Property:Leather Yield

From RimWorld Wiki
Jump to navigation Jump to search
(Humans yield 75 leather. Improved the wording)
(updated goose body size in the exception illustration)
Line 7: Line 7:
 
There are a few exceptions that need to be defined on each page individually, specifically:
 
There are a few exceptions that need to be defined on each page individually, specifically:
 
* [[Human]]s have a base value of 75 and a body size of 1. So they yield 75 * 1 = 75 human leather.
 
* [[Human]]s have a base value of 75 and a body size of 1. So they yield 75 * 1 = 75 human leather.
* [[Goose|Geese]] have a base value of 36 and a body size of 0.4. Considering the post-processing curve they yield 36 * 0.4 = 14.4 21 birdskin.
+
* [[Goose|Geese]] have a base value of 36 and a body size of 0.6. Considering the post-processing curve they yield 36 * 0.6 = 22 26 birdskin.
 
* [[Megascarab]]s, [[Megaspider]]s and [[Spelopede]] have no leather yield.
 
* [[Megascarab]]s, [[Megaspider]]s and [[Spelopede]] have no leather yield.
 
* [[Chicken]]s and [[duck]]s have no leather yield.
 
* [[Chicken]]s and [[duck]]s have no leather yield.

Revision as of 13:36, 22 September 2021

The formula for leather yield is 40 * bodysize, with the following post-process curve:

  • (0,0)
  • (5,14)
  • (40,40)
  • (100000,100000)

There are a few exceptions that need to be defined on each page individually, specifically:

  • Humans have a base value of 75 and a body size of 1. So they yield 75 * 1 = 75 human leather.
  • Geese have a base value of 36 and a body size of 0.6. Considering the post-processing curve they yield 36 * 0.6 = 22 → 26 birdskin.
  • Megascarabs, Megaspiders and Spelopede have no leather yield.
  • Chickens and ducks have no leather yield.


See Leathers.

Showing 20 pages using this property.
A
40  +
27  +
B
96  +
80  +
16  +
C
33  +
40  +
28  +
20  +
21  +
18  +
40  +
96  +
D
48  +
56  +
84  +
E
160  +
84  +