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  • | description = The amount of leather yielded when butchering this creature. This value is reduced if the creatur The base value of Leather Amount is 40. This is multiplied by the following factors:
    2 KB (232 words) - 11:34, 8 July 2023
  • ...ding [[dryads]], [[insectoids]], [[chicken]]s, and [[duck]]s, do not yield leather when butchered. Note that [[Patchleather]] is unique in that while it is classed as a leather for [[stuff]] selection, it is obtained by combining other leathers rather
    3 KB (444 words) - 13:45, 7 December 2022
  • | type2 = Leather {{Info|'''Birdskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers most types of [[bird]]s
    2 KB (265 words) - 15:03, 7 January 2024
  • | leathername = human leather === Yield ===
    2 KB (290 words) - 01:57, 8 May 2024
  • ! data-sort-type=number | Meat Yield ! data-sort-type=number | Leather Yield
    2 KB (268 words) - 09:16, 5 April 2024
  • | type2 = Leather {{Info|'''Chinchilla fur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[chinchilla]] at a [[
    3 KB (392 words) - 15:02, 7 January 2024
  • | leathername = dread leather === Yield ===
    2 KB (241 words) - 09:20, 10 May 2024
  • ...chinchillas breed rapidly, and can produce a surprising amount of meat and leather. Should you get a breeding pair, they can make profitable pen animals. ...ize}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is worth 0.05 nutrition.
    9 KB (1,125 words) - 22:53, 18 December 2023
  • ...ce [[birdskin]] if slaughtered as goslings, but chickens don't produce any leather. ...Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} as an adult.
    5 KB (691 words) - 23:08, 18 December 2023
  • ...ize}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is equal to 0.05 nutrition. ...t}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day
    4 KB (509 words) - 23:07, 18 December 2023
  • Ibex are one of the best animals to ranch for food and leather. They don't have any utility beyond food production. ...ize}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is equal to 0.05 nutrition.
    5 KB (696 words) - 23:11, 18 December 2023
  • ...that yield and shearing time are modified by the shearer's [[Animal Gather Yield]] and [[Animal Gather Speed]] respectively. ...produce {{icon small|Cloth}} {{#expr: 5.2 * {{#show:Cotton plant|?Harvest Yield Per Day (100)}} round 2}} units of cloth per day. Sheep wool is {{%|({{Q|Sh
    6 KB (868 words) - 23:19, 18 December 2023
  • | type2 = Leather {{Info|'''Guinea pig fur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[Guinea pig]] at a [[
    3 KB (488 words) - 15:06, 7 January 2024
  • ..., they can be butchered for {{P|Meat Yield}} [[meat|pork]] and {{P|Leather Yield}} [[pigskin]].}} As tamed animals, boars are worse for meat/leather than [[pig]]s. While boars can be found in the wild, they are generally out
    6 KB (782 words) - 23:21, 18 December 2023
  • ...production]] bench for butchering non-rotten creatures into raw meat and [[leather]]. ...les are used to butcher fresh (not rotten) [[corpse]]s into [[meat]] and [[leather]]. Colonists assigned to [[Work#Cook|cooking]] will butcher creatures, afte
    4 KB (601 words) - 12:46, 24 January 2024
  • ...ize}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is equal to 0.05 nutrition. ...t}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day
    4 KB (561 words) - 22:50, 18 December 2023
  • ...ize}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is equal to 0.05 nutrition. ...t}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day
    5 KB (653 words) - 11:15, 21 April 2024
  • ...ize}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is equal to 0.05 nutrition. ...t}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day
    5 KB (642 words) - 23:01, 18 December 2023
  • ...e; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} as an adult. No leather is yielded. ...hood}} round 2}} nutrition in total, and will yield {{#expr:0.05*({{P|Meat Yield}} - {{#var:baby_meat}})}} more nutrition when slaughtered than it would as
    6 KB (906 words) - 18:30, 27 April 2024
  • ...heir remarkably low hunger rate. A tortoise farm can also produce a lot of leather. However, tortoises are not [[pen animal]]s. They must be re-tamed every { ...e; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} lizardskin as an adult. 1 meat is wort
    7 KB (959 words) - 23:20, 18 December 2023
  • Butchering an adult male [[elephant]] will yield two elephant tusks, unless the parts have been destroyed by damage. Female ...in killing an elephant in the early game, but the [[elephant leather|hardy leather]] and large amount of [[meat]] make it a valuable feat if it can be accompl
    3 KB (480 words) - 09:45, 5 January 2024
  • ...P|Milking Interval Days}} days}} (depending on your pawn's [[Animal Gather Yield]]). ...ize}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult.
    6 KB (833 words) - 13:01, 29 February 2024
  • Chickens are nearly identical to [[duck]]s. Ducks provide the same yield in both meat and eggs. But ducks consume 20% more nutrition, so they are in ...e; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} as an adult. No leather is yielded.
    7 KB (949 words) - 22:52, 18 December 2023
  • ...ws have been bred for millennia to produce huge amounts of milk, meat, and leather. They are exceptionally gentle creatures and will never seek revenge, no ma ...P|Milking Interval Days}} days}} (depending on your pawn's [[Animal Gather Yield]]).
    6 KB (901 words) - 22:55, 18 December 2023
  • ...ize}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is equal to 0.05 nutrition. ...t}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day
    6 KB (815 words) - 16:38, 13 April 2024
  • ...that yield and shearing time are modified by the shearer's [[Animal Gather Yield]] and [[Animal Gather Speed]] respectively. ...wn in the same biomes. Killing two or three bison usually provides enough leather to make a parka as well as a generous amount of meat. When enraged, they ca
    4 KB (588 words) - 13:38, 17 April 2024
  • ...that yield and shearing time are modified by the shearer's [[Animal Gather Yield]] and [[Animal Gather Speed]] respectively. ...ifesaver in colder [[biome]]s. Two or three muffalo usually provide enough leather (or wool if you are willing to tame them) to make a parka as well as a gene
    5 KB (753 words) - 23:13, 18 December 2023
  • .... They reflect what they had in life; missing limbs will affect a corpse's yield. ...at a [[butcher spot]] or the superior [[butcher table]] for [[meat]] and [[leather]], which can be processed further. Mechanoid corpses can instead be smashe
    9 KB (1,349 words) - 07:42, 18 February 2024
  • ...rpses can then be butchered by [[Work#Cook|cooks]] to yield [[meat]] and [[leather]], with type and quantity of both depending on the animal hunted.
    3 KB (439 words) - 06:29, 27 January 2024
  • As hunting game, they yield about 50% more meat and leather than the smallest RimWorld animals (the [[hare]], [[squirrel]], and [[rat]]
    3 KB (396 words) - 23:15, 18 December 2023
  • ...apted to arid environments. Domesticated since ancient times, its wool and leather are both exceptionally good at insulating against the desert heat, and its ...P|Milking Interval Days}} days}} (depending on your pawn's [[Animal Gather Yield]]).
    6 KB (892 words) - 23:00, 18 December 2023
  • ...day. Note that the amount of wool sheared scales with the [[Animal Gather Yield]] of the shearer. ...best cold insulation. In comparison, its heat insulation is around many [[leather]]s, at 10th of all textiles. This makes alpaca clothes mostly used for cold
    3 KB (465 words) - 15:04, 7 January 2024
  • ...Human Resources#Organ Harvesting|organ harvesting]]''', wearing '''[[Human leather|human skin]]''', and outright '''[[Human meat|cannibalism]]'''. Most pawns ...receive penalties for seeing corpses, eating human flesh, or wearing human leather. They also don't like butchering corpses themselves. Colonists will know ab
    27 KB (4,177 words) - 22:29, 7 February 2024
  • ...P|Milking Interval Days}} days}} (depending on your pawn's [[Animal Gather Yield]]). Elk's meat, leather, and milk yields and their hunger rate are identical to that of the [[yak]]
    3 KB (478 words) - 23:05, 18 December 2023
  • ...ely strong fabric, much more protective than [[cloth]] and most types of [[leather]].}} ...arvest Yield}}}} devilstrand, depending on the harvester's [[Plant Harvest Yield]] stat.
    5 KB (804 words) - 17:12, 19 March 2024
  • | leathername = elephant leather ...ear whether the ability for female elephants to attack with tusks, but not yield them on butchering is intentional or a bug.
    6 KB (937 words) - 23:05, 18 December 2023
  • * The fur is worth {{Icon Small|Silver||{{#expr:{{Q|Thrumbo|Leather Yield}}*{{Q|Thrumbofur|Market Value Base}} }} }} - before it is processed. ** This is enough to create {{#expr:2*{{Q|Thrumbo|Leather Yield}}/{{Q|Duster|Resource 1 Amount}} }}x dusters, worth {{Icon Small|Silver||{{
    14 KB (2,174 words) - 20:37, 28 January 2024
  • .... Its thick hide is exceptionally strong and insulating, and makes a great leather for cold-weather clothing. It is peaceful if left alone, but will shred any ...that yield and shearing time are modified by the shearer's [[Animal Gather Yield]] and [[Animal Gather Speed]] respectively.
    7 KB (1,056 words) - 23:12, 18 December 2023
  • ...]], and [[heart]] are worth {{icon small|silver||3100}}, and their [[human leather]] is worth a bit more. In Losing is Fun, every raider you harvest gives you *'''Gift excess items to other [[faction]]s'''. Excess food, [[leather]]s, [[drug]]s, and even [[silver]] may not help your colony for the near fu
    21 KB (3,277 words) - 21:25, 6 May 2024
  • ...l reworked: Steeper [[Mining Speed|speed]] penalty for low skill. [[Mining yield]] is now slightly dependent on mining skill. * Added “[[Animal Gather Yield|animal product yield]]” stat which makes some pawns more/less likely to waste the product when
    12 KB (1,866 words) - 02:55, 7 November 2023
  • ...ller harvest yield]] (which varies by difficulty) and pawn [[plant harvest yield]] (which varies by skill). But if you gain more colonists or animals to fee ...lots of food, though agave can't be eaten raw like berries. Large animals yield lots of meat, though many are tough or aggressive.
    25 KB (4,015 words) - 01:01, 28 December 2023
  • ...tionCurrentDifficulty obsolete and replaced usages. Moved hardcoded mining yield factor from StatWorker to StatPart_Difficulty_MiningYield. * Fix: Cannibals don’t automatically choose to wear human leather apparel.
    7 KB (1,085 words) - 03:17, 17 October 2023
  • ...ng]] more frequently, and an untrained miner can waste 1/3 of the [[Mining Yield|potential]] resources while trying to extract them, and do it more slowly t !Longer duration & Less yield
    37 KB (6,042 words) - 05:56, 4 May 2024
  • * Using a tailor bench, craft cowboy hats and dusters as soon as you can from leather, and later on once you have a good supply of food, from cotton you have pla ...ly, as the plant can be harvested as early as 66% growth. While it may not yield much food, it's still better than nothing.
    9 KB (1,514 words) - 19:21, 18 April 2023
  • |- id="Harvest yield" ! Harvest yield
    28 KB (3,885 words) - 11:51, 31 December 2023
  • ...use [[Market Value]] instead of "actual" value.''' Difficulty impacts the yield of crops and many other activities. Difficulty also impacts the trade price ...their tech level, a combat supplier may not be interested in your [[human leather]].
    32 KB (4,737 words) - 13:53, 14 October 2023
  • *Carefully-slaughtered animals yield more meat and leather than those who were killed violently.
    9 KB (1,426 words) - 11:17, 11 June 2022
  • * [[Patchleather]]: Poor-quality leather made from any combination of other leather * Deep drills now yield stone chunks if no resource is below.
    14 KB (2,151 words) - 04:12, 7 November 2023
  • * PlantHarvestYield stat above 100% gives a bonus to yield. * Damaged corpses give 33% less meat and leather amounts.
    20 KB (3,121 words) - 04:15, 7 November 2023
  • ...of the walls that are close to where you want to put your base. This will yield [[stone blocks]]. You can use stone blocks to build your own stone walls ev * Haygrass has a very high yield and can be eaten raw by herbivorous animals. It can also be combined with m
    38 KB (6,562 words) - 01:51, 22 April 2024
  • ...esting [[ore]]. Increasing mining skill will increase mining speed and ore yield. ...ght away. Increasing plants skill will increase planting speed and harvest yield.
    66 KB (11,227 words) - 07:57, 4 May 2024
  • ...l effects beyond mood. For instance, ''Drugs: Essential'' boosts drug crop yield, synthesis speed, and sell price. These tend to be locked behind their asso ...[#Small spaces|Small spaces:]]''' Don't care<br/>'''[[#Mining yield|Mining yield:]]''' High || - || '''[[#Mining|Mining:]]''' Prohibited, Horrible, or Disap
    137 KB (20,181 words) - 08:27, 1 May 2024
  • ...ays be bought with money. You can easily create allies by dropping [[human leather]] and [[flake]] using a [[transport pod]]. While Raider gives the same prec ...u also get significant bonuses to drug synthesis speed, drug plant harvest yield, and drug sell price, as well as Plants Specialist. If you need or want to
    45 KB (7,202 words) - 07:06, 4 May 2024
  • ...Mining orders]] are also completed instantly upon designation but return a yield of 1. ...each animal, creates the animal, their desiccated corpse, and one meat and leather.
    39 KB (6,219 words) - 21:02, 16 January 2024
  • ...the kitchen, but it is difficult to avoid. Haulers need to be able to take leather from the freezer to the warehouse, without walking through the kitchen – ...d have a couple of bedrolls in storage. They are very quick to craft, the leather quality does not matter, and they are useful for caravans as well.
    55 KB (9,250 words) - 08:34, 9 January 2024
  • ...tigation strategies|mitigation strategies]]). It can also hold the [[human leather]] stock, as it takes much space once butchering is done. Although using this method will not yield you valuable [[insect jelly]].
    67 KB (11,329 words) - 05:28, 21 April 2024