Difference between revisions of "IED smoke trap"

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(type: Security -> Building; type2: - -> Security; placeable: Yes -> true; minifiable: - -> true; mass base: - -> 2; flammability: 1.0 -> 1; sell price multiplier: - -> 0.7; terrain affordance: - -> light; thingCategories: - -> BuildingsSecurity; deconstructable: - -> false; leavesresourceswhendestroyed: - -> false; deconstruct yield: Nothing -> -;)
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|resource 1 amount = 2
 
|resource 1 amount = 2
 
|deconstructable = false
 
|deconstructable = false
|leavesresourceswhendestroyed = false
+
|destroyyield = nothing
 
}}
 
}}
 
The '''IED smoke trap''' explodes into a [[smoke]] cloud of 8.6-tile radius 0.15 seconds after an enemy had walked over it.
 
The '''IED smoke trap''' explodes into a [[smoke]] cloud of 8.6-tile radius 0.15 seconds after an enemy had walked over it.

Revision as of 01:52, 14 October 2021

IED smoke trap

IED smoke trap

A pair of smoke shells connected to a trigger which detonates on touch or bullet impact. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.

Base Stats

Type
BuildingSecurity
Market Value
115 Silver [Note]
Mass
2 kg
Beauty
-4
HP
40
Flammability
100%

Building

Size
1 × 1
Minifiable
True
Placeable
True
Terrain Affordance
Light

Creation

Required Research
Ieds
Skill Required
Construction 3
Work To Make
1,400 ticks (23.33 secs)
Resources to make
Smoke shell 2
Destroy yield
nothing
Technical
thingCategories
BuildingsSecurity


The IED smoke trap explodes into a smoke cloud of 8.6-tile radius 0.15 seconds after an enemy had walked over it.

When tripped, it will start emitting a hissing sound hinting enemies to run away.

Acquisition

Analysis

Version History