Difference between revisions of "Farskip"

From RimWorld Wiki
Jump to navigation Jump to search
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{Royalty}}
 
{{Royalty}}
 +
{{Stub|reason=General. Range and AOE?}}
 +
{{Image wanted|reason=Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].}}
 
{{Infobox main|psycast
 
{{Infobox main|psycast
 
| name = Farskip
 
| name = Farskip
 
| image = Farskip.png
 
| image = Farskip.png
 
| type = Psycast
 
| type = Psycast
| description =  
+
| description = Skip the caster, along with anyone standing near them, to an ally at a distant location. This can send people far across the planet, but only works if there is a willing ally on the other side to use as a navigation beacon. The skipped people will always appear near a random ally on the target map.
| psylink level =
+
| psylink level = 5
| casting time =
+
| casting time = 300
 
| ability range =  
 
| ability range =  
| psyfocus cost =  
+
| psyfocus cost = 0.7
| neural heat gain =  
+
| neural heat gain = 0
| effect radius =
+
| effect radius =  
 
| duration =
 
| duration =
 
| duration multiplier =  
 
| duration multiplier =  
 
| goodwill impact =
 
| goodwill impact =
 +
| caster must be capable of violence = false
 
}}
 
}}
'''Farskip''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
+
'''Farskip''' is a level {{P|Psylink Level}} [[psycast]] that teleports the caster and any nearby allies to anywhere in the world that there is an allied pawn.  
  
 
== Acquisition ==
 
== Acquisition ==
There are two ways to acquire {{P|Name}}:
+
{{Acquisition}}
# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
 
  
 
== Summary ==
 
== Summary ==
 +
Allied=Colonist? Slave? Allied faction member?
 +
StunTicks = 18-60
  
 
== Analysis ==
 
== Analysis ==
 +
{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
 +
* '''Farskip''' Can be used from the World map. Can't be used while forming a Caravan but can be used if you Draft after you've collected all your gear.
  
 
== Version history ==
 
== Version history ==
 
* [[Version/1.2.2719|1.2.2719]] - Added.
 
* [[Version/1.2.2719|1.2.2719]] - Added.
 +
* [[Version/1.2.2753|1.2.2753]] - Farskip now affects colony animals if not on the home map. Prevent Farskip when caravan is overweight.
 +
* [[Version/1.3.3074|1.3.3074]] - Fix: Farskip with [[Relic]]{{IdeologyIcon}} gives debuff from losing the relic.
 +
* [[Version/1.4.3555|1.4.3555]] - Fix: Farskipping a pawn into a range of an expired proximity sensor will trigger it again.
  
 
{{Nav|psycasts|wide}}
 
{{Nav|psycasts|wide}}
 
[[Category: Psycasts]]
 
[[Category: Psycasts]]

Latest revision as of 08:24, 7 April 2024

Farskip

Farskip

Skip the caster, along with anyone standing near them, to an ally at a distant location. This can send people far across the planet, but only works if there is a willing ally on the other side to use as a navigation beacon. The skipped people will always appear near a random ally on the target map.

Base Stats

Type
Psycast

Ability

Psylink Level
5
Psyfocus Cost
70%
Neural Heat Gain
0
Casting Time
300 ticks (5 secs)
Caster Must Be Capable of Violence
False

Farskip is a level 5 psycast that teleports the caster and any nearby allies to anywhere in the world that there is an allied pawn.

Acquisition[edit]

There are two ways to acquire Farskip:

  1. A randomly selected level 5 psycast is granted to the psycaster when they gain psylink level 5. Farskip is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
  2. Farskip can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary[edit]

Allied=Colonist? Slave? Allied faction member? StunTicks = 18-60

Analysis[edit]

  • Farskip Can be used from the World map. Can't be used while forming a Caravan but can be used if you Draft after you've collected all your gear.

Version history[edit]

  • 1.2.2719 - Added.
  • 1.2.2753 - Farskip now affects colony animals if not on the home map. Prevent Farskip when caravan is overweight.
  • 1.3.3074 - Fix: Farskip with RelicContent added by the Ideology DLC gives debuff from losing the relic.
  • 1.4.3555 - Fix: Farskipping a pawn into a range of an expired proximity sensor will trigger it again.