Difference between revisions of "Pig"

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{{Verified|A14D}}<onlyinclude><!--
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{{See also|altphrase='''Sow''' redirects here. For the sowing of plants, see|Growing zone|Plants}}
-->{{infobox main|animal|
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{{infobox main|animal|
 +
|page verified for version = A14D
 
|name = Pig
 
|name = Pig
 
|image = Pig.png
 
|image = Pig.png
|description = "The pig was one of the first animals domesticated by humans. It is commonly raised for meat and leather, and is easy to feed because of its omnivorous diet."
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|description = Pigs were one of the first animals domesticated by humans. They are an efficient source of meat, and are easy to feed because they will eat almost anything.
|type = Animals
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|type = Animal
|type2 = Farm
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|movespeed = 3.9
|bodysize = 0.8
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|min comfortable temperature = -5
|healthscale = 0.95
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|max comfortable temperature = 40
|movespeed = 3.6
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|flammability = 0.7
|attack1dmg = 7
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|marketvalue = 200
|attack1type = bite
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|filth rate = 16
|attack1part = teeth
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|combatPower = 45
|attack1cool = 100
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|bodysize = 1.7
 +
|healthscale = 0.7
 +
|hungerrate = 0.5
 +
|diet = omnivorous grazer
 
|leathername = pigskin
 
|leathername = pigskin
|manhunter = 0.0125
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|wildness = 0
|hungerrate = 0.4
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|manhuntertame = 0
|diet = omnivorous
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|manhunter = 0
|trainable = advanced
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|roamMtb = 3
|wildness = 0.07
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|trainable = none
|handleskill = 0
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|mateMtb = 12
|gestation = 13
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|meatname = pork
 +
|gestation = 5.661
 +
|offspring = 1-2
 +
|avg offspring = 1.318
 
|lifespan = 12
 
|lifespan = 12
|offspring = 3
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|juvenileage = 0.1
|maturityage = 0.5+
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|maturityage = 0.3333
|marketvalue = 280
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|tradeTags = AnimalFarm, AnimalCommon
|meatname = pork
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|attack1dmg = 7.3
}}</onlyinclude>
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|attack1type = Bite
 +
|attack1cool = 2
 +
|attack1part = teeth
 +
|attack1chancefactor = 0.7
 +
|attack2dmg = 6
 +
|attack2type = Blunt
 +
|attack2cool = 2
 +
|attack2part = head
 +
|attack2chancefactor = 0.2
 +
}}{{Info|'''Pigs''', called '''sows''' if female, are a domesticated [[animal]], obtainable from both land and space traders. Pigs are omnivorous, making them easy to feed. They will eat live [[plants]] and so should be kept away from the [[growing zone]]s.}}
 +
 
 +
== Summary ==
 +
{{Pen Animal Note|Pigs}}
 +
 
 +
== Analysis ==
 +
Pigs are worse for food : grass than a variety of other grazers, from [[cow]]s and [[chicken]]s, to [[horse]]s, [[ibex]], and [[alpaca]]s. Even [[chinchilla]]s are better. The pig's niche is as the most nutritionally efficient ''omnivore'', that does not require taming upkeep. By locking them into a corpse freezer full of dead raiders, this permits the conversion of long pork into pork pork.
  
{{Info|'''Pigs''' are a domesticated animal, obtainable from both land and space traders. Pigs are omnivorous, making them easy to feed.}}
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[[Wild boar]]s are the next most efficient omnivore (without training upkeep). Boars are worse for nutrition, but are better at surviving cold temperatures (and can be found in the wild).
  
===Comparison with the wild boar===
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=== Nutrition ===
A cousin of the [[Wild boar|wild boar]], the pig is a more controllable and higher-yield version of its wild relative. Pigs can be butchered for more meat, produce more leather, and carry a higher market value. They can also be trained and handled by anyone, while colonists must have a skill level of 3 to handle a wild boar.
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When slaughtered, a pig yields {{#vardefineecho:baby_meat|{{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*140}}}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*40}}}} leather as a piglet; {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*40}}}} leather as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is equal to 0.05 nutrition.
  
However, pigs have a slightly higher hunger rate than the wild boar, making them more more expensive to maintain. Pigs and wild boars take the same amount of time to reach adulthood. The biggest advantage the boar holds is that it can be found naturally on most [[Biome|biomes]], while pigs must be acquired through [[Trading|trading]] or an animal self-taming event.
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An adult pig consumes {{P|Real Hunger Rate}} nutrition per day, and a female creates up to {{#expr: {{P|Average Offspring Per Birth}}/{{P|Gestation Period Days}} round 2}} offspring per day.
 +
* When offspring are slaughtered as babies, a female pig will produce {{#expr:{{Meat Production|{{PAGENAME}}|baby}} round 2}} nutrition of meat per day, giving a potential nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|baby}}/{{P|Real Hunger Rate}} round 3}} (not counting males).
 +
* If the offspring are allowed to grow to adulthood, they will consume an additional {{#expr:{{Nutrition Consumption|{{PAGENAME}}|adult}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day as they are slaughtered, resulting in a potential nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|adult}}/{{Nutrition Consumption|{{PAGENAME}}|adult}} round 3}}.
 +
When considering a population of equal numbers of males and females, these nutrition efficiencies fall to {{%|{{Meat Production|{{PAGENAME}}|baby|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|baby|1|1}} round 3}} for baby slaughter and {{%|{{Meat Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} for adult slaughter.
  
===Training===
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The next best pen-omnivore, the wild boar, has an potential nutrition efficiency of {{%|{{Meat Production|Wild boar|adult|1|0}}/{{Nutrition Consumption|Wild boar|adult|1|0}} round 3}} (or {{%|{{Meat Production|Wild boar|adult|1|1}}/{{Nutrition Consumption|Wild boar|adult|1|1}} round 3}} nutrient efficient with 1:1 female:male). For comparison, a horse has a base nutrient efficiency of {{%|{{Meat Production|Horse|adult|1|0}}/{{Nutrition Consumption|Horse|adult|1|0}} round 3}}, much higher than a pig or wild boar. Chickens, ibex, and deer reach similar numbers.
Pigs can be trained as follows:
 
  
 +
==Training==
 
{{TrainingTable}}
 
{{TrainingTable}}
  
 +
== Health ==
 +
{{Animal Health Table}}
 +
 +
== Gallery ==
 +
<gallery>
 +
Pig east.png|Pig facing east
 +
Pig north.png|Pig facing north
 +
Pig south.png|Pig facing south
 +
Dessicated pig east.png|Pig decaying
 +
</gallery>
  
 +
== Version history ==
 +
* [[Version/0.12.906|0.12.906]] - Added
 +
* [[Version/1.3.3066|1.3.3066]] - Trainability changed from advanced to none, pigs now are predominantly a pen animal.
 
{{nav|animal}}
 
{{nav|animal}}
 
[[Category:Animals]]
 
[[Category:Animals]]
[[Category:Farm]]
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[[Category:Farm animal]]

Latest revision as of 11:15, 21 April 2024

Pig

Pig

Pigs were one of the first animals domesticated by humans. They are an efficient source of meat, and are easy to feed because they will eat almost anything.

Base Stats

Type
Animal
Market Value
200 Silver
Flammability
70%

Pawn Stats

Combat Power
45
Move Speed
3.9 c/s
Health Scale
0.7
Body Size
1.7
Mass - Baby
20.4 kg
Mass - Juvenile
51 kg
Mass - Adult
102 kg
Carrying Capacity
128 kg
Filth Rate
16
Hunger Rate
0.8 Nutrition/Day
Diet
omnivorous grazer
Life Expectancy
12 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
0%
Roam Interval
3 days
Mate Interval
12 hours
Maturity Age
0.333 years (20 days)
Juvenile Age
0.1 years (6 days)
Comfortable Temp Range
-5 °C – 40 °C (23 °F – 104 °F)

Production

Meat Yield
238 pork
Leather Yield
68 pigskin
Gestation Period
5.661 days
Offspring Per Birth
1-2 (1.318 avg)

Melee Combat

Attack 1
Teeth
7.3 dmg (Bite)
11 % AP
2 second cooldown
0.7 chance factor
Attack 2
Head
6 dmg (Blunt)
9 % AP
2 second cooldown
0.2 chance factor
Average DPS
2.06
Technical
tradeTags
AnimalFarm, AnimalCommon


Pigs, called sows if female, are a domesticated animal, obtainable from both land and space traders. Pigs are omnivorous, making them easy to feed. They will eat live plants and so should be kept away from the growing zones.

Summary[edit]

Pigs are pen animals. Once tamed, pen animals cannot and do not need to be trained any further. But if left outside of a pen or caravan hitching spot, pen animals will eventually roam outside your colony. Making a caravan is not required to tie animals to a caravan hitching spot.

Analysis[edit]

Pigs are worse for food : grass than a variety of other grazers, from cows and chickens, to horses, ibex, and alpacas. Even chinchillas are better. The pig's niche is as the most nutritionally efficient omnivore, that does not require taming upkeep. By locking them into a corpse freezer full of dead raiders, this permits the conversion of long pork into pork pork.

Wild boars are the next most efficient omnivore (without training upkeep). Boars are worse for nutrition, but are better at surviving cold temperatures (and can be found in the wild).

Nutrition[edit]

When slaughtered, a pig yields 48 meat and 20 leather as a piglet; 119 meat and 36 leather as a juvenile; or 238 meat and 68 leather as an adult. 1 meat is equal to 0.05 nutrition.

An adult pig consumes 0.8 nutrition per day, and a female creates up to 0.23 offspring per day.

  • When offspring are slaughtered as babies, a female pig will produce 0.56 nutrition of meat per day, giving a potential nutrition efficiency of 69.8% (not counting males).
  • If the offspring are allowed to grow to adulthood, they will consume an additional 2.4 nutrition per day, but will instead yield 2.77 nutrition per day as they are slaughtered, resulting in a potential nutrition efficiency of 86.5%.

When considering a population of equal numbers of males and females, these nutrition efficiencies fall to 34.9% for baby slaughter and 69.2% for adult slaughter.

The next best pen-omnivore, the wild boar, has an potential nutrition efficiency of 71.1% (or 56.5% nutrient efficient with 1:1 female:male). For comparison, a horse has a base nutrient efficiency of 150.6%, much higher than a pig or wild boar. Chickens, ibex, and deer reach similar numbers.

Training[edit]

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health[edit]


Body part Health
Head 18
Skull 18
Brain 7
Nose 7
Neck 18
Jaw 14
Eye [1]
(left, right)
7
Ear
(left, right)
7
Body 28
Kidney[2]
(left, right)
11
Lung[2]
(left, right)
11
Liver[2] 14
Heart[2] 11
Spine[2] 18
Stomach[2] 14
Limbs
(left, right, fore, hind)
21
Appendage
(left, right, fore, hind)
14
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Gallery[edit]

Version history[edit]

  • 0.12.906 - Added
  • 1.3.3066 - Trainability changed from advanced to none, pigs now are predominantly a pen animal.