Difference between revisions of "Waterskip"

From RimWorld Wiki
Jump to navigation Jump to search
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{Royalty}}
 
{{Royalty}}
 +
{{Stub|reason=General}}
 +
{{Image wanted|reason=Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].}}
 
{{Infobox main|psycast
 
{{Infobox main|psycast
 
| name = Waterskip
 
| name = Waterskip
 
| image = Waterskip.png
 
| image = Waterskip.png
 
| type = Psycast
 
| type = Psycast
| description =  
+
| description = Douse a target area in water, extinguishing fires. The water is archotechnologically skipped from distant bodies of water or underground aquifers.
| psylink level =
+
| psylink level = 2
| casting time =
+
| casting time = 60
| ability range =  
+
| ability range = 24.9
| psyfocus cost =  
+
| psyfocus cost = 0.015
| neural heat gain =  
+
| neural heat gain = 25
| effect radius =
+
| effect radius = 1.9
 
| duration =
 
| duration =
 
| duration multiplier =  
 
| duration multiplier =  
 
| goodwill impact =
 
| goodwill impact =
 
}}
 
}}
'''Waterskip''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
+
'''Waterskip''' is a level {{P|Psylink Level}} [[psycast]] that drives creates water in its area of effect, putting out fires.
  
 
== Acquisition ==
 
== Acquisition ==
There are two ways to acquire {{P|Name}}:
+
{{Acquisition}}
# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
 
  
 
== Summary ==
 
== Summary ==
 +
Does it make pawns wet?
 +
Does it cause zzts like rain?
 +
Does it change flammability?
 +
<casterMustBeCapableOfViolence>false</
 +
<canTargetPawns>False</canTargetPawns>
 +
<canTargetLocations>True</canTargetLocations>
  
 
== Analysis ==
 
== Analysis ==

Revision as of 12:16, 4 April 2024

Waterskip

Waterskip

Douse a target area in water, extinguishing fires. The water is archotechnologically skipped from distant bodies of water or underground aquifers.

Base Stats

Type
Psycast

Ability

Psylink Level
2
Psyfocus Cost
1.5%
Neural Heat Gain
25
Casting Time
60 ticks (1 sec)
Range
24.9 tiles
Effect Radius
1.9 tiles

Waterskip is a level 2 psycast that drives creates water in its area of effect, putting out fires.

Acquisition

There are two ways to acquire Waterskip:

  1. A randomly selected level 2 psycast is granted to the psycaster when they gain psylink level 2. Waterskip is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
  2. Waterskip can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary

Does it make pawns wet? Does it cause zzts like rain? Does it change flammability? <casterMustBeCapableOfViolence>false</ <canTargetPawns>False</canTargetPawns> <canTargetLocations>True</canTargetLocations>

Analysis

Version history