Muffalo

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Revision as of 21:47, 23 August 2015 by Jimyoda (talk | contribs) (Added and updated values.)
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Muffalo

"A large herding herbivore descended from buffalo and adapted for some exotic environment. Peaceful unless disturbed."

Base Stats

Type
AnimalsWild

Pawn Stats

Move Speed
3.6 c/s
Health Scale
1.75
Body Size
2.0
Mass - Baby
24 kg
Mass - Juvenile
60 kg
Mass - Adult
120 kg
Carrying Capacity
150 kg
Filth Rate
1
Diet
herbivorous
Life Expectancy
15 years
Manhunter Chance
1.25%
Trainable Intelligence
Intermediate
Wildness
50%
Minimum Handling Skill
4

Production

Gestation Period
60 days

Melee Combat

Damage
10
Damage Type
blunt

Slow-moving, grass-grazing quadrupeds analogous to Buffalo. When enraged, they can melee and can become a threat to colonists due to their high health. They provide a large quantity of leather compared to other creatures that spawn in the same biomes, which means a herd of muffalo can be a lifesaver in extremely cold biomes; two or three muffalo usually provide leather to make a parka, as well as a gratuitous amount of meat. Their leather is a dark blue color. If slain, they can be butchered for 162 muffalo meat and 36 muffalo leather.[1]


  1. Amounts given are at 100% butchery efficiency.