Difference between revisions of "IED tox trap"

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== Summary ==
 
== Summary ==
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It explodes into a [[tox gas]] cloud of 8.9-tile{{Check Tag|Verify}} radius {{ticks|15}} after an enemy had walked over it.
 
It explodes into a [[tox gas]] cloud of 8.9-tile{{Check Tag|Verify}} radius {{ticks|15}} after an enemy had walked over it.
  

Revision as of 11:58, 30 December 2022

IED tox trap

IED tox trap

A pair of tox gas shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.

Base Stats

Type
BuildingSecurity
Market Value
57 Silver [Note]
Mass
2 kg
Beauty
-4
HP
40
Flammability
100%

Building

Size
1 × 1
Minifiable
True
Placeable
True
Terrain Affordance
Light

Creation

Required Research
Ieds
Skill Required
Construction 3
Work To Make
1,400 ticks (23.33 secs)
Resources to make
Tox shell 2
Destroy yield
nothing
Technical
thingCategories
BuildingsSecurity


The IED tox trap that explodes in a cloud of tox gas when walked over.

Acquisition

IED smoke traps can be constructed once the Ieds research project has been completed. They require Tox shell 2 Tox shells, 1,400 ticks (23.33 secs) of work, and a Construction skill of 3.

Summary

It explodes into a tox gas cloud of 8.9-tile[Verify] radius 15 ticks (0.25 secs) after an enemy had walked over it.

When tripped, it will start emitting a hissing sound hinting enemies to run away.

It'll explode when damaged to 20% of its HP,[Verify] or when hit by an attack that does Bullet, Arrow, or ArrowHighVelocity.[Verify]

Analysis

?

Version history