Difference between revisions of "Squirrel"

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(Corrected walk speed. Added Info tag. Added meat and leather amounts. Removed outdated 'code specifics'. Removed Rewrite tag.)
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{{rewrite}}
 
 
<onlyinclude>
 
<onlyinclude>
 
{{infobox main|animal|
 
{{infobox main|animal|
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|placeable =  
 
|placeable =  
 
|hp = 25
 
|hp = 25
|walkSpeed = 1.30
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|walkSpeed = 6.00
 
|mobdamage = Scratch - 4
 
|mobdamage = Scratch - 4
 
|mobdamage2 = Bite - 3}}
 
|mobdamage2 = Bite - 3}}
 
</onlyinclude>
 
</onlyinclude>
  
The smallest and (generally) most harmless animal of the game.  
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{{Info|The smallest and generally most harmless animal of the game.  
 
Very often the storytellers (unless you play Randy Random) make this foe your first encounter by driving one mad and sending it to attack your colonists.
 
Very often the storytellers (unless you play Randy Random) make this foe your first encounter by driving one mad and sending it to attack your colonists.
  
With very low health and a low melee damage, one might think this critter to be harmless but due to it's very fast attack rate your colonists will suffer many bleeding wounds very quickly. This becomes especially dangerous when a psychic drone sends 5 or more of them your way.
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With very low health and a low melee damage, one might think this critter to be harmless but due to it's very fast attack rate your colonists will suffer many bleeding wounds very quickly. Their small size also makes them hard to shoot. This becomes especially dangerous when a psychic drone sends 5 or more of them your way. If slain, they can be butchered for 9 squirrel meat and 2 [[squirrelskin]].}}<ref>Amounts given are at 100% [[Butchery Efficiency|butchery efficiency]].</ref>
  
{{v|{{:Version}}}} '''
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Code Specifics:'''
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<references/>
baseMaxHealth = 30
 
walkSpeed = 1.5
 
meleeDamage = 3
 
hungerThreshold = .8
 
targetHitEase = .6
 
thinkConfig = Herbivore
 
herdMentality = false
 
ecoSystemWeight = .2
 
spawnWild = true
 
  
 
{{nav|animal}}
 
{{nav|animal}}
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Wild]]
 
[[Category:Wild]]

Revision as of 04:16, 4 June 2015

Squirrel

Squirrel

Base Stats

Type
AnimalsWild
HP
25

Melee Combat

"Scratch" can not be assigned to a declared number type with value -4.
Damage
Scratch - 4
"Bite" can not be assigned to a declared number type with value -3.
Damage
Bite - 3


The smallest and generally most harmless animal of the game. Very often the storytellers (unless you play Randy Random) make this foe your first encounter by driving one mad and sending it to attack your colonists.

With very low health and a low melee damage, one might think this critter to be harmless but due to it's very fast attack rate your colonists will suffer many bleeding wounds very quickly. Their small size also makes them hard to shoot. This becomes especially dangerous when a psychic drone sends 5 or more of them your way. If slain, they can be butchered for 9 squirrel meat and 2 squirrelskin.[1]


  1. Amounts given are at 100% butchery efficiency.