Difference between revisions of "Mech assembler"

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{{Royalty}}{{infobox main|building|
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{{Royalty}}
|name = Mech assembler
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{{Infobox main|building
|image = MechAssembler.png
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| name = Mech assembler
|description = An automated mechanoid factory. It periodically assembles and deploys new mechanoids.
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| image = MechAssembler.png
|type = Building
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| description = An automated mechanoid factory. It periodically assembles and deploys new mechanoids.
|type2 = Mechanoid cluster
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| type = Building
|placeable = false
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| type2 = Mechanoid cluster
|path cost = 50
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| placeable = false
|passability = pass through only
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| path cost = 50
|blockswind = true
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| passability = pass through only
|cover = 1
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| blockswind = true
|size = 3 ˣ 3
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| cover = 1
|flammability = 0
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| size = 3 ˣ 3
|hp = 260
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| flammability = 0
|beauty = -20
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| hp = 260
|deconstruct yield = {{Icon small|Component}} 1.5 + {{Icon small|Plasteel}} 10
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| beauty = -20
|destroyyield = {{Icon small|Component}} 0.75 + {{Icon small|Plasteel}} 5 + {{Icon small|Steel slag chunk}} 1
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| deconstruct yield = {{Icon Small|Component}} 1.5 + {{Icon Small|Plasteel}} 10
|page verified for version = 1.3.3117
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| destroyyield = {{Icon Small|Component}} 0.75 + {{Icon Small|Plasteel}} 5 + {{Icon Small|Steel slag chunk}} 1
}}'''Mech assemblers''' are [[mechanoid cluster]] buildings added by the [[Royalty DLC]]. Until four [[mechanoid]]s have been assembled, a mech assembler will spawn a mechanoid of its set type at a rate of one per day. The mechanoids that can assembled are [[scyther]]s, [[lancer]]s, [[centipede]]s, or [[pikeman|pikemen]].
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| page verified for version = 1.3.3117
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}}
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'''Mech assemblers''' are [[mechanoid cluster]] buildings added by the [[Royalty DLC]]. A mech assembler will spawn a [[mechanoid]] of its set type at a rate of one per day until it has produced a total of four mechanoids, or is destroyed. The mechanoids that can assembled are [[scyther]]s, [[lancer]]s, [[centipede]]s, or [[pikeman|pikemen]].
  
==Trivia==
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== Trivia ==
 
Like all mech cluster buildings, they not only have a [[Flammability]] of 0%, but also take no damage from attacks with the [[Damage Types|Flame]] damage type. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack.
 
Like all mech cluster buildings, they not only have a [[Flammability]] of 0%, but also take no damage from attacks with the [[Damage Types|Flame]] damage type. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack.
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== Version history ==
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* [[Version/1.1.2624|1.1.2624]] - Mechs created by the mech assembler mechs now defend the cluster instead of attacking. Mech assembler now shuts down after spawning 4 mechs - previously it would produce mechs indefinitely.
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{{nav|mechanoid|wide}}
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[[Category:Mechanoid Cluster]]

Latest revision as of 00:20, 14 December 2022

Mech assembler

Mech assembler

An automated mechanoid factory. It periodically assembles and deploys new mechanoids.

Base Stats

Type
BuildingMechanoid cluster
Beauty
-20
HP
260
Flammability
0%
Path Cost
50

Building

Size
3 × 3
Placeable
False
Passability
pass through only
Cover Effectiveness
75%
Blocks Wind
True

Creation

Deconstruct yield
Component 1.5 + Plasteel 10
Destroy yield
Component 0.75 + Plasteel 5 + Steel slag chunk 1

Mech assemblers are mechanoid cluster buildings added by the Royalty DLC. A mech assembler will spawn a mechanoid of its set type at a rate of one per day until it has produced a total of four mechanoids, or is destroyed. The mechanoids that can assembled are scythers, lancers, centipedes, or pikemen.

Trivia[edit]

Like all mech cluster buildings, they not only have a Flammability of 0%, but also take no damage from attacks with the Flame damage type. This is in contrast to, for example, a stone wall which will not be ignited by molotov cocktails but will take the 10 flame damage from the initial attack.

Version history[edit]

  • 1.1.2624 - Mechs created by the mech assembler mechs now defend the cluster instead of attacking. Mech assembler now shuts down after spawning 4 mechs - previously it would produce mechs indefinitely.