Difference between revisions of "Immunity Gain Speed"

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** A vitals monitor can be attached to up to 8 adjacent beds, but only one vitals monitor can be attached per bed. The effects of multiple vitals monitors do not stack.
 
** A vitals monitor can be attached to up to 8 adjacent beds, but only one vitals monitor can be attached per bed. The effects of multiple vitals monitors do not stack.
  
* Age: {{H:title|link=no|Disagrees with in-game code, needs to be checked in-game| <sup> [Fact-check needed] </sup>}}
+
* Age:  
** 100%: Up to age 40.
+
The following are approximate values.
** 99%: At age 41; continues decreasing by 1% per 2 years over 40 (until 79).
+
{| class="wikitable"
** 90%: At age 59; continues as above.
+
|-
** 80%: At age 79; stops decreasing.
+
! Age !! Immunity Gain Speed
 +
|-
 +
| <54 || 100%
 +
|-
 +
| 54 || 99%
 +
|-
 +
| 56 || 0.98%
 +
|-
 +
| 59 || 97%
 +
|-
 +
| 61 || 96%
 +
|-
 +
| 63 || 95%
 +
|-
 +
| 66 || 94%
 +
|-
 +
| 69 || 93%
 +
|-
 +
| 72 || 92%
 +
|-
 +
| 76 || 91%
 +
|-
 +
| 79 || 90%
 +
|-
 +
| 81 || 89%
 +
|-
 +
| 83 || 88%
 +
|-
 +
| 85 || 87%
 +
|-
 +
| 86 || 86%
 +
|-
 +
| 88 || 85%
 +
|-
 +
| 89 || 84%
 +
|-
 +
| 91 || 83%
 +
|-
 +
| 93 || 82%
 +
|-
 +
| 94 || 81%
 +
|-
 +
| 96 || 80%
 +
|-
 +
| 97 || 79%
 +
|-
 +
| 98 || 78%
 +
|-
 +
| 99 || 76%
 +
|-
 +
| 100 || 75%
 +
|-
 +
|}
 +
Continues to decrease past age 100, but caps at 50% immunity gain speed at age ?
  
 
*[[Immunoenhancer]]: +8% per, 16% max.
 
*[[Immunoenhancer]]: +8% per, 16% max.

Revision as of 13:12, 4 February 2021

Immunity Gain Speed is a stat: The speed at which this character gains immunity to diseases. If this is too slow, the character will die from the disease before developing immunity.

Factors

Immunity gain speed is determined by the following factors:

  • Hunger/Food:
    • 100%: Fed or Hungry
    • 90%: Urgently Hungry
    • 70%: Starving
  • Rest:
    • 100%: Rested
    • 96%: Tired
    • 92%: Very tired
    • 80%: Exhausted
  • Vitals monitor
    • 112%: When attached to any bed that's set to medical (110% + 2%)
    • 116%: When attached to a Hospital bed (114% + 2%)
    • A vitals monitor can be attached to up to 8 adjacent beds, but only one vitals monitor can be attached per bed. The effects of multiple vitals monitors do not stack.
  • Age:

The following are approximate values.

Age Immunity Gain Speed
<54 100%
54 99%
56 0.98%
59 97%
61 96%
63 95%
66 94%
69 93%
72 92%
76 91%
79 90%
81 89%
83 88%
85 87%
86 86%
88 85%
89 84%
91 83%
93 82%
94 81%
96 80%
97 79%
98 78%
99 76%
100 75%

Continues to decrease past age 100, but caps at 50% immunity gain speed at age ?

In addition to this stat, immunity gain is affected by the medical tend quality, and each infection has its own InfectionLuck factor which adjusts the final gain by 80% (Bad luck) to 120% (Good luck).

Version history