Difference between revisions of "Mind-numb serum"

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{{Anomaly}}
 
{{Anomaly}}
 
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{{Spoiler}}
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|nocat=true
 
|type=warning
 
|text=Note: This page is made in preparation of the release of Version 1.5 to facilitate edits by new editors. It cannot be held as representative of the content until release allows for confirmation, nor is it intended to speculate. Please verify all page information before removing this banner.}}
 
{{Infobox main<!-- Add infobox category here -->
 
 
| set property = false <!-- Remove when anomaly goes live and content confirmed -->
 
  
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{{Infobox main|drug
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| description = A syringe of clear, viscous fluid. Injected near the brainstem, it deadens the mind, rendering the user unable to feel the highs and lows of human emotion. This temporarily prevents them from having mental breaks and inspirations.
 
| name = Mind-numb serum  
 
| name = Mind-numb serum  
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| image = Mind-numb serum.png
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<!-- Base Stats -->
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| type = Drug
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| type2 = Serum
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| tech level = Industrial
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| hp = 60
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| deterioration =
 +
| marketvalue = 80
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| mass base = 0.5
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| flammability = 0.7
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| stack limit = 10
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| path cost = 14
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| rotatable = false
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<!-- Ingestion -->
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| joy offset =
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| joy kind =
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| addictiveness =
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| max num to ingest at once = 1
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| ingestion time = 100
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<!-- Creation -->
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| production facility 1 = Serum lab
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| skill 1 = Crafting
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| skill 1 level = 3
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| research = Mind-numb serum
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| work to make = 1320
 +
| work speed stat = Drug Synthesis Speed
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| resource 1 = Neutroamine
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| resource 1 amount = 2
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| resource 2 = Bioferrite
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| resource 2 amount = 30
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<!-- Technical -->
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| defName = MindNumbSerum
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| food preference = NeverForFood
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| drug category = medical
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| is pleasure drug =
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| preferability = NeverForNutrition
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| thingSetMakerTags = RewardStandardLowFreq
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| page verified for version =
 
}}
 
}}
  
INTRO TEXT
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The mind-numb serum is an item added by the [[Anomaly DLC]]
  
== Acquistion ==
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== Acquisition ==
ACQUISTION TEXT
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The mind-numb serum can be crafted at a [[Serum lab]] with 2 [[neutroamine]] 30 [[bioferrite]] once it has been researched. It can also occasionally be bought from traders. {{Check Tag|Detail Needed|Which Types?}}
  
 
== Summary ==  
 
== Summary ==  
SUMMARY TEXT
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When used, the mind-numb serum causes -5% [[consciousness]] and disables all [[thoughts]] for 2 days.
  
 
== Analysis ==
 
== Analysis ==
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* [[Anomaly DLC]] Release - Added.
 
* [[Anomaly DLC]] Release - Added.
  
CATEGORIES GO HERE
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{{Nav/drugs}}
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[[Category:Drug]] [[Category:Serum]]

Latest revision as of 19:23, 10 May 2024

Mind-numb serum

Mind-numb serum

A syringe of clear, viscous fluid. Injected near the brainstem, it deadens the mind, rendering the user unable to feel the highs and lows of human emotion. This temporarily prevents them from having mental breaks and inspirations.

Base Stats

Type
DrugSerum
Tech Level
Industrial
Market Value
80 Silver
Stack Limit
10
Mass
0.5 kg
HP
60
Flammability
70%
Rotatable
False
Path Cost
14

Ingestion

Maximum To Ingest
1
Ingestion Time
100 ticks (1.67 secs)

Creation

Crafted At
Serum lab
Required Research
Mind-numb serum
Skill Required
Crafting 3
Work To Make
1,320 ticks (22 secs)
Work Speed Stat
Drug Synthesis Speed
Resources to make
Neutroamine 2 + Bioferrite 30
Technical
defName
MindNumbSerum
thingSetMakerTags
RewardStandardLowFreq
Preferability
NeverForNutrition
Food Preference
NeverForFood
Drug Category
medical


The mind-numb serum is an item added by the Anomaly DLC

Acquisition[edit]

The mind-numb serum can be crafted at a Serum lab with 2 neutroamine 30 bioferrite once it has been researched. It can also occasionally be bought from traders. [Detail Needed]

Summary[edit]

When used, the mind-numb serum causes -5% consciousness and disables all thoughts for 2 days.

Analysis[edit]

ANALYSIS TEXT

Version history[edit]