full operation.
+
Each generator produces an average of 2 tiles of pollution per day. A [[pollution pump]] cleans 4 tiles of pollution per day, where 6 tiles = 1 [[toxic wastepack]]. The [[wastepack atomizer]] destroys 2 wastepacks a day, or 12 pollution tiles. Pumps consume {{Q|Pollution pump|Power Consumption #}}W of [[power]], and atomizers cost {{Q|Wastepack atomizer|Power Consumption #}}W. A ratio of 6 toxifier generators : 3 pollution pumps : 1 atomizer is fully clean and has a net power of {{#expr:{{P|Power Consumption #}}*(6)+{{Q|Pollution pump|Power Consumption #}}*(3) + {{Q|wastepack atomizer|Power Consumption #}}*(1)}}.
 
 
One [[wastepack atomizer]] destroys 1 waste every 12 hours, or 2 per day, consuming {{Q|Wastepack atomizer|Power Consumption #}}W.
 
Therefore, to fully utilize each part of the system, three wastepack atomizers can support {{#expr: 3*2/1.5 round 2}} pollution pumps, in turn supporting {{#expr: 3*(2/1.5) * 2 round 2}} generators. This produces a net power of {{#expr:{{P|Power Consumption #}}*(3*(2/1.5) * 2)+{{Q|Pollution pump|Power Consumption #}}*(3*2/1.5) + {{Q|wastepack atomizer|Power Consumption #}}*(3)}}. Alternatively, a smaller fraction of this can be used with some minor inefficiencies.  
 
  
 
== Version history ==
 
== Version history ==

Revision as of 19:26, 5 November 2022

Toxifier generator

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Base Stats

Type
BuildingPower

Building

Power
1400 W

The toxifier generator is a power generator added by the Biotech DLC.

Acquisition

Toxifier generators can be constructed once the Toxifier generator research project has been completed. They require Steel 125 Steel, Component 3 Components, 8,000 ticks (2.22 mins) of work, and a Construction skill of 4.

Once constructed, a toxifier generator cannot be moved, it can only be deconstructed.

Summary

Each generator produces 1400W and pollutes 6 tiles every 3 days, for an average of 2 tiles a day.

Analysis

Clean energy

The toxifier generator's key drawback is its pollution, however, with sufficient infrastructure it can provide net positive power without polluting the map.

Each generator produces an average of 2 tiles of pollution per day. A pollution pump cleans 4 tiles of pollution per day, where 6 tiles = 1 toxic wastepack. The wastepack atomizer destroys 2 wastepacks a day, or 12 pollution tiles. Pumps consume -200W of power, and atomizers cost -400W. A ratio of 6 toxifier generators : 3 pollution pumps : 1 atomizer is fully clean and has a net power of 7400.

Version history