Difference between revisions of "Power conduit"

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(→‎Summary: That bit of info about walls atop power conduits, now on the power conduit page.)
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A conduit can [[Events#Zzztt...|short circuit]], damaging a random piece of conduit and discharging all connected stored power from batteries, in an explosion proportional to the amount of charge. This damage can be mitigated by building walls over your power conduits (preventing fires), keeping critical areas and storage away from conduits, and disconnecting charged banks of batteries from the network via a [[power switch]].
 
A conduit can [[Events#Zzztt...|short circuit]], damaging a random piece of conduit and discharging all connected stored power from batteries, in an explosion proportional to the amount of charge. This damage can be mitigated by building walls over your power conduits (preventing fires), keeping critical areas and storage away from conduits, and disconnecting charged banks of batteries from the network via a [[power switch]].
  
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=== Beauty and walls ===
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Power conduits are somewhat ugly, with a -2 penalty to [[beauty]] per tile of conduit. Building walls or doors on top of your conduits (or building your new conduits under your already-existing walls or doors) negates this penalty entirely.
 
{{nav|power|wide}}
 
{{nav|power|wide}}
 
[[Category:Power]]
 
[[Category:Power]]

Revision as of 05:51, 13 November 2022

Power conduit

Power conduit

A bundle of electrical cables for moving power around. Can be placed under walls and other buildings.

Base Stats

Type
BuildingPower
Market Value
Silver [Note]
Beauty
-2
HP
80
Flammability
70%

Building

Size
1 × 1
Minifiable
False
Placeable
True
Passability
standable
Edifice
false
Terrain Affordance
Light

Creation

Required Research
Electricity
Work To Make
35 ticks (0.58 secs)
Resources to make
Steel 1
Deconstruct yield
nothing
Destroy yield
nothing

A power conduit transmits power from generators or batteries to appliances up to six squares away. Conduit doesn't block the placement of other structures and isn't blocked by them, so conduit can be placed wherever it's needed, even in walls, except unsmoothed mountain rocks and ores.

Note that, unlike most other construction, when deconstructed, power conduit has 0% chance to produce any valuable material.

Acquisition

Power conduits can be constructed once the Electricity research project has been completed. They require Steel 1 Steel and 35 ticks (0.58 secs) of work.

Summary

Short circuit

A conduit can short circuit, damaging a random piece of conduit and discharging all connected stored power from batteries, in an explosion proportional to the amount of charge. This damage can be mitigated by building walls over your power conduits (preventing fires), keeping critical areas and storage away from conduits, and disconnecting charged banks of batteries from the network via a power switch.

Beauty and walls

Power conduits are somewhat ugly, with a -2 penalty to beauty per tile of conduit. Building walls or doors on top of your conduits (or building your new conduits under your already-existing walls or doors) negates this penalty entirely.