User contributions
Jump to navigation
Jump to search
- 19:01, 27 December 2023 diff hist +89 Genepack →Summary: Genepacks do not deteriorate in a caravan nor in Pawn/Transport Pod/Shuttle etc. current
- 18:48, 27 December 2023 diff hist +519 Phoebe Chillax →Code specifics: Example of Phoebe current
- 18:46, 27 December 2023 diff hist +508 Cassandra Classic →Code specifics: Added example of on-off window current
- 18:16, 27 December 2023 diff hist -46 Autobong →As a weapon: Vents are not possible. Added picture for Autobong Killbox current
- 18:16, 27 December 2023 diff hist +42 N File:BongKillbox.png
- 18:11, 27 December 2023 diff hist +323 Autobong →Summary: Autobong basic cloud rules
- 18:07, 27 December 2023 diff hist +100 N File:Smokebong.png
- 17:43, 27 December 2023 diff hist +615 Animals →Animal husbandry: Added autoslaughter section
- 16:54, 27 December 2023 diff hist +508 Ancients Added Analysis section to include additional information about recruiting / capturing.
- 16:41, 27 December 2023 diff hist -330 Nudity →Mechanics: Rearanged
- 16:34, 27 December 2023 diff hist +154 Nudity →Mechanics: Nudity requirement table
- 16:19, 27 December 2023 diff hist +535 Nudity →Mechanics: Updating nudity
- 15:48, 27 December 2023 diff hist +200 Centipede →Centipede variants: Added info about frequency.
- 15:37, 27 December 2023 diff hist +400 Quests →Difficulty: Updated Quest Raid Point info
- 15:28, 27 December 2023 diff hist -93 Hunt Manhunter - Confirm all species. Unknown range. Unknown exact chances. Look for how <AnimalManhunterOthers> letter is created. I couldn't find it.
- 14:32, 27 December 2023 diff hist -132 Mood →Mechanics: Confirmed Base mood = 32 on Strive to Survive
- 14:10, 27 December 2023 diff hist -119 Anima tree →Growth: Anima Grass dies at exactly 60 days
- 13:55, 27 December 2023 diff hist -58 Sterile tile →Analysis: Cleanliness is not a factor of Tend Quality
- 13:38, 27 December 2023 diff hist +1,054 Doctoring →Tend quality: Made Tend Quality formula look somewhat nicer?
- 17:16, 22 December 2023 diff hist +93 Geothermal generator →Summary: Geothermal Generator makes room hotter. current
- 16:47, 22 December 2023 diff hist -59 Frag grenades →Item: Will explode at 20 HP or less
- 16:26, 22 December 2023 diff hist +12 Filth →Interactions: Clarity
- 16:24, 22 December 2023 diff hist +22 Filth →Interactions: Soil now can get dirty from Filth Rate when indoors
- 16:20, 22 December 2023 diff hist -8 Filth Cleanliness is not a factor of medical tend quality but is a factor of infection chance
- 16:19, 22 December 2023 diff hist +282 Filth →Generation: Reworded filth generation. Don't have exact numbers. Way too complicated for my small brain
- 15:55, 22 December 2023 diff hist +37 Children →Analysis: specific aging rate
- 15:54, 22 December 2023 diff hist -2 Children →Analysis: Recreation is irrelevant for children. Specified as Learning to avoid any possible confusion
- 15:52, 22 December 2023 diff hist -5 Children →Learning: Specific on Food and Sleep need.
- 15:10, 22 December 2023 diff hist -110 Disease →Immunity gain: Confirm Vitals monitor affects actual immunity gained. Tested in dev mode with multiple bed types and same disease/person
- 15:03, 22 December 2023 diff hist +70 Disease →Immunity gain: Diseases 20% up or down. ImmunityRecord
- 14:11, 22 December 2023 diff hist +79 Ambrosia →Acquisition: IncidentWorker_AmbrosiaSprout Only spawns in growing season
- 12:56, 21 December 2023 diff hist +1,357 N Wastepack infestation Started Wastepack Infestation Page
- 12:27, 21 December 2023 diff hist -765 Hive Variables in code InitialPawnsPoints = 200; but testing in game shows 2 megaspiders (300) can spawn.
- 12:09, 21 December 2023 diff hist +9 Children →Mood: Youngster mood thought thresholding and stack limits
- 11:54, 21 December 2023 diff hist +2 Psychic emanator →Analysis
- 11:53, 21 December 2023 diff hist -82 Psychic emanator →Analysis: Mood does not affect prison break chance.
- 11:16, 21 December 2023 diff hist -67 Auto mortar →Summary: Added chance to explode at 20% HP and explosion center is bottom left cell
- 11:09, 21 December 2023 diff hist 0 Smoke shell →Summary: Smoke and Toxic are exceptions to 70% explosion rule. They explode at 20%
- 11:01, 21 December 2023 diff hist +42 Mortar shell 70% or less. Defined in the XML files. Deterioration does not cause them to explode.
- 09:50, 21 December 2023 diff hist -68 EMP grenades →Item: EMPs explode if on fire and at 20 HP or less.
- 08:45, 21 December 2023 diff hist +246 PopulationIntent →PopulationIntent
- 08:21, 21 December 2023 diff hist +207 PopulationIntent →PopulationIntent
- 08:07, 21 December 2023 diff hist +268 PopulationIntent →PopulationIntent
- 07:04, 21 December 2023 diff hist +127 PopulationIntent →PopulationIntent
- 06:32, 21 December 2023 diff hist +439 PopulationIntent
- 05:00, 21 December 2023 diff hist +512 PopulationIntent →Population Adapt Days
- 04:47, 21 December 2023 diff hist +1,030 PopulationIntent →Adjusted Population
- 04:45, 21 December 2023 diff hist +318 PopulationIntent →Adjusted Population
- 04:42, 21 December 2023 diff hist +165 PopulationIntent →Adjusted Population
- 04:40, 21 December 2023 diff hist +91 PopulationIntent →Population Adapt Days