Difference between revisions of "Pirates/Pawns"

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|- id="Scavenger gunner"
 
|- id="Scavenger gunner"
 
! Scavenger Gunner
 
! Scavenger Gunner
|[[File:Scavenger1557.png]] || 45 || 40-110 || Normal || 300-500 || 200-300 || |{{Tag List|value=300|weaponTags|Gun}} || Any || Has a 5% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}}  
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|[[File:Scavenger1557.png]] || 50 || 40-110 || Normal || 300-500 || 200-300 || |{{Tag List|value=300|weaponTags|Gun}} || Any || Has a 5% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}}  
 
|- id="Scavenger thrasher"
 
|- id="Scavenger thrasher"
 
! Scavenger Thrasher
 
! Scavenger Thrasher
|[[File:Thrasher1557.png]] || 45 || 40-110 || Normal || 300-800 || 100-160 || |{{Tag List|value=160|weaponTags|MedievalMeleeDecent|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || Has a 5% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}}  
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|[[File:Thrasher1557.png]] || 50 || 40-110 || Normal || 300-800 || 100-160 || |{{Tag List|value=160|weaponTags|MedievalMeleeDecent|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || Has a 5% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}}  
 
|- id="Pirate gunner"
 
|- id="Pirate gunner"
 
! Pirate Gunner
 
! Pirate Gunner
 
|[[File:Pirate1557.png]] || 65 || 70-230 || Normal || 400-1000 || 250-345 ||  |{{Tag List|value=345|weaponTags|Gun}} || Up to 65 || Has a 10% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}. There is a 20% chance that their weapon is [[biocoded]] to them.
 
|[[File:Pirate1557.png]] || 65 || 70-230 || Normal || 400-1000 || 250-345 ||  |{{Tag List|value=345|weaponTags|Gun}} || Up to 65 || Has a 10% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}. There is a 20% chance that their weapon is [[biocoded]] to them.
|}
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|}</onlyinclude>
</onlyinclude>
 
  
 
[[Category:Characters]]
 
[[Category:Characters]]

Latest revision as of 16:04, 18 December 2023

Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
Additional Info
Drifter Drifter1557.png 35 20-60 Poor 90-280 60-200 Club Knife Any Never carries food. Has a 15% chance to carry 1x Herbal medicine. 15% chance to have one of the following prostheses: Peg leg Wooden foot Wooden hand
Scavenger Gunner Scavenger1557.png 50 40-110 Normal 300-500 200-300 Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver Any Has a 5% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Peg leg Wooden foot Wooden hand
Scavenger Thrasher Thrasher1557.png 50 40-110 Normal 300-800 100-160 Axe Club Gladius Knife Mace Warhammer Any Has a 5% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Peg leg Wooden foot Wooden hand
Pirate Gunner Pirate1557.png 65 70-230 Normal 400-1000 250-345 Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver Up to 65 Has a 10% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Peg leg Wooden foot Wooden hand. There is a 20% chance that their weapon is biocoded to them.