Difference between revisions of "Utility"

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(Pictures of utility items)
(The icon is for disambiguation. Unnecessary on a plain reference to the dlc. Also stanard on the rest of the wiki is icon after ratherthan before.t)
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'''Utility''' items are items that are not not [[Armor]], [[Clothing]] or [[Weapons]], but are still equipped by pawns. They offer a variety of different capabilities.  One person can wear one utility item. Utility items can be passive like a [[shield belt]], but most give an ability the player can trigger. Most have a certain number of charges before they run out. Some can be reloaded, while others are consumed by use. Some of these are only available if the [[Royalty DLC]]{{RoyaltyIcon}} is activated.
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'''Utility''' items are items that are not not [[Armor]], [[Clothing]] or [[Weapons]], but are still equipped by pawns. They offer a variety of different capabilities.  One person can wear one utility item. Utility items can be passive like a [[shield belt]], but most give an ability the player can trigger. Most have a certain number of charges before they run out. Some can be reloaded, while others are consumed by use. Some of these are only available if the [[Royalty DLC]] is activated.
  
 
Unlike [[apparel]], no utility item in the game currently gets [[tainted]] and neither does a damaged item cause the "tattered clothing" [[mood]] debuff, however the provision for both exists in the game code.
 
Unlike [[apparel]], no utility item in the game currently gets [[tainted]] and neither does a damaged item cause the "tattered clothing" [[mood]] debuff, however the provision for both exists in the game code.
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OrbitalBombardmentTargeter.png|Orbital Bombardment Targeter  
 
OrbitalBombardmentTargeter.png|Orbital Bombardment Targeter  
 
OrbitalTargeter.png|Generic Targeter, used by Tornado Generator
 
OrbitalTargeter.png|Generic Targeter, used by Tornado Generator
OrbitalMechClusterTargeter.png|{{RoyaltyIcon}}Orbital Mech Cluster Targeter
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OrbitalMechClusterTargeter.png|Orbital Mech Cluster Targeter {{RoyaltyIcon}}
BroadshieldPack.png|{{RoyaltyIcon}}Low-shield Pack
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BroadshieldPack.png|Low-shield Pack {{RoyaltyIcon}}
JumpPack.png|{{RoyaltyIcon}}Jump Pack
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JumpPack.png|Jump Pack {{RoyaltyIcon}}
 
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Revision as of 17:01, 28 April 2021

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Gear Menu Weapons Apparel Clothing Armor Utility

Utility items are items that are not not Armor, Clothing or Weapons, but are still equipped by pawns. They offer a variety of different capabilities. One person can wear one utility item. Utility items can be passive like a shield belt, but most give an ability the player can trigger. Most have a certain number of charges before they run out. Some can be reloaded, while others are consumed by use. Some of these are only available if the Royalty DLC is activated.

Unlike apparel, no utility item in the game currently gets tainted and neither does a damaged item cause the "tattered clothing" mood debuff, however the provision for both exists in the game code.