Textiles

From RimWorld Wiki
Revision as of 02:29, 5 July 2019 by Pangaea (talk | contribs) (clean up)
Jump to navigation Jump to search
Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Resources Menu Crafted resources Exotic Items Food Medical Items Materials Textiles


Textiles are materials used to make clothing. Textiles are divided into two categories:

Fabrics
Fibrous material harvested from plants, or sheared from tamed animals
Leathers
A byproduct of butchering animals

Material Effects

Below is a list of material effects for fabrics and leathers. Clothing items have stats that are modified by the material they're made of.

NameArmor - Sharp FactorArmor - Blunt FactorArmor - Heat FactorInsulation - Cold FactorInsulation - Heat FactorMarket Value BaseMax Hit Points Base
Alpaca wool0.3601.130163.890
Bearskin1.120.241.520203.460
Birdskin0.670.141.510101.860
Bison wool0.3601.126122.790
Bluefur0.810.241.520162.360
Camelhide0.810.241.516242.360
Chinchilla fur0.670.141.530166.560
Cloth0.3600.1818181.5100
Devilstrand1.40.36320245.5100
Dog leather0.810.241.51416260
Dread leather1.270.241.520123.560
Elephant leather1.120.241.514122.4260
Foxfur0.810.211.520163.560
Guinea pig fur0.670.141.53818560
Heavy fur1.240.241.530143.360
Human leather0.640.241.512124.260
Hyperweave20.542.8826269200
Lightleather0.540.141.512121.960
Lizardskin0.810.271.512122.160
Megasloth wool0.801.134122.790
Muffalo wool0.3601.128122.790
Panthera fur0.930.241.51624360
Patchleather0.450.190.9991.560
Pigskin0.640.241.512121.960
Plainleather0.810.241.516162.160
Rhinoceros leather1.290.241.514144.260
Sheep wool0.3601.126102.790
Synthread0.940.260.922224150
Thrumbofur2.080.361.534221460
Wolfskin1.020.241.52416360