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Foxfur b.png

The pelt of a fox. It protects well from the cold and is quite luxurious, fetching a high price.

Foxfur is a type of leather produced when a cook butchers an arctic, fennec, or red fox at a butcher table.

Guineapigfur b.png

Sheets of guinea pig fur. It is delicate, but luxurious.

Guinea pig fur is a type of leather produced when a cook butchers a Guinea pig at a butcher table.

Heavyfur b.png

Thick leather covered in a long, rugged mat of fur. Harvested from a large, hardy animal. This thick skin insulates and protects very well.

Heavy fur is a type of leather produced when a cook butchers a megasloth at a butcher table.

Humanleather b.png

Tanned, dried, scraped human skin. Most people find this material horrifying. Some find it fascinating. While a decent leather, it neither protects nor insulates particularly well.

Human leather is a type of leather produced when a cook butchers a human or gorehulkContent added by the Anomaly DLC at a butcher table. It inflicts a mood penality on most pawns when worn as clothing.

Lightleather b.png

Lightweight, thin leather. Probably harvested from a small animal. Not as protective as thicker leathers.

Lightleather is a type of leather produced when a cook butchers one of a variety of small animals at a butcher table.

Lizardskin b.png

The tanned skin of a cold-blooded reptile. Lizardskin is reasonably tough, but does not insulate well at all.

Lizardskin is a type of leather produced when a cook butchers a reptile such as a cobra, tortoise, or iguana at a butcher table.

Pantherafur b.png

A soft furry pelt harvested from a big cat. It is difficult to pierce and insulates well against heat.

Panthera fur is a type of leather produced when a cook butchers a big cat such as a cougar, lynx, or panther at a butcher table.

Patchleather b.png

A weak textile created by cutting up and sewing together various types of leathers. Regardless of what kind of leather is used to create it, patchleather's irregular seams make it less tough and less insulating than any intact leather.

Patchleather is a type of leather produced when a tailor combines different types of leather at a tailor bench. Useful for combining unusably small amounts of different leathers into a single type to get a large enough quantity for use.

Pigskin b.png

Tanned, dried, scraped pig skin. While a decent leather, it neither protects nor insulates particularly well.

Pigskin is a type of leather produced when a cook butchers a pig or a wild boar at a butcher table.

Plainleather b.png

Tanned, dried, scraped skin. A good traditional material for making clothes and bags.

Plainleather is a type of leather produced when a cook butchers one of a variety of medium-sized animals at a butcher table.

Rhinocerosleather b.png

Tanned, dried, scraped rhinocerous skin. It is exceptionally durable in combat, but provides little protection from weather.

Rhinoceros leather is a type of leather produced when a cook butchers a rhinoceros at a butcher table.

Thrumbofur b.png

Furry pelt of a thrumbo. Luxurious and extraordinarily durable. Used for the highest-quality crafts for its insulation and strength.

Thrumbofur is a type of leather produced when a cook butchers a thrumbo. It is one of the best clothing materials in the game; thrumbofur apparel surpasses all other leathers in terms of protection, and it is one of the best insulators. High quality items can even match flak vests and helmets in terms of armor value.

Wolfskin b.png

A soft furry pelt harvested from a wolf-like creature. It is difficult to pierce and insulates well against cold.

Wolfskin is a type of leather produced when a cook butchers a timber wolf, arctic wolf, or warg at a butcher table.