Difference between revisions of "Blinding pulse"

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| image = BlindingPulse.png
 
| image = BlindingPulse.png
 
| type = Psycast
 
| type = Psycast
| description =  
+
| description = Induce noise in the visual centers of the brain, obscuring vision of everyone near the target point.
| psylink level =
+
| psylink level = 2
| casting time =
+
| casting time = 60
| ability range =  
+
| ability range = 24.9
| psyfocus cost =  
+
| psyfocus cost = 0.011
| neural heat gain =  
+
| neural heat gain = 20
| effect radius =
+
| effect radius = 3.9
| duration =
+
| duration = 1800
 
| duration multiplier =  
 
| duration multiplier =  
| goodwill impact =
+
| goodwill impact = -15
 
}}
 
}}
'''Blinding pulse''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
+
'''Blinding pulse''' is a level {{P|Psylink Level}} [[psycast]] that reduces the [[sight]] capacity of pawns in its area of effect.  
  
 
== Acquisition ==
 
== Acquisition ==
There are two ways to acquire {{P|Name}}:
+
{{Acquisition}}
# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
 
  
 
== Summary ==
 
== Summary ==
 
+
        <canTargetSelf>True</canTargetSelf>
 +
        <canTargetAnimals>True</canTargetAnimals>
 +
        <canTargetLocations>True</canTargetLocations>
 +
        <applyGoodwillImpactToLodgers>False</
 +
stat equivalent penalties
 +
       
 
== Analysis ==
 
== Analysis ==
 
{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
 
{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}

Revision as of 13:29, 5 April 2024

Blinding pulse

Blinding pulse

Induce noise in the visual centers of the brain, obscuring vision of everyone near the target point.

Base Stats

Type
Psycast

Ability

Psylink Level
2
Psyfocus Cost
1.1%
Neural Heat Gain
20
Casting Time
60 ticks (1 sec)
Range
24.9 tiles
Effect Radius
3.9 tiles
Duration
1,800 ticks (30 secs)
Goodwill Impact
-15

Blinding pulse is a level 2 psycast that reduces the sight capacity of pawns in its area of effect.

Acquisition

There are two ways to acquire Blinding pulse:

  1. A randomly selected level 2 psycast is granted to the psycaster when they gain psylink level 2. Blinding pulse is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
  2. Blinding pulse can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary

       <canTargetSelf>True</canTargetSelf>
       <canTargetAnimals>True</canTargetAnimals>
       <canTargetLocations>True</canTargetLocations>
       <applyGoodwillImpactToLodgers>False</

stat equivalent penalties

Analysis

  • Blinding Pulse reduces the Sight of enemies and thus their accuracy, giving you the upper hand in combat. Especially useful against clustered ranged tribals. Using this against melee fighters is useful as well, reducing their hit chance.

Version history

  • Royalty DLC Release - Added.
  • 1.1.2571 - Radius reduced from 5 to 4, range reduced from 25 to 20.