Raccoon
Revision as of 01:28, 25 April 2020 by Sutremaine (talk | contribs)
Raccoon
"A small, hardy animal that ranges wide across forests and shrubland. It is happy to break into your garbage container, or your kitchen, to eat almost anything."
Base Stats
Pawn Stats
- Move Speed
- 4.1 c/s
- Health Scale
- 0.4
- Body Size
- 0.3
- Mass - Baby
- 3.6 kg
- Mass - Juvenile
- 9 kg
- Mass - Adult
- 18 kg
- Carrying Capacity
- 23 kg
- Filth Rate
- 1
- Hunger Rate
- 0.51 Nutrition/Day
- Diet
- omnivorous
- Life Expectancy
- 8 years
- Manhunter Chance
- 2%
- Manhunter Chance (Taming)
- 1.25%
- Trainable Intelligence
- Intermediate
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Maturity Age
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Production
- Meat Yield
- 42 raccoon meat
- Leather Yield
- 19 lightleather
- Gestation Period
- 9.33 days
- Offspring Per Birth
- 1-5
Melee Combat
The raccoon is a small ground mammal which scavenges for most of its food.
Training
Racoons can be trained as follows:
This animal can be trained as follows:
Guard: | ![]() |
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Attack: | ![]() |
Rescue: | ![]() |
Haul: | ![]() |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.