Difference between revisions of "Wallraise"
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− | '''Wallraise''' is a level {{P|Psylink Level}} [[psycast]] that | + | '''Wallraise''' is a level {{P|Psylink Level}} [[psycast]] that creates a set of temporary walls in its area of effect. |
== Acquisition == | == Acquisition == |
Latest revision as of 08:23, 7 April 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
This page has been suggested for recoding. Reason: Consider adding non-property setting infobox for the raised wall.. You can help RimWorld Wiki by improving it. |
Wallraise
Form a temporary wall by skipping rubble and soil up from deep under the ground.
Base Stats
- Type
- Psycast
Ability
- Psylink Level
- 4
- Psyfocus Cost
- 2%
- Neural Heat Gain
- 35
- Casting Time
- 60 ticks (1 sec)
- Range
- 24.9 tiles
- Duration
- Expression error: Unrecognized punctuation character "?".
- Caster Must Be Capable of Violence
- False
Wallraise is a level 4 psycast that creates a set of temporary walls in its area of effect.
Acquisition[edit]
There are two ways to acquire Wallraise:
- A randomly selected level 4 psycast is granted to the psycaster when they gain psylink level 4. Wallraise is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
- Wallraise can also be acquired from a psytrainer naming it. See the psytrainer page for further details.
Summary[edit]
<canTargetPawns>False</canTargetPawns> <canTargetLocations>True</canTargetLocations>
Analysis[edit]
This section is suggested to be rewritten. Reason: Currently just a Copy-paste of minor tactics previously on Psycasts - needs verification, rewriting, formatting, and expansion. You can help the RimWorld Wiki by improving it. |
- Wallraise creates a wall of rocks in a cross shape.
- Creates impromptu cover for your shooters to shelter behind.
- Use to create LOS blocker against rocket launchers that are about to fire. If you are quick you can even block the rockets mid-flight. Note the 60 ticks (1 sec) casting time, though it can be reduced by reducing Aiming Time.
- Blocking access to doors and forcing different enemy pathing
- Temporarily plug gaps made in animal pens during raider attacks (best used by positioning a rock wall adjacent to the gap, not directly in it, so that the pen is enclosed while still leaving the gap itself accessible for rebuilding).
- Protecting Unstable power cells while in mech clusters from mortar fire, gunfire, and secondary explosions.
- Casting Wallraise on fire will extinguish it and prevent it from spreading again, although it's strictly worse than Waterskip in that regard.
- Walling in vulnerable pawns far from the base (requires two)
Version history[edit]
- Royalty DLC Release - Added.
- 1.1.2571 - Range reduced from 25 to 20, cost increased from 25 to 35.
- 1.2.2719 - Added visual effect for wallraise rocks expiring.